diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity
index 076b7c1e77a1b71500779c6b69e34a7da11d974b..0c80449b998873e935464e3ef46cb0efb82bd1bc 100644
--- a/Assets/Scenes/SampleScene.unity
+++ b/Assets/Scenes/SampleScene.unity
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diff --git a/Library/Bee/fullprofile.json b/Library/Bee/fullprofile.json
index 94dedad2a25f7cf73fb8185c41606cd6888742c2..c88c76dffb597f3b6c8cd73eb2ee52f20f602bdb 100644
--- a/Library/Bee/fullprofile.json
+++ b/Library/Bee/fullprofile.json
@@ -6,3282 +6,3643 @@
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861207596, "dur": 25, "ph": "X", "name": "ReadAsync 12", "args": {} },
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306710, "dur": 2, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306713, "dur": 55, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306771, "dur": 1, "ph": "X", "name": "ProcessMessages 12", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306773, "dur": 25, "ph": "X", "name": "ReadAsync 12", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306801, "dur": 1, "ph": "X", "name": "ProcessMessages 20", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306803, "dur": 23, "ph": "X", "name": "ReadAsync 20", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306829, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306831, "dur": 27, "ph": "X", "name": "ReadAsync 32", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306861, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306863, "dur": 22, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306888, "dur": 1, "ph": "X", "name": "ProcessMessages 16", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306890, "dur": 24, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306917, "dur": 1, "ph": "X", "name": "ProcessMessages 64", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306919, "dur": 23, "ph": "X", "name": "ReadAsync 64", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306944, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306946, "dur": 23, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861306973, "dur": 333, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307309, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307311, "dur": 42, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307355, "dur": 5, "ph": "X", "name": "ProcessMessages 624", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307362, "dur": 21, "ph": "X", "name": "ReadAsync 624", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307387, "dur": 24, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307413, "dur": 24, "ph": "X", "name": "ReadAsync 12", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307440, "dur": 1, "ph": "X", "name": "ProcessMessages 4", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307442, "dur": 24, "ph": "X", "name": "ReadAsync 4", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307469, "dur": 1, "ph": "X", "name": "ProcessMessages 16", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307471, "dur": 22, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307495, "dur": 1, "ph": "X", "name": "ProcessMessages 16", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307497, "dur": 17, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307517, "dur": 22, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307541, "dur": 1, "ph": "X", "name": "ProcessMessages 16", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307543, "dur": 24, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307569, "dur": 1, "ph": "X", "name": "ProcessMessages 48", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307571, "dur": 25, "ph": "X", "name": "ReadAsync 48", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307601, "dur": 30, "ph": "X", "name": "ReadAsync 12", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307636, "dur": 26, "ph": "X", "name": "ReadAsync 4", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307665, "dur": 1, "ph": "X", "name": "ProcessMessages 64", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307668, "dur": 25, "ph": "X", "name": "ReadAsync 64", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307698, "dur": 130, "ph": "X", "name": "ReadAsync 16", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307831, "dur": 1, "ph": "X", "name": "ProcessMessages 12", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307833, "dur": 20, "ph": "X", "name": "ReadAsync 12", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307856, "dur": 44, "ph": "X", "name": "ReadAsync 20", "args": {} },
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307905, "dur": 32, "ph": "X", "name": "ReadAsync 12", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307940, "dur": 1, "ph": "X", "name": "ProcessMessages 4", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861307942, "dur": 26, "ph": "X", "name": "ReadAsync 4", "args": {} },
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861308149, "dur": 25, "ph": "X", "name": "ReadAsync 4", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861308179, "dur": 282, "ph": "X", "name": "ReadAsync 32", "args": {} },
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861308610, "dur": 1, "ph": "X", "name": "ProcessMessages 16", "args": {} },
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861308770, "dur": 1, "ph": "X", "name": "ProcessMessages 32", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861308772, "dur": 73616, "ph": "X", "name": "ReadAsync 32", "args": {} },
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861382517, "dur": 3652, "ph": "X", "name": "ProcessMessages 353", "args": {} },
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861407662, "dur": 2, "ph": "X", "name": "ProcessMessages 12", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861407665, "dur": 124, "ph": "X", "name": "ReadAsync 12", "args": {} },
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861466349, "dur": 2, "ph": "X", "name": "ProcessMessages 12", "args": {} },
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861466440, "dur": 17, "ph": "X", "name": "ProcessMessages 423", "args": {} },
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861482941, "dur": 2, "ph": "X", "name": "ProcessMessages 12", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861482944, "dur": 130, "ph": "X", "name": "ReadAsync 12", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861483079, "dur": 3, "ph": "X", "name": "ProcessMessages 8", "args": {} },
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861485484, "dur": 3, "ph": "X", "name": "ProcessMessages 12", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861485489, "dur": 49, "ph": "X", "name": "ReadAsync 12", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861485541, "dur": 28, "ph": "X", "name": "ProcessMessages 34", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861485570, "dur": 6192, "ph": "X", "name": "ReadAsync 34", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861491771, "dur": 2, "ph": "X", "name": "ProcessMessages 12", "args": {} },
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861491911, "dur": 3, "ph": "X", "name": "ProcessMessages 8", "args": {} },
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861493572, "dur": 2, "ph": "X", "name": "ProcessMessages 12", "args": {} },
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861493643, "dur": 28, "ph": "X", "name": "ProcessMessages 50", "args": {} },
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-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861494227, "dur": 1, "ph": "X", "name": "ProcessMessages 12", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861494229, "dur": 48, "ph": "X", "name": "ReadAsync 12", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861494282, "dur": 505, "ph": "X", "name": "ProcessMessages 13", "args": {} },
-{ "pid": 10076, "tid": 12884901888, "ts": 1708540861494792, "dur": 13623, "ph": "X", "name": "ReadAsync 13", "args": {} },
-{ "pid": 10076, "tid": 1988, "ts": 1708540861526323, "dur": 2944, "ph": "X", "name": "ReadEntireBinlogFromIpcAsync", "args": {} },
-{ "pid": 10076, "tid": 8589934592, "ph": "M", "name": "thread_name", "args": { "name": "WaitForBuildProgramInputDataBeingWrittenAndSendDagReadyMessageAsync" } },
-{ "pid": 10076, "tid": 8589934592, "ts": 1708540861152635, "dur": 93146, "ph": "X", "name": "await writeBuildProgramInputDataTask", "args": {} },
-{ "pid": 10076, "tid": 8589934592, "ts": 1708540861245783, "dur": 5, "ph": "X", "name": "WritePipe.WaitConnectionAsync", "args": {} },
-{ "pid": 10076, "tid": 8589934592, "ts": 1708540861245789, "dur": 1154, "ph": "X", "name": "WriteDagReadyMessage", "args": {} },
-{ "pid": 10076, "tid": 1988, "ts": 1708540861529271, "dur": 6, "ph": "X", "name": "WaitForBuildProgramInputDataBeingWrittenAndSendDagReadyMessageAsync", "args": {} },
-{ "pid": 10076, "tid": 4294967296, "ph": "M", "name": "thread_name", "args": { "name": "BuildAsync" } },
-{ "pid": 10076, "tid": 4294967296, "ts": 1708540861137245, "dur": 372294, "ph": "X", "name": "RunBackend", "args": {} },
-{ "pid": 10076, "tid": 4294967296, "ts": 1708540861140342, "dur": 5580, "ph": "X", "name": "BackendProgram.Start", "args": {} },
-{ "pid": 10076, "tid": 4294967296, "ts": 1708540861509579, "dur": 6111, "ph": "X", "name": "await WaitForAndApplyScriptUpdaters", "args": {} },
-{ "pid": 10076, "tid": 4294967296, "ts": 1708540861512717, "dur": 333, "ph": "X", "name": "await ScriptUpdaters", "args": {} },
-{ "pid": 10076, "tid": 4294967296, "ts": 1708540861515783, "dur": 27, "ph": "X", "name": "await taskToReadBuildProgramOutput", "args": {} },
-{ "pid": 10076, "tid": 1988, "ts": 1708540861529279, "dur": 10, "ph": "X", "name": "BuildAsync", "args": {} },
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+{ "pid": 16136, "tid": -1, "ph": "M", "name": "process_sort_index", "args": { "sort_index": "-2" } },
+{ "pid": 16136, "tid": 9, "ph": "M", "name": "thread_name", "args": { "name": "Thread Pool Worker" } },
+{ "pid": 16136, "tid": 9, "ts": 1708617781516478, "dur": 700, "ph": "X", "name": "ChromeTraceHeader", "args": {} },
+{ "pid": 16136, "tid": 9, "ts": 1708617781519988, "dur": 624, "ph": "X", "name": "Thread Pool Worker", "args": {} },
