diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index 51a706758cbf51b23e86d99bcd0ea195426be94a..ffe593505cf2f515325340258c755e3089a4b9b3 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -7287,6 +7287,10 @@ PrefabInstance: propertyPath: m_Name value: Bjorka Mineral_KEK_egysz objectReference: {fileID: 0} + - target: {fileID: 8980549144392899874, guid: 75bc658d486e13c47936281aa5fb130b, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} m_RemovedComponents: [] m_RemovedGameObjects: [] m_AddedGameObjects: [] @@ -14650,6 +14654,63 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1366150440} m_CullTransparentMesh: 1 +--- !u!1001 &1370487490 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: a8b5445abf1391e4eab2a095898e67ab, type: 3} + propertyPath: m_LocalPosition.x + value: 2.2398038 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a8b5445abf1391e4eab2a095898e67ab, type: 3} + propertyPath: m_LocalPosition.y + value: 4.06 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a8b5445abf1391e4eab2a095898e67ab, type: 3} + propertyPath: m_LocalPosition.z + value: -10.71 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a8b5445abf1391e4eab2a095898e67ab, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071067 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a8b5445abf1391e4eab2a095898e67ab, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a8b5445abf1391e4eab2a095898e67ab, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a8b5445abf1391e4eab2a095898e67ab, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a8b5445abf1391e4eab2a095898e67ab, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a8b5445abf1391e4eab2a095898e67ab, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: a8b5445abf1391e4eab2a095898e67ab, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: a8b5445abf1391e4eab2a095898e67ab, type: 3} + propertyPath: m_Name + value: bjorka_tetrahedron + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: a8b5445abf1391e4eab2a095898e67ab, type: 3} --- !u!1 &1374588835 GameObject: m_ObjectHideFlags: 0 @@ -17135,6 +17196,63 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1645451340} m_CullTransparentMesh: 1 +--- !u!1001 &1646569489 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: -8679921383154817045, guid: 7f215f4ac47cb93459a4b8dc0e41bd6d, type: 3} + propertyPath: m_LocalPosition.x + value: 4.837848 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7f215f4ac47cb93459a4b8dc0e41bd6d, type: 3} + propertyPath: m_LocalPosition.y + value: 1.0005002 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7f215f4ac47cb93459a4b8dc0e41bd6d, type: 3} + propertyPath: m_LocalPosition.z + value: -1.5502453 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7f215f4ac47cb93459a4b8dc0e41bd6d, type: 3} + propertyPath: m_LocalRotation.w + value: 0.7071067 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7f215f4ac47cb93459a4b8dc0e41bd6d, type: 3} + propertyPath: m_LocalRotation.x + value: -0.7071068 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7f215f4ac47cb93459a4b8dc0e41bd6d, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7f215f4ac47cb93459a4b8dc0e41bd6d, type: 3} + propertyPath: m_LocalRotation.z + value: -0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7f215f4ac47cb93459a4b8dc0e41bd6d, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7f215f4ac47cb93459a4b8dc0e41bd6d, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: -8679921383154817045, guid: 7f215f4ac47cb93459a4b8dc0e41bd6d, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 919132149155446097, guid: 7f215f4ac47cb93459a4b8dc0e41bd6d, type: 3} + propertyPath: m_Name + value: vertex-cube + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 7f215f4ac47cb93459a4b8dc0e41bd6d, type: 3} --- !u!1 &1666143803 GameObject: m_ObjectHideFlags: 0 @@ -24514,3 +24632,5 @@ SceneRoots: - {fileID: 1565887663878291441} - {fileID: 1703568386} - {fileID: 666394631} + - {fileID: 1646569489} + - {fileID: 1370487490} diff --git a/Assets/Settings/Project Configuration/SampleScene.scenetemplate b/Assets/Settings/Project Configuration/SampleScene.scenetemplate index 46366c782a4686e28e1403daec2a2a18a538d389..9d1cf8b29cf043c8caa3905da104bac466948fdd 100644 --- a/Assets/Settings/Project Configuration/SampleScene.scenetemplate +++ b/Assets/Settings/Project Configuration/SampleScene.scenetemplate @@ -166,6 +166,8 @@ MonoBehaviour: instantiationMode: 0 - dependency: {fileID: 3070393932912889095, guid: aa14702dd234c8d4fb9ac0df97715ef7, type: 3} instantiationMode: 0 + - dependency: {fileID: 919132149155446097, guid: 7f215f4ac47cb93459a4b8dc0e41bd6d, type: 3} + instantiationMode: 0 - dependency: {fileID: 8429981633443581377, guid: 1670dca8ee98f864eb412b51a24c08e1, type: 3} instantiationMode: 0 - dependency: {fileID: 2100000, guid: 68559dda19465234ba3cd4af45b0c1ab, type: 2} @@ -222,6 +224,8 @@ MonoBehaviour: instantiationMode: 0 - dependency: {fileID: 6345562874480820535, guid: e1f0d4bc2d67ddb4295e73f51f3ca4f7, type: 3} instantiationMode: 0 + - dependency: {fileID: 11400000, guid: 12bd4b8ecc486d84b9e059255860c49b, type: 2} + instantiationMode: 0 - dependency: {fileID: 2100000, guid: 895b038bf03adba4c951968630c6032d, type: 2} instantiationMode: 0 - dependency: {fileID: 5342377809969199258, guid: 445f7411c27de9943b49bb5c4ca806ce, type: 3} @@ -230,10 +234,12 @@ MonoBehaviour: instantiationMode: 0 - dependency: {fileID: 2800000, guid: c587cac8808c8b745adbae420e9acc83, type: 3} instantiationMode: 0 - - dependency: {fileID: 11400000, guid: 12bd4b8ecc486d84b9e059255860c49b, type: 2} - instantiationMode: 0 - dependency: {fileID: 2100000, guid: 83eabfe673263a445972586e5d8b56ee, type: 2} instantiationMode: 0 + - dependency: {fileID: 2100000, guid: 0ef4dd19062dfca4bb226f6c4d6b7b29, type: 2} + instantiationMode: 0 + - dependency: {fileID: 919132149155446097, guid: a8b5445abf1391e4eab2a095898e67ab, type: 3} + instantiationMode: 0 - dependency: {fileID: 11400000, guid: f675742eaf9c20a4f909d78ee7a14fed, type: 2} instantiationMode: 1 - dependency: {fileID: 2800000, guid: 5f4d26dedc364e74d880a7125d57119c, type: 3} diff --git a/Assets/VertexMat.mat b/Assets/VertexMat.mat new file mode 100644 index 0000000000000000000000000000000000000000..a392cf1634a49b46c04fe80c10e860361776d67c --- /dev/null +++ b/Assets/VertexMat.mat @@ -0,0 +1,138 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8876039499680628937 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: + version: 7 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: VertexMat + m_Shader: {fileID: 4800000, guid: d5f8707b5c3d7c24fa2c39f0565b89bd, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 0 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: {} + disabledShaderPasses: [] + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OverlayTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Intensity: 1 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _Direction: {r: 0, g: 1, b: 0, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/VertexMat.mat.meta b/Assets/VertexMat.mat.meta new file mode 100644 index 0000000000000000000000000000000000000000..50ee8d9b5a052e75f6439b2c4ad5a8986c67b106 --- /dev/null +++ b/Assets/VertexMat.mat.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0ef4dd19062dfca4bb226f6c4d6b7b29 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 2100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/VertexShader.shader b/Assets/VertexShader.shader new file mode 100644 index 0000000000000000000000000000000000000000..f9157f3ff947b44ae226b707e2b145f0f8d718d4 --- /dev/null +++ b/Assets/VertexShader.shader @@ -0,0 +1,60 @@ +Shader "Tutorials/OverlayShader" +{ + Properties + { + _MainTex("Main Texture", 2D) = "white" {} + _OverlayTex("Overlay Texture", 2D) = "black" {} + _Direction("Coverage Direction", Vector) = (0, 1, 0) + _Intensity("Intensity", Range(0, 1)) = 1 + } + + SubShader + { + Pass + { + CGPROGRAM + + #pragma vertex vertexFunc + #pragma fragment fragmentFunc + #include "UnityCG.cginc" + + struct v2f + { + float4 pos : SV_POSITION; + float3 normal : NORMAL; + float2 uv_Main : TEXCOORD0; + float2 uv_Overlay : TEXCOORD1; + fixed4 color : COLOR0; + }; + + sampler2D _MainTex; + float4 _MainTex_ST; + sampler2D _OverlayTex; + float4 _OverlayTex_ST; + + v2f vertexFunc(appdata_full v) + { + v2f o; + o.pos = UnityObjectToClipPos(v.vertex); + o.uv_Main = TRANSFORM_TEX(v.texcoord, _MainTex); + o.uv_Overlay = TRANSFORM_TEX(v.texcoord, _OverlayTex); + o.normal = mul(unity_ObjectToWorld, v.normal); + o.color = v.color; + return o; + } + + float3 _Direction; + fixed _Intensity; + + fixed4 fragmentFunc(v2f i) : COLOR + { + + + return i.color; + + } + + ENDCG + } + } +} \ No newline at end of file diff --git a/Assets/VertexShader.shader.meta b/Assets/VertexShader.shader.meta new file mode 100644 index 0000000000000000000000000000000000000000..2f08f7484c222013f595e39f1c240431683ca592 --- /dev/null +++ b/Assets/VertexShader.