+{ "pid": 16136, "tid": 1, "ph": "M", "name": "thread_name", "args": { "name": "" } },
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+{ "pid": 16136, "tid": 12884901888, "ph": "M", "name": "thread_name", "args": { "name": "ReadEntireBinlogFromIpcAsync" } },
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diff --git a/Library/Bee/tundra.digestcache b/Library/Bee/tundra.digestcache
index 5762af9cb436e53ce82fb2780e1601284d7e2593..48fe928fe89a4f784bfc1ff1fa8341b3a5e1738a 100644
Binary files a/Library/Bee/tundra.digestcache and b/Library/Bee/tundra.digestcache differ
diff --git a/Library/Bee/tundra.log.json b/Library/Bee/tundra.log.json
index f7fb2aec8a560c1d19c19e1d1c82c4aed62f8ffa..b897f4817770d0c9fb7dc20f7533a01f633217cf 100644
--- a/Library/Bee/tundra.log.json
+++ b/Library/Bee/tundra.log.json
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Files\\Unity\\Hub\\Editor\\2022.3.19f1\\Editor\\Data\\UnityReferenceAssemblies\\unity-4.8-api\\System.Xml.Linq.dll","Library\\Bee\\artifacts\\1900b0aE.dag\\UnityEngine.UI.dll","Library\\PackageCache\\com.unity.collab-proxy@2.2.0\\Lib\\Editor\\PlasticSCM\\log4netPlastic.dll","Library\\PackageCache\\com.unity.collab-proxy@2.2.0\\Lib\\Editor\\PlasticSCM\\Unity.Plastic.Antlr3.Runtime.dll","Library\\PackageCache\\com.unity.collab-proxy@2.2.0\\Lib\\Editor\\PlasticSCM\\Unity.Plastic.Newtonsoft.Json.dll","Library\\PackageCache\\com.unity.collab-proxy@2.2.0\\Lib\\Editor\\PlasticSCM\\unityplastic.dll","Library\\PackageCache\\com.unity.testtools.codecoverage@1.2.5\\lib\\ReportGenerator\\ReportGeneratorMerged.dll","Library\\PackageCache\\com.unity.visualscripting@1.9.1\\Editor\\VisualScripting.Core\\Dependencies\\DotNetZip\\Unity.VisualScripting.IonicZip.dll","Library\\PackageCache\\com.unity.visualscripting@1.9.1\\Editor\\VisualScripting.Core\\Dependencies\\YamlDotNet\\Unity.VisualScripting.YamlDotNet.dll","Library\\PackageCache\\com.unity.visualscripting@1.9.1\\Editor\\VisualScripting.Core\\EditorAssetResources\\Unity.VisualScripting.TextureAssets.dll","Library\\PackageCache\\com.unity.visualscripting@1.9.1\\Runtime\\VisualScripting.Flow\\Dependencies\\NCalc\\Unity.VisualScripting.Antlr3.Runtime.dll","Library\\PackageCache\\com.unity.burst@1.8.12\\Unity.Burst.Unsafe.dll","C:\\Program Files\\Unity\\Hub\\Editor\\2022.3.19f1\\Editor\\Data\\Managed\\Unity.CompilationPipeline.Common.dll","Library\\PackageCache\\com.unity.burst@1.8.12\\Unity.Burst.CodeGen\\Unity.Burst.Cecil.dll","Library\\PackageCache\\com.unity.burst@1.8.12\\Unity.Burst.CodeGen\\Unity.Burst.Cecil.Mdb.dll","Library\\PackageCache\\com.unity.burst@1.8.12\\Unity.Burst.CodeGen\\Unity.Burst.Cecil.Pdb.dll","Library\\PackageCache\\com.unity.burst@1.8.12\\Unity.Burst.CodeGen\\Unity.Burst.Cecil.Rocks.dll","Library\\Bee\\artifacts\\rsp\\10678863128556690338.rsp"],"oldvalue":[],"dependency":"explicit"}]}
-{"msg":"runNodeAction","annotation":"ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)","displayName":"ILPostProcess Assembly-CSharp","index":802}
-{"msg":"noderesult","processed_node_count":958,"number_of_nodes_ever_queued":962,"annotation":"ILPostProcess Library/Bee/artifacts/1900b0aE.dag/post-processed/Assembly-CSharp.dll (+pdb)","index":802,"exitcode":0,"outputfile":"Library\\Bee\\artifacts\\1900b0aE.dag\\post-processed\\Assembly-CSharp.dll","stdout":"Processing assembly Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp.dll, with 122 defines and 276 references\r\nprocessors: zzzUnity.Burst.CodeGen.BurstILPostProcessor\r\nrunning zzzUnity.Burst.CodeGen.BurstILPostProcessor"}
-{"msg":"inputSignatureChanged","annotation":"CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb","index":962,"changes":[{"key":"FileList","value":["Library\\Bee\\artifacts\\1900b0aE.dag\\post-processed\\Assembly-CSharp.pdb"],"oldvalue":[],"dependency":"explicit"}]}
-{"msg":"runNodeAction","annotation":"CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb","displayName":"Copying Assembly-CSharp.pdb","index":962}
-{"msg":"noderesult","processed_node_count":959,"number_of_nodes_ever_queued":962,"annotation":"CopyFiles Library/ScriptAssemblies/Assembly-CSharp.pdb","index":962,"exitcode":0,"outputfile":"Library\\ScriptAssemblies\\Assembly-CSharp.pdb"}
-{"msg":"inputSignatureChanged","annotation":"CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll","index":961,"changes":[{"key":"FileList","value":["Library\\Bee\\artifacts\\1900b0aE.dag\\post-processed\\Assembly-CSharp.dll"],"oldvalue":[],"dependency":"explicit"}]}
-{"msg":"runNodeAction","annotation":"CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll","displayName":"Copying Assembly-CSharp.dll","index":961}
-{"msg":"noderesult","processed_node_count":960,"number_of_nodes_ever_queued":962,"annotation":"CopyFiles Library/ScriptAssemblies/Assembly-CSharp.dll","index":961,"exitcode":0,"outputfile":"Library\\ScriptAssemblies\\Assembly-CSharp.dll"}
diff --git a/Library/InspectorExpandedItems.asset b/Library/InspectorExpandedItems.asset
index c45afe578a98c5cdf5b1a01497d11b4b4fe0f03e..aa91a5bf83c15672d29098082390f463ba172f33 100644
Binary files a/Library/InspectorExpandedItems.asset and b/Library/InspectorExpandedItems.asset differ
diff --git a/Library/SceneVisibilityState.asset b/Library/SceneVisibilityState.asset
index cc26e122906eaf685c16064eb6ea223ce8202063..bb0f4a22f00bb23682e055a14d74d266662d5d05 100644
Binary files a/Library/SceneVisibilityState.asset and b/Library/SceneVisibilityState.asset differ
diff --git a/Library/Search/transactions.db b/Library/Search/transactions.db
index dc2e3c83f282cd1a3da508c002caa8239922bb81..af26001db1bfe012256be1d0260ab3398befd0a2 100644
Binary files a/Library/Search/transactions.db and b/Library/Search/transactions.db differ
diff --git a/Library/ShaderCache.db b/Library/ShaderCache.db
index 413584698f08232cf35289c70dcd0de00835f78b..416c3f2736124603206295838824352bbdc10a85 100644
Binary files a/Library/ShaderCache.db and b/Library/ShaderCache.db differ
diff --git a/Library/SourceAssetDB b/Library/SourceAssetDB
index a5eba8fcce6698d3bc5f926e7a4fedd7515bed3b..8ea8f440fddc9840fdc37e4565d46bd4ae1df5ec 100644
Binary files a/Library/SourceAssetDB and b/Library/SourceAssetDB differ
diff --git a/Library/StateCache/SceneView/8c/8cd7c613bf844de3b80696e27a479d5e.json b/Library/StateCache/SceneView/8c/8cd7c613bf844de3b80696e27a479d5e.json
index ab21401ad9a515a03d6bcb3ba7fcea2f484bc3e3..1cbf6ceadee237c9fb3684a930b91ee0736c66de 100644
--- a/Library/StateCache/SceneView/8c/8cd7c613bf844de3b80696e27a479d5e.json
+++ b/Library/StateCache/SceneView/8c/8cd7c613bf844de3b80696e27a479d5e.json
@@ -1 +1 @@
-{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"m_AlwaysRefresh":false,"showFog":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true,"showVisualEffectGraphs":true,"m_FxEnabled":true},"in2DMode":false,"pivot":{"x":-1.1211073398590088,"y":-0.3236013650894165,"z":0.11641120165586472},"rotation":{"x":0.11875732988119126,"y":0.8468493819236755,"z":-0.2126379758119583,"w":0.4730457365512848},"size":3.1633996963500978,"orthographic":false}
\ No newline at end of file
+{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":true,"audioPlay":false,"sceneViewState":{"m_AlwaysRefresh":false,"showFog":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true,"showVisualEffectGraphs":true,"m_FxEnabled":true},"in2DMode":false,"pivot":{"x":-0.3513721227645874,"y":1.1535627841949463,"z":1.480423927307129},"rotation":{"x":-0.08535126596689224,"y":-0.7817730903625488,"z":0.10977170616388321,"w":-0.6078760623931885},"size":3.311668634414673,"orthographic":false}
\ No newline at end of file
diff --git a/Library/ilpp.pid b/Library/ilpp.pid
index 7183ba8cef907d0ccdf685fb805957c91c02f8ca..97f760946a5db09c3bb0bca476573a61d14625b7 100644
--- a/Library/ilpp.pid
+++ b/Library/ilpp.pid
@@ -1 +1 @@
-13648
\ No newline at end of file
+18248
\ No newline at end of file
diff --git a/Logs/AssetImportWorker0-prev.log b/Logs/AssetImportWorker0-prev.log
index 4a28e75d7bf28a16b29951cc86414b879d8c077e..0ac1a1487d1c4ca54267626f760d34f801a6d7f5 100644
--- a/Logs/AssetImportWorker0-prev.log
+++ b/Logs/AssetImportWorker0-prev.log
@@ -15,7 +15,7 @@ C:/Unity Projects/My project-vidra
 -logFile
 Logs/AssetImportWorker0.log
 -srvPort
-62335
+49880
 Successfully changed project path to: C:/Unity Projects/My project-vidra
 C:/Unity Projects/My project-vidra
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
@@ -49,13 +49,13 @@ C:/Unity Projects/My project-vidra
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [18724] Host "[IP] 192.168.0.164 [Port] 0 [Flags] 2 [Guid] 3267893721 [EditorId] 3267893721 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-FB158R2) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+Player connection [16756] Host "[IP] 192.168.0.164 [Port] 0 [Flags] 2 [Guid] 1582901188 [EditorId] 1582901188 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-FB158R2) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
 
-Player connection [18724] Host "[IP] 192.168.0.164 [Port] 0 [Flags] 2 [Guid] 3267893721 [EditorId] 3267893721 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-FB158R2) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [16756] Host "[IP] 192.168.0.164 [Port] 0 [Flags] 2 [Guid] 1582901188 [EditorId] 1582901188 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-FB158R2) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
 
 [Physics::Module] Initialized MultithreadedJobDispatcher with 11 workers.
-Refreshing native plugins compatible for Editor in 19.56 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.68 ms.
+Refreshing native plugins compatible for Editor in 16.99 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.39 ms.
 Initialize engine version: 2022.3.19f1 (244b723c30a6)
 [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/Resources/UnitySubsystems
 [Subsystems] Discovering subsystems at path C:/Unity Projects/My project-vidra/Assets
@@ -70,44 +70,44 @@ Initialize mono
 Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56672
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56976
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
-Registered in 0.004427 seconds.
-- Loaded All Assemblies, in  0.310 seconds
+Registered in 0.004489 seconds.