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: d5f8707b5c3d7c24fa2c39f0565b89bd +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/bjorka_tetrahedron.fbx b/Assets/bjorka_tetrahedron.fbx new file mode 100644 index 0000000000000000000000000000000000000000..4b17670f842a628ada3702ed407d058310f71830 Binary files /dev/null and b/Assets/bjorka_tetrahedron.fbx differ diff --git a/Assets/bjorka_tetrahedron.fbx.meta b/Assets/bjorka_tetrahedron.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..0a943b3175aa6a2841123c6b7d46d8b98c7c1ba3 --- /dev/null +++ b/Assets/bjorka_tetrahedron.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: a8b5445abf1391e4eab2a095898e67ab +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Material + second: {fileID: 2100000, guid: 0ef4dd19062dfca4bb226f6c4d6b7b29, type: 2} + materials: + materialImportMode: 2 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 1 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 0 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/vertex-cube.fbx b/Assets/vertex-cube.fbx new file mode 100644 index 0000000000000000000000000000000000000000..351a02939196a6e6dc8230593d6ca9f1563ccda6 Binary files /dev/null and b/Assets/vertex-cube.fbx differ diff --git a/Assets/vertex-cube.fbx.meta b/Assets/vertex-cube.fbx.meta new file mode 100644 index 0000000000000000000000000000000000000000..679502a66e4276fc5160d24bc9cc41ddb53f95cd --- /dev/null +++ b/Assets/vertex-cube.fbx.meta @@ -0,0 +1,114 @@ +fileFormatVersion: 2 +guid: 7f215f4ac47cb93459a4b8dc0e41bd6d +ModelImporter: + serializedVersion: 22200 + internalIDToNameTable: [] + externalObjects: + - first: + type: UnityEngine:Material + assembly: UnityEngine.CoreModule + name: Material + second: {fileID: 2100000, guid: 0ef4dd19062dfca4bb226f6c4d6b7b29, type: 2} + materials: + materialImportMode: 1 + materialName: 0 + materialSearch: 1 + materialLocation: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleCurves: 1 + optimizeGameObjects: 0 + removeConstantScaleCurves: 0 + motionNodeName: + rigImportErrors: + rigImportWarnings: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + importAnimatedCustomProperties: 0 + importConstraints: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + extraUserProperties: [] + clipAnimations: [] + isReadable: 0 + meshes: + lODScreenPercentages: [] + globalScale: 1 + meshCompression: 0 + addColliders: 0 + useSRGBMaterialColor: 0 + sortHierarchyByName: 1 + importPhysicalCameras: 1 + importVisibility: 1 + importBlendShapes: 1 + importCameras: 1 + importLights: 1 + nodeNameCollisionStrategy: 1 + fileIdsGeneration: 2 + swapUVChannels: 0 + generateSecondaryUV: 0 + useFileUnits: 1 + keepQuads: 0 + weldVertices: 1 + bakeAxisConversion: 0 + preserveHierarchy: 0 + skinWeightsMode: 0 + maxBonesPerVertex: 4 + minBoneWeight: 0.001 + optimizeBones: 1 + meshOptimizationFlags: -1 + indexFormat: 0 + secondaryUVAngleDistortion: 8 + secondaryUVAreaDistortion: 15.000001 + secondaryUVHardAngle: 88 + secondaryUVMarginMethod: 1 + secondaryUVMinLightmapResolution: 40 + secondaryUVMinObjectScale: 1 + secondaryUVPackMargin: 4 + useFileScale: 1 + strictVertexDataChecks: 0 + tangentSpace: + normalSmoothAngle: 60 + normalImportMode: 0 + tangentImportMode: 3 + normalCalculationMode: 4 + legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0 + blendShapeNormalImportMode: 1 + normalSmoothingSource: 0 + referencedClips: [] + importAnimation: 1 + humanDescription: + serializedVersion: 3 + human: [] + skeleton: [] + armTwist: 0.5 + foreArmTwist: 0.5 + upperLegTwist: 0.5 + legTwist: 0.5 + armStretch: 0.05 + legStretch: 0.05 + feetSpacing: 0 + globalScale: 1 + rootMotionBoneName: + hasTranslationDoF: 0 + hasExtraRoot: 0 + skeletonHasParents: 1 + lastHumanDescriptionAvatarSource: {instanceID: 0} + autoGenerateAvatarMappingIfUnspecified: 1 + animationType: 2 + humanoidOversampling: 1 + avatarSetup: 0 + addHumanoidExtraRootOnlyWhenUsingAvatar: 1 + importBlendShapeDeformPercent: 1 + remapMaterialsIfMaterialImportModeIsNone: 0 + additionalBone: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 7931930babddcbd996df9c4bd9f08592e048283e..f5e0be17581be7dabd205405ae0b37c76c2d08a6 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -538,7 +538,7 @@ PlayerSettings: m_Automatic: 1 - m_BuildTarget: WindowsStandaloneSupport m_APIs: 1100000002000000 - m_Automatic: 0 + m_Automatic: 1 m_BuildTargetVRSettings: - m_BuildTarget: Standalone m_Enabled: 0 diff --git a/bjorka_tetrahedron.fbx b/bjorka_tetrahedron.fbx index 2802a445f1e573c59273d4fa97fbe6a5cf58dad1..4b17670f842a628ada3702ed407d058310f71830 100644 Binary files a/bjorka_tetrahedron.fbx and b/bjorka_tetrahedron.fbx differ