+- Loaded All Assemblies, in  0.405 seconds
 Native extension for WindowsStandalone target not found
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.253 seconds
-Domain Reload Profiling: 562ms
-	BeginReloadAssembly (91ms)
+- Finished resetting the current domain, in  0.235 seconds
+Domain Reload Profiling: 640ms
+	BeginReloadAssembly (151ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		CreateAndSetChildDomain (1ms)
-	RebuildCommonClasses (31ms)
-	RebuildNativeTypeToScriptingClass (11ms)
-	initialDomainReloadingComplete (48ms)
-	LoadAllAssembliesAndSetupDomain (128ms)
-		LoadAssemblies (89ms)
+	RebuildCommonClasses (36ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (51ms)
+	LoadAllAssembliesAndSetupDomain (155ms)
+		LoadAssemblies (150ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (126ms)
-			TypeCache.Refresh (125ms)
-				TypeCache.ScanAssembly (114ms)
+		AnalyzeDomain (154ms)
+			TypeCache.Refresh (152ms)
+				TypeCache.ScanAssembly (136ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (0ms)
-	FinalizeReload (253ms)
+			ResolveRequiredComponents (1ms)
+	FinalizeReload (236ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (202ms)
+		SetupLoadedEditorAssemblies (186ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (8ms)
-			SetLoadedEditorAssemblies (7ms)
+			InitializePlatformSupportModulesInManaged (7ms)
+			SetLoadedEditorAssemblies (6ms)
 			RefreshPlugins (0ms)
 			BeforeProcessingInitializeOnLoad (2ms)
-			ProcessInitializeOnLoadAttributes (142ms)
-			ProcessInitializeOnLoadMethodAttributes (43ms)
+			ProcessInitializeOnLoadAttributes (129ms)
+			ProcessInitializeOnLoadMethodAttributes (42ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -115,8 +115,8 @@ Domain Reload Profiling: 562ms
 ========================================================================
 Worker process is ready to serve import requests
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.675 seconds
-Refreshing native plugins compatible for Editor in 12.29 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.860 seconds
+Refreshing native plugins compatible for Editor in 10.11 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 Package Manager log level set to [2]
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
@@ -167,47 +167,47 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.148 seconds
-Domain Reload Profiling: 1819ms
-	BeginReloadAssembly (119ms)
+- Finished resetting the current domain, in  1.055 seconds
+Domain Reload Profiling: 1913ms
+	BeginReloadAssembly (142ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		CreateAndSetChildDomain (19ms)
-	RebuildCommonClasses (27ms)
+	RebuildCommonClasses (24ms)
 	RebuildNativeTypeToScriptingClass (8ms)
-	initialDomainReloadingComplete (57ms)
-	LoadAllAssembliesAndSetupDomain (460ms)
-		LoadAssemblies (288ms)
+	initialDomainReloadingComplete (30ms)
+	LoadAllAssembliesAndSetupDomain (653ms)
+		LoadAssemblies (399ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (239ms)
-			TypeCache.Refresh (203ms)
-				TypeCache.ScanAssembly (187ms)
-			ScanForSourceGeneratedMonoScriptInfo (24ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1148ms)
+		AnalyzeDomain (332ms)
+			TypeCache.Refresh (276ms)
+				TypeCache.ScanAssembly (253ms)
+			ScanForSourceGeneratedMonoScriptInfo (37ms)
+			ResolveRequiredComponents (18ms)
+	FinalizeReload (1056ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (984ms)
+		SetupLoadedEditorAssemblies (922ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (5ms)
+			InitializePlatformSupportModulesInManaged (4ms)
+			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (87ms)
-			ProcessInitializeOnLoadAttributes (801ms)
-			ProcessInitializeOnLoadMethodAttributes (81ms)
-			AfterProcessingInitializeOnLoad (4ms)
+			BeforeProcessingInitializeOnLoad (64ms)
+			ProcessInitializeOnLoadAttributes (761ms)
+			ProcessInitializeOnLoadMethodAttributes (87ms)
+			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (4ms)
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
-Refreshing native plugins compatible for Editor in 12.20 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
+Refreshing native plugins compatible for Editor in 13.48 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.07 ms.
 Unloading 6513 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 177 unused Assets / (4.8 MB). Loaded Objects now: 6933.
-Memory consumption went from 243.8 MB to 239.0 MB.
-Total: 13.720100 ms (FindLiveObjects: 0.421000 ms CreateObjectMapping: 0.240700 ms MarkObjects: 11.007500 ms  DeleteObjects: 2.049600 ms)
+Unloading 177 unused Assets / (4.9 MB). Loaded Objects now: 6933.
+Memory consumption went from 243.8 MB to 238.9 MB.
+Total: 15.028800 ms (FindLiveObjects: 0.375700 ms CreateObjectMapping: 0.220100 ms MarkObjects: 12.914700 ms  DeleteObjects: 1.517300 ms)
 
 AssetImportParameters requested are different than current active one (requested -> active):
   custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
@@ -224,17 +224,33 @@ AssetImportParameters requested are different than current active one (requested
   custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
 ========================================================================
 Received Import Request.
-  Time since last request: 454332.366636 seconds.
-  path: Assets/Meshes/terrain.fbx
-  artifactKey: Guid(5ea686bf8ba736f40aca33143f2d2574) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Meshes/terrain.fbx using Guid(5ea686bf8ba736f40aca33143f2d2574) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '617b8bbc7b0d09ca1347324f2822d48e') in 0.323831 seconds
+  Time since last request: 543240.793605 seconds.
+  path: Assets/XR/XRGeneralSettings.asset
+  artifactKey: Guid(1a4c68ca72a83449f938d669337cb305) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/XR/XRGeneralSettings.asset using Guid(1a4c68ca72a83449f938d669337cb305) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '50d050419e4802054b35b702103f79e4') in 0.019759 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 10
+========================================================================
+Received Import Request.
+  Time since last request: 0.000033 seconds.
+  path: Assets/XR/Settings/Open XR Package Settings.asset
+  artifactKey: Guid(a9a6963505ddf7f4d886008c6dc86122) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/XR/Settings/Open XR Package Settings.asset using Guid(a9a6963505ddf7f4d886008c6dc86122) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '557c945f04147d559d731c7e43765925') in 0.007257 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 39
+========================================================================
+Received Import Request.
+  Time since last request: 7.048875 seconds.
+  path: Assets/Materials/grass_strand_mat.mat
+  artifactKey: Guid(c2805acb61e67094ab0c0805924545d7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/Materials/grass_strand_mat.mat using Guid(c2805acb61e67094ab0c0805924545d7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'd478ef6dc7e0ed329dd7eb1a41bca7d8') in 0.237731 seconds
 Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 21
+Number of asset objects unloaded after import = 3
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.428 seconds
-Refreshing native plugins compatible for Editor in 9.51 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.477 seconds
+Refreshing native plugins compatible for Editor in 13.23 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -277,50 +293,67 @@ UnityEngine.Logger:Log (UnityEngine.LogType,object)
 UnityEngine.Debug:LogError (object)
 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
 
+Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
+  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
+  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
+  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
+  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
+  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
+  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
+  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
+  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
+UnityEngine.StackTraceUtility:ExtractStackTrace ()
+UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
+UnityEngine.Logger:Log (UnityEngine.LogType,object)
+UnityEngine.Debug:LogError (object)
+UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
+UnityEditor.Tools:set_lockedLayers (int)
+UnityEditor.Tools:OnEnable ()
+
 Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.646 seconds
-Domain Reload Profiling: 2071ms
-	BeginReloadAssembly (163ms)
+- Finished resetting the current domain, in  1.526 seconds
+Domain Reload Profiling: 2000ms
+	BeginReloadAssembly (173ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (7ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (47ms)
-	RebuildCommonClasses (38ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (27ms)
-	LoadAllAssembliesAndSetupDomain (188ms)
-		LoadAssemblies (238ms)
+		CreateAndSetChildDomain (55ms)
+	RebuildCommonClasses (26ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (26ms)
+	LoadAllAssembliesAndSetupDomain (240ms)
+		LoadAssemblies (260ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (6ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
+		AnalyzeDomain (49ms)
+			TypeCache.Refresh (10ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (26ms)
 			ResolveRequiredComponents (12ms)
-	FinalizeReload (1646ms)
+	FinalizeReload (1526ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (811ms)
+		SetupLoadedEditorAssemblies (657ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
+			InitializePlatformSupportModulesInManaged (4ms)
 			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (72ms)
-			ProcessInitializeOnLoadAttributes (637ms)
-			ProcessInitializeOnLoadMethodAttributes (88ms)
-			AfterProcessingInitializeOnLoad (7ms)
+			BeforeProcessingInitializeOnLoad (69ms)
+			ProcessInitializeOnLoadAttributes (480ms)
+			ProcessInitializeOnLoadMethodAttributes (97ms)
+			AfterProcessingInitializeOnLoad (4ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (13ms)
-Refreshing native plugins compatible for Editor in 13.09 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
+		AwakeInstancesAfterBackupRestoration (9ms)
+Refreshing native plugins compatible for Editor in 10.31 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.05 ms.
 Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7022.
-Memory consumption went from 237.1 MB to 232.3 MB.
-Total: 11.590700 ms (FindLiveObjects: 0.412100 ms CreateObjectMapping: 0.244700 ms MarkObjects: 9.119200 ms  DeleteObjects: 1.813100 ms)
+Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7019.
+Memory consumption went from 236.9 MB to 232.1 MB.
+Total: 9.960200 ms (FindLiveObjects: 0.370400 ms CreateObjectMapping: 0.193700 ms MarkObjects: 8.008900 ms  DeleteObjects: 1.386000 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -339,8 +372,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  1.775 seconds
-Refreshing native plugins compatible for Editor in 12.92 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.502 seconds
+Refreshing native plugins compatible for Editor in 13.41 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -387,46 +420,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in 14.335 seconds
-Domain Reload Profiling: 16107ms
-	BeginReloadAssembly (188ms)
+- Finished resetting the current domain, in  1.609 seconds
+Domain Reload Profiling: 2109ms
+	BeginReloadAssembly (174ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (53ms)
-	RebuildCommonClasses (93ms)
+		CreateAndSetChildDomain (48ms)
+	RebuildCommonClasses (26ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (24ms)
-	LoadAllAssembliesAndSetupDomain (1457ms)
-		LoadAssemblies (1496ms)
+	initialDomainReloadingComplete (23ms)
+	LoadAllAssembliesAndSetupDomain (266ms)
+		LoadAssemblies (289ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (47ms)
-			TypeCache.Refresh (11ms)
+		AnalyzeDomain (60ms)
+			TypeCache.Refresh (12ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (25ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (14335ms)
+			ScanForSourceGeneratedMonoScriptInfo (35ms)
+			ResolveRequiredComponents (12ms)
+	FinalizeReload (1610ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (1044ms)
+		SetupLoadedEditorAssemblies (761ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (4ms)
 			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (90ms)
-			ProcessInitializeOnLoadAttributes (808ms)
-			ProcessInitializeOnLoadMethodAttributes (131ms)
-			AfterProcessingInitializeOnLoad (6ms)
+			BeforeProcessingInitializeOnLoad (95ms)
+			ProcessInitializeOnLoadAttributes (549ms)
+			ProcessInitializeOnLoadMethodAttributes (104ms)
+			AfterProcessingInitializeOnLoad (4ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (12ms)
-Refreshing native plugins compatible for Editor in 12.91 ms, found 12 plugins.
+		AwakeInstancesAfterBackupRestoration (11ms)
+Refreshing native plugins compatible for Editor in 10.79 ms, found 12 plugins.
 Preloading 1 native plugins for Editor in 0.05 ms.
 Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7029.
-Memory consumption went from 238.9 MB to 234.1 MB.
-Total: 14.230200 ms (FindLiveObjects: 0.489900 ms CreateObjectMapping: 0.294000 ms MarkObjects: 11.066200 ms  DeleteObjects: 2.378900 ms)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7026.
+Memory consumption went from 238.8 MB to 234.0 MB.
+Total: 11.964300 ms (FindLiveObjects: 0.521300 ms CreateObjectMapping: 0.258100 ms MarkObjects: 9.457100 ms  DeleteObjects: 1.726600 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -445,8 +478,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.544 seconds
-Refreshing native plugins compatible for Editor in 15.15 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.455 seconds
+Refreshing native plugins compatible for Editor in 23.06 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -493,46 +526,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.972 seconds
-Domain Reload Profiling: 2513ms
-	BeginReloadAssembly (202ms)
+- Finished resetting the current domain, in  1.644 seconds
+Domain Reload Profiling: 2097ms
+	BeginReloadAssembly (168ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (66ms)
-	RebuildCommonClasses (36ms)
-	RebuildNativeTypeToScriptingClass (11ms)
-	initialDomainReloadingComplete (29ms)
-	LoadAllAssembliesAndSetupDomain (263ms)
-		LoadAssemblies (320ms)
+		CreateAndSetChildDomain (50ms)
+	RebuildCommonClasses (35ms)
+	RebuildNativeTypeToScriptingClass (12ms)
+	initialDomainReloadingComplete (34ms)
+	LoadAllAssembliesAndSetupDomain (204ms)
+		LoadAssemblies (250ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (25ms)
-			TypeCache.Refresh (8ms)
+		AnalyzeDomain (21ms)
+			TypeCache.Refresh (7ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (16ms)
-	FinalizeReload (1973ms)
+			ResolveRequiredComponents (12ms)
+	FinalizeReload (1645ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (885ms)
+		SetupLoadedEditorAssemblies (774ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (6ms)
-			SetLoadedEditorAssemblies (5ms)
+			InitializePlatformSupportModulesInManaged (3ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (97ms)
-			ProcessInitializeOnLoadAttributes (678ms)
-			ProcessInitializeOnLoadMethodAttributes (94ms)
+			BeforeProcessingInitializeOnLoad (68ms)
+			ProcessInitializeOnLoadAttributes (589ms)
+			ProcessInitializeOnLoadMethodAttributes (105ms)
 			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (15ms)
-Refreshing native plugins compatible for Editor in 14.76 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
+Refreshing native plugins compatible for Editor in 12.21 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.07 ms.
 Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7036.
-Memory consumption went from 241.0 MB to 236.0 MB.
-Total: 13.826100 ms (FindLiveObjects: 0.571000 ms CreateObjectMapping: 0.419500 ms MarkObjects: 10.886800 ms  DeleteObjects: 1.947600 ms)
+Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7033.
+Memory consumption went from 240.7 MB to 235.9 MB.
+Total: 13.041400 ms (FindLiveObjects: 0.479100 ms CreateObjectMapping: 0.540500 ms MarkObjects: 10.048700 ms  DeleteObjects: 1.971600 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -551,8 +584,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.476 seconds
-Refreshing native plugins compatible for Editor in 11.08 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.489 seconds
+Refreshing native plugins compatible for Editor in 11.89 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -599,46 +632,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.644 seconds
-Domain Reload Profiling: 2117ms
-	BeginReloadAssembly (170ms)
+- Finished resetting the current domain, in  1.515 seconds
+Domain Reload Profiling: 2001ms
+	BeginReloadAssembly (160ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (3ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (49ms)
-	RebuildCommonClasses (25ms)
+		CreateAndSetChildDomain (56ms)
+	RebuildCommonClasses (28ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (24ms)
-	LoadAllAssembliesAndSetupDomain (244ms)
-		LoadAssemblies (260ms)
+	initialDomainReloadingComplete (26ms)
+	LoadAllAssembliesAndSetupDomain (263ms)
+		LoadAssemblies (261ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (48ms)
-			TypeCache.Refresh (10ms)
+		AnalyzeDomain (62ms)
+			TypeCache.Refresh (13ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (27ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1644ms)
+			ScanForSourceGeneratedMonoScriptInfo (34ms)
+			ResolveRequiredComponents (14ms)
+	FinalizeReload (1515ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (672ms)
+		SetupLoadedEditorAssemblies (634ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
+			InitializePlatformSupportModulesInManaged (3ms)
 			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (76ms)
-			ProcessInitializeOnLoadAttributes (470ms)
-			ProcessInitializeOnLoadMethodAttributes (114ms)
+			BeforeProcessingInitializeOnLoad (71ms)
+			ProcessInitializeOnLoadAttributes (453ms)
+			ProcessInitializeOnLoadMethodAttributes (100ms)
 			AfterProcessingInitializeOnLoad (4ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (11ms)
-Refreshing native plugins compatible for Editor in 10.52 ms, found 12 plugins.
+		AwakeInstancesAfterBackupRestoration (12ms)
+Refreshing native plugins compatible for Editor in 9.89 ms, found 12 plugins.
 Preloading 1 native plugins for Editor in 0.05 ms.
 Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7043.
-Memory consumption went from 242.9 MB to 238.0 MB.
-Total: 13.605100 ms (FindLiveObjects: 0.418700 ms CreateObjectMapping: 0.394800 ms MarkObjects: 10.998900 ms  DeleteObjects: 1.791000 ms)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7040.
+Memory consumption went from 242.7 MB to 237.8 MB.
+Total: 10.665400 ms (FindLiveObjects: 0.386500 ms CreateObjectMapping: 0.197000 ms MarkObjects: 8.424600 ms  DeleteObjects: 1.656300 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -657,8 +690,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.432 seconds
-Refreshing native plugins compatible for Editor in 10.47 ms, found 12 plugins.
+- Loaded All Assemblies, in  1.892 seconds
+Refreshing native plugins compatible for Editor in 14.97 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -705,46 +738,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.725 seconds
-Domain Reload Profiling: 2154ms
-	BeginReloadAssembly (164ms)
+- Finished resetting the current domain, in 15.861 seconds
+Domain Reload Profiling: 17750ms
+	BeginReloadAssembly (180ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (47ms)
-	RebuildCommonClasses (25ms)
+		CreateAndSetChildDomain (50ms)
+	RebuildCommonClasses (88ms)
 	RebuildNativeTypeToScriptingClass (9ms)
 	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (208ms)
-		LoadAssemblies (248ms)
+	LoadAllAssembliesAndSetupDomain (1588ms)
+		LoadAssemblies (1648ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (20ms)
-			TypeCache.Refresh (7ms)
+		AnalyzeDomain (27ms)
+			TypeCache.Refresh (10ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1725ms)
+			ResolveRequiredComponents (14ms)
+	FinalizeReload (15861ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (837ms)
+		SetupLoadedEditorAssemblies (1026ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
+			InitializePlatformSupportModulesInManaged (7ms)
 			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (81ms)
-			ProcessInitializeOnLoadAttributes (653ms)
-			ProcessInitializeOnLoadMethodAttributes (89ms)
-			AfterProcessingInitializeOnLoad (6ms)
+			BeforeProcessingInitializeOnLoad (96ms)
+			ProcessInitializeOnLoadAttributes (827ms)
+			ProcessInitializeOnLoadMethodAttributes (86ms)
+			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (16ms)
-Refreshing native plugins compatible for Editor in 15.03 ms, found 12 plugins.
+		AwakeInstancesAfterBackupRestoration (17ms)
+Refreshing native plugins compatible for Editor in 13.58 ms, found 12 plugins.
 Preloading 1 native plugins for Editor in 0.06 ms.
 Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7050.
-Memory consumption went from 244.7 MB to 239.9 MB.
-Total: 15.401200 ms (FindLiveObjects: 0.397700 ms CreateObjectMapping: 0.227000 ms MarkObjects: 12.528600 ms  DeleteObjects: 2.246800 ms)
+Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7047.
+Memory consumption went from 244.6 MB to 239.8 MB.
+Total: 14.754600 ms (FindLiveObjects: 0.608700 ms CreateObjectMapping: 0.461700 ms MarkObjects: 11.022500 ms  DeleteObjects: 2.660300 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -761,10 +794,26 @@ AssetImportParameters requested are different than current active one (requested
   custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
   custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
 ========================================================================
+Received Import Request.
+  Time since last request: 8437.474928 seconds.
+  path: Assets/movement.prefab
+  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/movement.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'b545cb76265875246dc6ea68c3152426') in 0.318079 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 359
+========================================================================
+Received Import Request.
+  Time since last request: 9.016069 seconds.
+  path: Assets/otter_interactable.prefab
+  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '2262bf2e2031ee901eba46720124f117') in 0.048683 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 341
+========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.434 seconds
-Refreshing native plugins compatible for Editor in 11.88 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.688 seconds
+Refreshing native plugins compatible for Editor in 13.33 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -811,46 +860,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.625 seconds
-Domain Reload Profiling: 2057ms
-	BeginReloadAssembly (162ms)
+- Finished resetting the current domain, in  2.054 seconds
+Domain Reload Profiling: 2739ms
+	BeginReloadAssembly (209ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
+		DisableScriptedObjects (8ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (44ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (213ms)
-		LoadAssemblies (260ms)
+		CreateAndSetChildDomain (71ms)
+	RebuildCommonClasses (32ms)
+	RebuildNativeTypeToScriptingClass (12ms)
+	initialDomainReloadingComplete (31ms)
+	LoadAllAssembliesAndSetupDomain (401ms)
+		LoadAssemblies (398ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1626ms)
+		AnalyzeDomain (83ms)
+			TypeCache.Refresh (19ms)
+				TypeCache.ScanAssembly (2ms)
+			ScanForSourceGeneratedMonoScriptInfo (48ms)
+			ResolveRequiredComponents (14ms)
+	FinalizeReload (2054ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (770ms)
+		SetupLoadedEditorAssemblies (916ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
+			InitializePlatformSupportModulesInManaged (5ms)
 			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (77ms)
-			ProcessInitializeOnLoadAttributes (611ms)
-			ProcessInitializeOnLoadMethodAttributes (70ms)
+			BeforeProcessingInitializeOnLoad (93ms)
+			ProcessInitializeOnLoadAttributes (670ms)
+			ProcessInitializeOnLoadMethodAttributes (140ms)
 			AfterProcessingInitializeOnLoad (4ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (13ms)
-Refreshing native plugins compatible for Editor in 14.92 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7057.
-Memory consumption went from 246.7 MB to 241.9 MB.
-Total: 14.835600 ms (FindLiveObjects: 0.530900 ms CreateObjectMapping: 0.273800 ms MarkObjects: 11.583300 ms  DeleteObjects: 2.446400 ms)
+		AwakeInstancesAfterBackupRestoration (16ms)
+Refreshing native plugins compatible for Editor in 13.46 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.06 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7092.
+Memory consumption went from 248.4 MB to 243.5 MB.
+Total: 11.682700 ms (FindLiveObjects: 0.397300 ms CreateObjectMapping: 0.217700 ms MarkObjects: 9.328000 ms  DeleteObjects: 1.738300 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -869,38 +918,12 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.505 seconds
-Refreshing native plugins compatible for Editor in 12.67 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.513 seconds
+Refreshing native plugins compatible for Editor in 15.31 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-Error loading file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string,System.Text.Encoding,bool)
-  at System.IO.File.InternalReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.File.ReadAllText (System.String path, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].GetState (UnityEngine.Hash128 key, T defaultValue) [0x00041] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:GetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:OnEnable ()
-UnityEngine.ScriptableObject:CreateInstance (System.Type)
-UnityEngine.ScriptableObject:CreateInstance<UnityEditor.Tools> ()
-UnityEditor.Tools:get_get ()
-UnityEditor.Tools:get_visibleLayers ()
-UnityEditor.Animations.Rigging.BoneRendererUtils:.cctor () (at ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs:121)
-System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-(Filename: ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs Line: 121)
-
 [MODES] ModeService[none].Initialize
 [MODES] ModeService[none].LoadModes
 [MODES] Loading mode Default (0) for mode-current-id-My project
@@ -939,67 +962,50 @@ UnityEngine.Logger:Log (UnityEngine.LogType,object)
 UnityEngine.Debug:LogError (object)
 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
 
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
 Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.654 seconds
-Domain Reload Profiling: 2156ms
-	BeginReloadAssembly (165ms)
+- Finished resetting the current domain, in  1.608 seconds
+Domain Reload Profiling: 2119ms
+	BeginReloadAssembly (164ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (52ms)
+		CreateAndSetChildDomain (46ms)
 	RebuildCommonClasses (32ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (25ms)
-	LoadAllAssembliesAndSetupDomain (270ms)
-		LoadAssemblies (275ms)
+	RebuildNativeTypeToScriptingClass (14ms)
+	initialDomainReloadingComplete (22ms)
+	LoadAllAssembliesAndSetupDomain (278ms)
+		LoadAssemblies (288ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (63ms)
+		AnalyzeDomain (58ms)
 			TypeCache.Refresh (12ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (39ms)
+			ScanForSourceGeneratedMonoScriptInfo (33ms)
 			ResolveRequiredComponents (11ms)
-	FinalizeReload (1655ms)
+	FinalizeReload (1608ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (745ms)
+		SetupLoadedEditorAssemblies (699ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (5ms)
+			InitializePlatformSupportModulesInManaged (6ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (85ms)
-			ProcessInitializeOnLoadAttributes (530ms)
-			ProcessInitializeOnLoadMethodAttributes (116ms)
-			AfterProcessingInitializeOnLoad (5ms)
+			BeforeProcessingInitializeOnLoad (99ms)
+			ProcessInitializeOnLoadAttributes (485ms)
+			ProcessInitializeOnLoadMethodAttributes (100ms)
+			AfterProcessingInitializeOnLoad (4ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (15ms)
-Refreshing native plugins compatible for Editor in 10.16 ms, found 12 plugins.
+		AwakeInstancesAfterBackupRestoration (16ms)
+Refreshing native plugins compatible for Editor in 10.04 ms, found 12 plugins.
 Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7064.
-Memory consumption went from 248.6 MB to 243.8 MB.
-Total: 12.069600 ms (FindLiveObjects: 0.487400 ms CreateObjectMapping: 0.266600 ms MarkObjects: 9.611900 ms  DeleteObjects: 1.702600 ms)
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7099.
+Memory consumption went from 250.3 MB to 245.4 MB.
+Total: 11.114600 ms (FindLiveObjects: 0.395400 ms CreateObjectMapping: 0.222400 ms MarkObjects: 8.709200 ms  DeleteObjects: 1.786600 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1018,8 +1024,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.421 seconds
-Refreshing native plugins compatible for Editor in 11.82 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.468 seconds
+Refreshing native plugins compatible for Editor in 13.86 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -1066,46 +1072,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.677 seconds
-Domain Reload Profiling: 2096ms
-	BeginReloadAssembly (157ms)
+- Finished resetting the current domain, in  1.740 seconds
+Domain Reload Profiling: 2205ms
+	BeginReloadAssembly (184ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (7ms)
+		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (47ms)
+		CreateAndSetChildDomain (58ms)
 	RebuildCommonClasses (25ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (24ms)
-	LoadAllAssembliesAndSetupDomain (204ms)
-		LoadAssemblies (245ms)
+	initialDomainReloadingComplete (22ms)
+	LoadAllAssembliesAndSetupDomain (225ms)
+		LoadAssemblies (272ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (6ms)
+		AnalyzeDomain (23ms)
+			TypeCache.Refresh (8ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1677ms)
+			ResolveRequiredComponents (14ms)
+	FinalizeReload (1740ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (835ms)
+		SetupLoadedEditorAssemblies (823ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
+			InitializePlatformSupportModulesInManaged (4ms)
 			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (70ms)
-			ProcessInitializeOnLoadAttributes (682ms)
-			ProcessInitializeOnLoadMethodAttributes (71ms)
-			AfterProcessingInitializeOnLoad (4ms)
+			BeforeProcessingInitializeOnLoad (74ms)
+			ProcessInitializeOnLoadAttributes (636ms)
+			ProcessInitializeOnLoadMethodAttributes (99ms)
+			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (18ms)
-Refreshing native plugins compatible for Editor in 15.08 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.07 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7071.
-Memory consumption went from 250.6 MB to 245.8 MB.
-Total: 15.777200 ms (FindLiveObjects: 0.604000 ms CreateObjectMapping: 0.415500 ms MarkObjects: 12.117300 ms  DeleteObjects: 2.639200 ms)
+		AwakeInstancesAfterBackupRestoration (20ms)
+Refreshing native plugins compatible for Editor in 13.23 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.06 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7106.
+Memory consumption went from 252.2 MB to 247.3 MB.
+Total: 12.657500 ms (FindLiveObjects: 0.511600 ms CreateObjectMapping: 0.327100 ms MarkObjects: 9.903600 ms  DeleteObjects: 1.914100 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1122,10 +1128,26 @@ AssetImportParameters requested are different than current active one (requested
   custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
   custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
 ========================================================================
+Received Import Request.
+  Time since last request: 871.550989 seconds.
+  path: Assets/otter_interactable.prefab
+  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '9bc0de30b808ab699e2612b5e1bcc4b7') in 0.228350 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 360
+========================================================================
+Received Import Request.
+  Time since last request: 5.205825 seconds.
+  path: Assets/otter_interactable.prefab
+  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'ebf3f58265a6c1668cc16e1b667a29d7') in 0.028143 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 342
+========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.501 seconds
-Refreshing native plugins compatible for Editor in 10.53 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.475 seconds
+Refreshing native plugins compatible for Editor in 16.79 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -1172,46 +1194,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.574 seconds
-Domain Reload Profiling: 2072ms
-	BeginReloadAssembly (163ms)
+- Finished resetting the current domain, in  1.801 seconds
+Domain Reload Profiling: 2273ms
+	BeginReloadAssembly (169ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (9ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (44ms)
-	RebuildCommonClasses (28ms)
-	RebuildNativeTypeToScriptingClass (15ms)
-	initialDomainReloadingComplete (25ms)
-	LoadAllAssembliesAndSetupDomain (267ms)
-		LoadAssemblies (279ms)
+		CreateAndSetChildDomain (47ms)
+	RebuildCommonClasses (45ms)
+	RebuildNativeTypeToScriptingClass (13ms)
+	initialDomainReloadingComplete (22ms)
+	LoadAllAssembliesAndSetupDomain (223ms)
+		LoadAssemblies (272ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (59ms)
-			TypeCache.Refresh (12ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (35ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1575ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (690ms)
-			LogAssemblyErrors (0ms)
+		AnalyzeDomain (20ms)
+			TypeCache.Refresh (7ms)
+				TypeCache.ScanAssembly (0ms)
+			ScanForSourceGeneratedMonoScriptInfo (0ms)
+			ResolveRequiredComponents (11ms)
+	FinalizeReload (1801ms)
+		ReleaseScriptCaches (0ms)
+		RebuildScriptCaches (0ms)
+		SetupLoadedEditorAssemblies (889ms)
+			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (5ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (95ms)
-			ProcessInitializeOnLoadAttributes (487ms)
-			ProcessInitializeOnLoadMethodAttributes (96ms)
-			AfterProcessingInitializeOnLoad (4ms)
+			BeforeProcessingInitializeOnLoad (69ms)
+			ProcessInitializeOnLoadAttributes (708ms)
+			ProcessInitializeOnLoadMethodAttributes (98ms)
+			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (16ms)
-Refreshing native plugins compatible for Editor in 11.40 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7078.
-Memory consumption went from 252.5 MB to 247.7 MB.
-Total: 11.798800 ms (FindLiveObjects: 0.407500 ms CreateObjectMapping: 0.223300 ms MarkObjects: 9.447100 ms  DeleteObjects: 1.719500 ms)
+		AwakeInstancesAfterBackupRestoration (18ms)
+Refreshing native plugins compatible for Editor in 16.92 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.08 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7149.
+Memory consumption went from 254.3 MB to 249.5 MB.
+Total: 21.208700 ms (FindLiveObjects: 0.833200 ms CreateObjectMapping: 1.351700 ms MarkObjects: 16.231300 ms  DeleteObjects: 2.790600 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1228,40 +1250,22 @@ AssetImportParameters requested are different than current active one (requested
   custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
   custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
 ========================================================================
+Received Import Request.
+  Time since last request: 132.820603 seconds.
+  path: Assets/otter_interactable.prefab
+  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f29b762d15b622e07273d81f2b09139a') in 0.219065 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 360
+========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.430 seconds
-Refreshing native plugins compatible for Editor in 10.79 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.470 seconds
+Refreshing native plugins compatible for Editor in 10.26 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-Error loading file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string,System.Text.Encoding,bool)
-  at System.IO.File.InternalReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.File.ReadAllText (System.String path, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].GetState (UnityEngine.Hash128 key, T defaultValue) [0x00041] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:GetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:OnEnable ()
-UnityEngine.ScriptableObject:CreateInstance (System.Type)
-UnityEngine.ScriptableObject:CreateInstance<UnityEditor.Tools> ()
-UnityEditor.Tools:get_get ()
-UnityEditor.Tools:get_visibleLayers ()
-UnityEditor.Animations.Rigging.BoneRendererUtils:.cctor () (at ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs:121)
-System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-(Filename: ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs Line: 121)
-
 [MODES] ModeService[none].Initialize
 [MODES] ModeService[none].LoadModes
 [MODES] Loading mode Default (0) for mode-current-id-My project
@@ -1304,46 +1308,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.676 seconds
-Domain Reload Profiling: 2104ms
-	BeginReloadAssembly (168ms)
+- Finished resetting the current domain, in  1.750 seconds
+Domain Reload Profiling: 2216ms
+	BeginReloadAssembly (175ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
+		DisableScriptedObjects (11ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (48ms)
+		CreateAndSetChildDomain (54ms)
 	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (24ms)
-	LoadAllAssembliesAndSetupDomain (202ms)
-		LoadAssemblies (244ms)
+	RebuildNativeTypeToScriptingClass (15ms)
+	initialDomainReloadingComplete (25ms)
+	LoadAllAssembliesAndSetupDomain (226ms)
+		LoadAssemblies (271ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		AnalyzeDomain (19ms)
-			TypeCache.Refresh (7ms)
+			TypeCache.Refresh (6ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1677ms)
+			ResolveRequiredComponents (12ms)
+	FinalizeReload (1750ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (836ms)
+		SetupLoadedEditorAssemblies (875ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (5ms)
+			InitializePlatformSupportModulesInManaged (3ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (96ms)
-			ProcessInitializeOnLoadAttributes (637ms)
-			ProcessInitializeOnLoadMethodAttributes (87ms)
-			AfterProcessingInitializeOnLoad (6ms)
+			BeforeProcessingInitializeOnLoad (76ms)
+			ProcessInitializeOnLoadAttributes (677ms)
+			ProcessInitializeOnLoadMethodAttributes (107ms)
+			AfterProcessingInitializeOnLoad (8ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (23ms)
-Refreshing native plugins compatible for Editor in 15.32 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.09 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7085.
-Memory consumption went from 254.5 MB to 249.7 MB.
-Total: 14.194000 ms (FindLiveObjects: 0.429800 ms CreateObjectMapping: 0.232100 ms MarkObjects: 11.487000 ms  DeleteObjects: 2.044100 ms)
+		AwakeInstancesAfterBackupRestoration (21ms)
+Refreshing native plugins compatible for Editor in 14.11 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.06 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7192.
+Memory consumption went from 256.3 MB to 251.5 MB.
+Total: 13.787900 ms (FindLiveObjects: 0.522000 ms CreateObjectMapping: 0.278000 ms MarkObjects: 10.367600 ms  DeleteObjects: 2.619100 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1360,10 +1364,26 @@ AssetImportParameters requested are different than current active one (requested
   custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
   custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
 ========================================================================
+Received Import Request.
+  Time since last request: 58.429688 seconds.
+  path: Assets/otter_interactable.prefab
+  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '7a2c7fcceb68aa4221e7969545d3e07e') in 0.222877 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 360
+========================================================================
+Received Import Request.
+  Time since last request: 1.990183 seconds.
+  path: Assets/otter_interactable.prefab
+  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '4a189c65c54614c0b89764034355e6e6') in 0.021655 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 342
+========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.449 seconds
-Refreshing native plugins compatible for Editor in 12.74 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.483 seconds
+Refreshing native plugins compatible for Editor in 11.74 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -1410,46 +1430,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.694 seconds
-Domain Reload Profiling: 2141ms
+- Finished resetting the current domain, in  1.851 seconds
+Domain Reload Profiling: 2331ms
 	BeginReloadAssembly (175ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
+		DisableScriptedObjects (8ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (46ms)
-	RebuildCommonClasses (26ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (215ms)
-		LoadAssemblies (255ms)
+		CreateAndSetChildDomain (54ms)
+	RebuildCommonClasses (45ms)
+	RebuildNativeTypeToScriptingClass (15ms)
+	initialDomainReloadingComplete (26ms)
+	LoadAllAssembliesAndSetupDomain (218ms)
+		LoadAssemblies (261ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (24ms)
+		AnalyzeDomain (26ms)
 			TypeCache.Refresh (9ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (13ms)
-	FinalizeReload (1695ms)
+			ResolveRequiredComponents (15ms)
+	FinalizeReload (1851ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (828ms)
+		SetupLoadedEditorAssemblies (948ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
+			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (73ms)
-			ProcessInitializeOnLoadAttributes (661ms)
-			ProcessInitializeOnLoadMethodAttributes (83ms)
-			AfterProcessingInitializeOnLoad (4ms)
+			BeforeProcessingInitializeOnLoad (99ms)
+			ProcessInitializeOnLoadAttributes (722ms)
+			ProcessInitializeOnLoadMethodAttributes (113ms)
+			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (17ms)
-Refreshing native plugins compatible for Editor in 13.85 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.10 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7092.
-Memory consumption went from 256.4 MB to 251.6 MB.
-Total: 12.574100 ms (FindLiveObjects: 0.475000 ms CreateObjectMapping: 0.218800 ms MarkObjects: 9.884900 ms  DeleteObjects: 1.994300 ms)
+		AwakeInstancesAfterBackupRestoration (28ms)
+Refreshing native plugins compatible for Editor in 14.79 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.11 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7235.
+Memory consumption went from 258.3 MB to 253.5 MB.
+Total: 14.891400 ms (FindLiveObjects: 0.561800 ms CreateObjectMapping: 0.378800 ms MarkObjects: 11.546400 ms  DeleteObjects: 2.403100 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1468,8 +1488,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.489 seconds
-Refreshing native plugins compatible for Editor in 15.67 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.508 seconds
+Refreshing native plugins compatible for Editor in 10.96 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -1516,46 +1536,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.606 seconds
-Domain Reload Profiling: 2093ms
+- Finished resetting the current domain, in  1.727 seconds
+Domain Reload Profiling: 2232ms
 	BeginReloadAssembly (179ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
+		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (64ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (29ms)
-	LoadAllAssembliesAndSetupDomain (244ms)
-		LoadAssemblies (261ms)
+		CreateAndSetChildDomain (44ms)
+	RebuildCommonClasses (30ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (24ms)
+	LoadAllAssembliesAndSetupDomain (261ms)
+		LoadAssemblies (294ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (50ms)
-			TypeCache.Refresh (11ms)
+		AnalyzeDomain (52ms)
+			TypeCache.Refresh (14ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (26ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1606ms)
+			ScanForSourceGeneratedMonoScriptInfo (27ms)
+			ResolveRequiredComponents (10ms)
+	FinalizeReload (1727ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (692ms)
+		SetupLoadedEditorAssemblies (803ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (6ms)
 			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (90ms)
-			ProcessInitializeOnLoadAttributes (480ms)
-			ProcessInitializeOnLoadMethodAttributes (106ms)
-			AfterProcessingInitializeOnLoad (6ms)
+			BeforeProcessingInitializeOnLoad (95ms)
+			ProcessInitializeOnLoadAttributes (577ms)
+			ProcessInitializeOnLoadMethodAttributes (114ms)
+			AfterProcessingInitializeOnLoad (4ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (17ms)
-Refreshing native plugins compatible for Editor in 10.25 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.08 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7099.
-Memory consumption went from 258.4 MB to 253.5 MB.
-Total: 11.508200 ms (FindLiveObjects: 0.397800 ms CreateObjectMapping: 0.214600 ms MarkObjects: 9.137200 ms  DeleteObjects: 1.757200 ms)
+		AwakeInstancesAfterBackupRestoration (23ms)
+Refreshing native plugins compatible for Editor in 11.13 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.05 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7242.
+Memory consumption went from 260.2 MB to 255.3 MB.
+Total: 19.463000 ms (FindLiveObjects: 0.424400 ms CreateObjectMapping: 0.219100 ms MarkObjects: 11.008900 ms  DeleteObjects: 7.809000 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1574,8 +1594,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.432 seconds
-Refreshing native plugins compatible for Editor in 14.93 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.475 seconds
+Refreshing native plugins compatible for Editor in 11.74 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -1618,84 +1638,50 @@ UnityEngine.Logger:Log (UnityEngine.LogType,object)
 UnityEngine.Debug:LogError (object)
 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
 
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
 Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.712 seconds
-Domain Reload Profiling: 2142ms
-	BeginReloadAssembly (156ms)
+- Finished resetting the current domain, in  1.830 seconds
+Domain Reload Profiling: 2303ms
+	BeginReloadAssembly (186ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (52ms)
-	RebuildCommonClasses (25ms)
+		CreateAndSetChildDomain (56ms)
+	RebuildCommonClasses (32ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (217ms)
-		LoadAssemblies (255ms)
+	initialDomainReloadingComplete (22ms)
+	LoadAllAssembliesAndSetupDomain (223ms)
+		LoadAssemblies (282ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (22ms)
-			TypeCache.Refresh (8ms)
+		AnalyzeDomain (19ms)
+			TypeCache.Refresh (6ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (13ms)
-	FinalizeReload (1712ms)
+			ResolveRequiredComponents (11ms)
+	FinalizeReload (1830ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (835ms)
+		SetupLoadedEditorAssemblies (901ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (5ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (103ms)
-			ProcessInitializeOnLoadAttributes (625ms)
-			ProcessInitializeOnLoadMethodAttributes (92ms)
-			AfterProcessingInitializeOnLoad (6ms)
+			BeforeProcessingInitializeOnLoad (87ms)
+			ProcessInitializeOnLoadAttributes (693ms)
+			ProcessInitializeOnLoadMethodAttributes (107ms)
+			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (26ms)
-Refreshing native plugins compatible for Editor in 12.69 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7106.
-Memory consumption went from 260.3 MB to 255.5 MB.
-Total: 14.365900 ms (FindLiveObjects: 0.538200 ms CreateObjectMapping: 0.446100 ms MarkObjects: 11.462100 ms  DeleteObjects: 1.918200 ms)
+		AwakeInstancesAfterBackupRestoration (29ms)
+Refreshing native plugins compatible for Editor in 15.45 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.07 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7249.
+Memory consumption went from 262.2 MB to 257.3 MB.
+Total: 14.779500 ms (FindLiveObjects: 0.664900 ms CreateObjectMapping: 0.489200 ms MarkObjects: 11.074000 ms  DeleteObjects: 2.549600 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1712,10 +1698,26 @@ AssetImportParameters requested are different than current active one (requested
   custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
   custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
 ========================================================================
+Received Import Request.
+  Time since last request: 205.850902 seconds.
+  path: Assets/otter_interactable.prefab
+  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'c885ab0affd0a505dcab3141275df22c') in 0.227727 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 360
+========================================================================
+Received Import Request.
+  Time since last request: 24.749208 seconds.
+  path: Assets/otter_interactable.prefab
+  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'b46a8d2d2d2754d691669a2451f2522e') in 0.024627 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 342
+========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.499 seconds
-Refreshing native plugins compatible for Editor in 11.68 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.495 seconds
+Refreshing native plugins compatible for Editor in 11.87 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -1758,84 +1760,50 @@ UnityEngine.Logger:Log (UnityEngine.LogType,object)
 UnityEngine.Debug:LogError (object)
 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
 
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
 Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.570 seconds
-Domain Reload Profiling: 2066ms
-	BeginReloadAssembly (186ms)
+- Finished resetting the current domain, in  1.808 seconds
+Domain Reload Profiling: 2299ms
+	BeginReloadAssembly (190ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (7ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (51ms)
-	RebuildCommonClasses (28ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (251ms)
-		LoadAssemblies (279ms)
+		CreateAndSetChildDomain (58ms)
+	RebuildCommonClasses (34ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (28ms)
+	LoadAllAssembliesAndSetupDomain (228ms)
+		LoadAssemblies (278ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (54ms)
-			TypeCache.Refresh (10ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (29ms)
+		AnalyzeDomain (22ms)
+			TypeCache.Refresh (8ms)
+				TypeCache.ScanAssembly (0ms)
+			ScanForSourceGeneratedMonoScriptInfo (0ms)
 			ResolveRequiredComponents (13ms)
-	FinalizeReload (1570ms)
+	FinalizeReload (1809ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (654ms)
+		SetupLoadedEditorAssemblies (907ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (3ms)
-			SetLoadedEditorAssemblies (4ms)
+			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (71ms)
-			ProcessInitializeOnLoadAttributes (464ms)
-			ProcessInitializeOnLoadMethodAttributes (107ms)
-			AfterProcessingInitializeOnLoad (4ms)
+			BeforeProcessingInitializeOnLoad (97ms)
+			ProcessInitializeOnLoadAttributes (705ms)
+			ProcessInitializeOnLoadMethodAttributes (91ms)
+			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (23ms)
-Refreshing native plugins compatible for Editor in 10.14 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7113.
-Memory consumption went from 262.2 MB to 257.4 MB.
-Total: 11.056300 ms (FindLiveObjects: 0.480900 ms CreateObjectMapping: 0.225000 ms MarkObjects: 8.510900 ms  DeleteObjects: 1.838400 ms)
+		AwakeInstancesAfterBackupRestoration (25ms)
+Refreshing native plugins compatible for Editor in 15.76 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.09 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7292.
+Memory consumption went from 264.3 MB to 259.4 MB.
+Total: 15.890200 ms (FindLiveObjects: 0.525500 ms CreateObjectMapping: 0.391500 ms MarkObjects: 12.905400 ms  DeleteObjects: 2.066400 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1854,38 +1822,12 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.503 seconds
-Refreshing native plugins compatible for Editor in 11.69 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.502 seconds
+Refreshing native plugins compatible for Editor in 10.55 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-UnityEngine.ScriptableObject:CreateInstance (System.Type)
-UnityEngine.ScriptableObject:CreateInstance<UnityEditor.Tools> ()
-UnityEditor.Tools:get_get ()
-UnityEditor.Tools:get_visibleLayers ()
-UnityEditor.Animations.Rigging.BoneRendererUtils:.cctor () (at ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs:121)
-System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-(Filename: ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs Line: 121)
-
 [MODES] ModeService[none].Initialize
 [MODES] ModeService[none].LoadModes
 [MODES] Loading mode Default (0) for mode-current-id-My project
@@ -1928,46 +1870,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.564 seconds
-Domain Reload Profiling: 2062ms
-	BeginReloadAssembly (154ms)
+- Finished resetting the current domain, in  1.889 seconds
+Domain Reload Profiling: 2389ms
+	BeginReloadAssembly (168ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (7ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (45ms)
-	RebuildCommonClasses (33ms)
-	RebuildNativeTypeToScriptingClass (15ms)
-	initialDomainReloadingComplete (28ms)
-	LoadAllAssembliesAndSetupDomain (267ms)
-		LoadAssemblies (277ms)
+		CreateAndSetChildDomain (51ms)
+	RebuildCommonClasses (25ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (22ms)
+	LoadAllAssembliesAndSetupDomain (275ms)
+		LoadAssemblies (280ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (53ms)
+		AnalyzeDomain (61ms)
 			TypeCache.Refresh (10ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (31ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1564ms)
+			ScanForSourceGeneratedMonoScriptInfo (37ms)
+			ResolveRequiredComponents (12ms)
+	FinalizeReload (1890ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (671ms)
+		SetupLoadedEditorAssemblies (827ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
+			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (76ms)
-			ProcessInitializeOnLoadAttributes (475ms)
-			ProcessInitializeOnLoadMethodAttributes (108ms)
-			AfterProcessingInitializeOnLoad (4ms)
+			BeforeProcessingInitializeOnLoad (80ms)
+			ProcessInitializeOnLoadAttributes (621ms)
+			ProcessInitializeOnLoadMethodAttributes (113ms)
+			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (25ms)
-Refreshing native plugins compatible for Editor in 17.15 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.07 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7120.
-Memory consumption went from 264.1 MB to 259.3 MB.
-Total: 12.003400 ms (FindLiveObjects: 0.530000 ms CreateObjectMapping: 0.245900 ms MarkObjects: 9.390300 ms  DeleteObjects: 1.835700 ms)
+		AwakeInstancesAfterBackupRestoration (22ms)
+Refreshing native plugins compatible for Editor in 10.49 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.05 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7299.
+Memory consumption went from 266.1 MB to 261.2 MB.
+Total: 11.453600 ms (FindLiveObjects: 0.407800 ms CreateObjectMapping: 0.219800 ms MarkObjects: 9.110900 ms  DeleteObjects: 1.713600 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1986,8 +1928,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.433 seconds
-Refreshing native plugins compatible for Editor in 15.15 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.477 seconds
+Refreshing native plugins compatible for Editor in 12.52 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -2034,46 +1976,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.759 seconds
-Domain Reload Profiling: 2189ms
-	BeginReloadAssembly (168ms)
+- Finished resetting the current domain, in  1.809 seconds
+Domain Reload Profiling: 2284ms
+	BeginReloadAssembly (211ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
+		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (52ms)
-	RebuildCommonClasses (24ms)
+		CreateAndSetChildDomain (76ms)
+	RebuildCommonClasses (26ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
+	initialDomainReloadingComplete (22ms)
 	LoadAllAssembliesAndSetupDomain (206ms)
-		LoadAssemblies (253ms)
+		LoadAssemblies (250ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (18ms)
+		AnalyzeDomain (19ms)
 			TypeCache.Refresh (6ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1759ms)
+			ResolveRequiredComponents (11ms)
+	FinalizeReload (1810ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (871ms)
+		SetupLoadedEditorAssemblies (896ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (6ms)
 			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (87ms)
-			ProcessInitializeOnLoadAttributes (668ms)
-			ProcessInitializeOnLoadMethodAttributes (99ms)
+			BeforeProcessingInitializeOnLoad (97ms)
+			ProcessInitializeOnLoadAttributes (678ms)
+			ProcessInitializeOnLoadMethodAttributes (104ms)
 			AfterProcessingInitializeOnLoad (7ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (23ms)
-Refreshing native plugins compatible for Editor in 12.35 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7127.
-Memory consumption went from 266.1 MB to 261.3 MB.
-Total: 14.527500 ms (FindLiveObjects: 0.470500 ms CreateObjectMapping: 0.296000 ms MarkObjects: 10.534500 ms  DeleteObjects: 3.225400 ms)
+		AwakeInstancesAfterBackupRestoration (25ms)
+Refreshing native plugins compatible for Editor in 15.64 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.07 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7306.
+Memory consumption went from 268.0 MB to 263.1 MB.
+Total: 13.160400 ms (FindLiveObjects: 0.469500 ms CreateObjectMapping: 0.271200 ms MarkObjects: 10.074900 ms  DeleteObjects: 2.343800 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -2090,10 +2032,26 @@ AssetImportParameters requested are different than current active one (requested
   custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
   custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
 ========================================================================
+Received Import Request.
+  Time since last request: 171.010407 seconds.
+  path: Assets/otter_interactable.prefab
+  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '8b7aa4081175700c32a3bd53f06fdef0') in 0.230347 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 360
+========================================================================
+Received Import Request.
+  Time since last request: 117.202614 seconds.
+  path: Assets/otter_interactable.prefab
+  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '7faf5ef67e0f79f1f984cf3e333cddfa') in 0.017805 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 342
+========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.504 seconds
-Refreshing native plugins compatible for Editor in 10.75 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.498 seconds
+Refreshing native plugins compatible for Editor in 15.40 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -2136,101 +2094,50 @@ UnityEngine.Logger:Log (UnityEngine.LogType,object)
 UnityEngine.Debug:LogError (object)
 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
 
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
 Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.647 seconds
-Domain Reload Profiling: 2146ms
-	BeginReloadAssembly (161ms)
+- Finished resetting the current domain, in  1.802 seconds
+Domain Reload Profiling: 2296ms
+	BeginReloadAssembly (173ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (7ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (46ms)
+		CreateAndSetChildDomain (52ms)
 	RebuildCommonClasses (30ms)
-	RebuildNativeTypeToScriptingClass (13ms)
-	initialDomainReloadingComplete (33ms)
-	LoadAllAssembliesAndSetupDomain (261ms)
-		LoadAssemblies (274ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (23ms)
+	LoadAllAssembliesAndSetupDomain (259ms)
+		LoadAssemblies (273ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (48ms)
-			TypeCache.Refresh (10ms)
+		AnalyzeDomain (53ms)
+			TypeCache.Refresh (12ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (26ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1648ms)
+			ScanForSourceGeneratedMonoScriptInfo (27ms)
+			ResolveRequiredComponents (13ms)
+	FinalizeReload (1802ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (696ms)
+		SetupLoadedEditorAssemblies (819ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
+			InitializePlatformSupportModulesInManaged (4ms)
 			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (84ms)
-			ProcessInitializeOnLoadAttributes (500ms)
-			ProcessInitializeOnLoadMethodAttributes (98ms)
+			BeforeProcessingInitializeOnLoad (88ms)
+			ProcessInitializeOnLoadAttributes (612ms)
+			ProcessInitializeOnLoadMethodAttributes (104ms)
 			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (26ms)
-Refreshing native plugins compatible for Editor in 9.92 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7134.
-Memory consumption went from 268.0 MB to 263.2 MB.
-Total: 11.408400 ms (FindLiveObjects: 0.375400 ms CreateObjectMapping: 0.212300 ms MarkObjects: 9.221800 ms  DeleteObjects: 1.597900 ms)
+Refreshing native plugins compatible for Editor in 12.15 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.06 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7349.
+Memory consumption went from 270.1 MB to 265.3 MB.
+Total: 11.154500 ms (FindLiveObjects: 0.421000 ms CreateObjectMapping: 0.204200 ms MarkObjects: 8.761600 ms  DeleteObjects: 1.766800 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -2247,10 +2154,114 @@ AssetImportParameters requested are different than current active one (requested
   custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
   custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
 ========================================================================
+Received Import Request.
+  Time since last request: 2991.965373 seconds.
+  path: Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/personal/actionTreeBackground.png
+  artifactKey: Guid(ce5f11cd993284c4f9c54f854bdc8c9c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/personal/actionTreeBackground.png using Guid(ce5f11cd993284c4f9c54f854bdc8c9c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '6ce46ba62719a623ac7aeb7adcec17e0') in 0.062425 seconds
+Number of updated asset objects reloaded before import = 51
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000027 seconds.
+  path: Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Add Binding.png
+  artifactKey: Guid(958a10dec4f3a4764bb345b0aa03510b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Add Binding.png using Guid(958a10dec4f3a4764bb345b0aa03510b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '2be94dc2ef4777062e7ada139c8e098a') in 0.013565 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000029 seconds.
+  path: Packages/com.unity.render-pipelines.core/Editor/Lighting/Icons/Advanced_UnPressed_mini.png
+  artifactKey: Guid(b356b95f05b77cf49a1b8241134f44c4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.render-pipelines.core/Editor/Lighting/Icons/Advanced_UnPressed_mini.png using Guid(b356b95f05b77cf49a1b8241134f44c4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'c51fc8dfade82b9e5528056581c6bef4') in 0.013543 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000051 seconds.
+  path: Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Add Binding@2x.png
+  artifactKey: Guid(bb5fa99d6e9434c9ebf101c956021ee1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Add Binding@2x.png using Guid(bb5fa99d6e9434c9ebf101c956021ee1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '95e53fd3998c89a35cfa54a054dd00b3') in 0.016566 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000019 seconds.
+  path: Packages/com.unity.shadergraph/Editor/Resources/GraphView/Nodes/BlackboardFieldPillBackground.png
+  artifactKey: Guid(56603bbe7a2b54640bbd90104bea4981) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.shadergraph/Editor/Resources/GraphView/Nodes/BlackboardFieldPillBackground.png using Guid(56603bbe7a2b54640bbd90104bea4981) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '7a611d6103da1360257c5945197e8c7a') in 0.016794 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000019 seconds.
+  path: Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Add Binding@4x.png
+  artifactKey: Guid(862c5ca31844d4a6d9aa804af982ce65) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Add Binding@4x.png using Guid(862c5ca31844d4a6d9aa804af982ce65) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '5ee7cb7917fceba6aee56e414fa33886') in 0.016293 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000025 seconds.
+  path: Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Axis@3x.png
+  artifactKey: Guid(2e27a82b5cc4e4ef98cbef2d0b324aed) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Axis@3x.png using Guid(2e27a82b5cc4e4ef98cbef2d0b324aed) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '2e1e3c22def167e67423e30ad90c6001') in 0.019810 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000029 seconds.
+  path: Packages/com.unity.visualscripting/Editor/VisualScripting.Core/IconMap/AnimatorMessageListener@32x.png
+  artifactKey: Guid(9059e055aa673b3469a5c2896c0b8fb5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.visualscripting/Editor/VisualScripting.Core/IconMap/AnimatorMessageListener@32x.png using Guid(9059e055aa673b3469a5c2896c0b8fb5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '1fd43460b45ec4f2a30458b3ffdbfeb4') in 0.019841 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000016 seconds.
+  path: Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/blue.png
+  artifactKey: Guid(33f32142c2c2d4662be5f5274db27158) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/blue.png using Guid(33f32142c2c2d4662be5f5274db27158) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '361c0d0f50fdda6361cb8d7e39cda8c0') in 0.016510 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000021 seconds.
+  path: Packages/com.unity.render-pipelines.universal/Editor/SceneTemplates/Basic.scenetemplate
+  artifactKey: Guid(3f9cc3f14b0454fa7b997b33a99d539f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.render-pipelines.universal/Editor/SceneTemplates/Basic.scenetemplate using Guid(3f9cc3f14b0454fa7b997b33a99d539f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'c240edc826db2043aca0641d5fdc240e') in 0.080478 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 4
+========================================================================
+Received Import Request.
+  Time since last request: 0.000026 seconds.
+  path: Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Axis@4x.png
+  artifactKey: Guid(a940917cc397643afb071010cb2143d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Axis@4x.png using Guid(a940917cc397643afb071010cb2143d9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '42a45573a3ecc4f03bcc4aad67243207') in 0.015544 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000033 seconds.
+  path: Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Axis@2x.png
+  artifactKey: Guid(d0006d51a864248adba0238883f8c71e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Axis@2x.png using Guid(d0006d51a864248adba0238883f8c71e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '72a687651d68d8ca2b08ac76cabdd7b1') in 0.014202 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000022 seconds.
+  path: Packages/com.unity.render-pipelines.universal/Textures/BayerMatrix.png
+  artifactKey: Guid(f9ee4ed84c1d10c49aabb9b210b0fc44) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.render-pipelines.universal/Textures/BayerMatrix.png using Guid(f9ee4ed84c1d10c49aabb9b210b0fc44) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '4e452cd2a4ce1f046db28fe292cecd9a') in 0.026839 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 1
+========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.507 seconds
-Refreshing native plugins compatible for Editor in 11.39 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.487 seconds
+Refreshing native plugins compatible for Editor in 10.86 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -2297,46 +2308,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.669 seconds
-Domain Reload Profiling: 2172ms
-	BeginReloadAssembly (182ms)
+- Finished resetting the current domain, in  1.814 seconds
+Domain Reload Profiling: 2297ms
+	BeginReloadAssembly (174ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
+		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (52ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (26ms)
-	LoadAllAssembliesAndSetupDomain (260ms)
-		LoadAssemblies (286ms)
+		CreateAndSetChildDomain (57ms)
+	RebuildCommonClasses (37ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (24ms)
+	LoadAllAssembliesAndSetupDomain (239ms)
+		LoadAssemblies (274ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (50ms)
-			TypeCache.Refresh (10ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (26ms)
-			ResolveRequiredComponents (12ms)
-	FinalizeReload (1669ms)
+		AnalyzeDomain (27ms)
+			TypeCache.Refresh (9ms)
+				TypeCache.ScanAssembly (0ms)
+			ScanForSourceGeneratedMonoScriptInfo (0ms)
+			ResolveRequiredComponents (16ms)
+	FinalizeReload (1814ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (700ms)
+		SetupLoadedEditorAssemblies (878ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (7ms)
-			SetLoadedEditorAssemblies (3ms)
+			InitializePlatformSupportModulesInManaged (6ms)
+			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (83ms)
-			ProcessInitializeOnLoadAttributes (500ms)
-			ProcessInitializeOnLoadMethodAttributes (100ms)
-			AfterProcessingInitializeOnLoad (7ms)
+			BeforeProcessingInitializeOnLoad (76ms)
+			ProcessInitializeOnLoadAttributes (679ms)
+			ProcessInitializeOnLoadMethodAttributes (106ms)
+			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (24ms)
-Refreshing native plugins compatible for Editor in 12.91 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7141.
-Memory consumption went from 270.0 MB to 265.2 MB.
-Total: 12.332200 ms (FindLiveObjects: 0.430900 ms CreateObjectMapping: 0.233400 ms MarkObjects: 9.624300 ms  DeleteObjects: 2.042500 ms)
+		AwakeInstancesAfterBackupRestoration (32ms)
+Refreshing native plugins compatible for Editor in 13.69 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.08 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7369.
+Memory consumption went from 272.1 MB to 267.2 MB.
+Total: 14.174100 ms (FindLiveObjects: 0.507900 ms CreateObjectMapping: 0.306300 ms MarkObjects: 10.962000 ms  DeleteObjects: 2.396500 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -2355,8 +2366,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.431 seconds
-Refreshing native plugins compatible for Editor in 11.37 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.425 seconds
+Refreshing native plugins compatible for Editor in 10.29 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -2403,46 +2414,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.760 seconds
-Domain Reload Profiling: 2188ms
-	BeginReloadAssembly (150ms)
+- Finished resetting the current domain, in  1.652 seconds
+Domain Reload Profiling: 2074ms
+	BeginReloadAssembly (164ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
+		DisableScriptedObjects (6ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (40ms)
-	RebuildCommonClasses (27ms)
-	RebuildNativeTypeToScriptingClass (15ms)
-	initialDomainReloadingComplete (27ms)
-	LoadAllAssembliesAndSetupDomain (209ms)
-		LoadAssemblies (251ms)
+		CreateAndSetChildDomain (50ms)
+	RebuildCommonClasses (25ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (22ms)
+	LoadAllAssembliesAndSetupDomain (201ms)
+		LoadAssemblies (246ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (7ms)
+		AnalyzeDomain (18ms)
+			TypeCache.Refresh (6ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
 			ResolveRequiredComponents (10ms)
-	FinalizeReload (1760ms)
+	FinalizeReload (1652ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (868ms)
+		SetupLoadedEditorAssemblies (776ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (6ms)
-			SetLoadedEditorAssemblies (5ms)
+			InitializePlatformSupportModulesInManaged (4ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (101ms)
-			ProcessInitializeOnLoadAttributes (653ms)
-			ProcessInitializeOnLoadMethodAttributes (97ms)
-			AfterProcessingInitializeOnLoad (5ms)
+			BeforeProcessingInitializeOnLoad (71ms)
+			ProcessInitializeOnLoadAttributes (601ms)
+			ProcessInitializeOnLoadMethodAttributes (91ms)
+			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (28ms)
-Refreshing native plugins compatible for Editor in 13.00 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7148.
-Memory consumption went from 271.9 MB to 267.1 MB.
-Total: 12.083400 ms (FindLiveObjects: 0.427400 ms CreateObjectMapping: 0.252200 ms MarkObjects: 9.454500 ms  DeleteObjects: 1.948300 ms)
+		AwakeInstancesAfterBackupRestoration (29ms)
+Refreshing native plugins compatible for Editor in 12.47 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.08 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7376.
+Memory consumption went from 274.1 MB to 269.1 MB.
+Total: 12.658000 ms (FindLiveObjects: 0.442900 ms CreateObjectMapping: 0.267800 ms MarkObjects: 9.907800 ms  DeleteObjects: 2.038400 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -2461,8 +2472,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.422 seconds
-Refreshing native plugins compatible for Editor in 10.25 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.451 seconds
+Refreshing native plugins compatible for Editor in 10.39 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -2505,84 +2516,50 @@ UnityEngine.Logger:Log (UnityEngine.LogType,object)
 UnityEngine.Debug:LogError (object)
 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
 
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
 Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.777 seconds
-Domain Reload Profiling: 2197ms
-	BeginReloadAssembly (153ms)
+- Finished resetting the current domain, in  1.664 seconds
+Domain Reload Profiling: 2112ms
+	BeginReloadAssembly (179ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
+		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (42ms)
-	RebuildCommonClasses (24ms)
+		CreateAndSetChildDomain (59ms)
+	RebuildCommonClasses (27ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (211ms)
-		LoadAssemblies (252ms)
+	initialDomainReloadingComplete (24ms)
+	LoadAllAssembliesAndSetupDomain (209ms)
+		LoadAssemblies (246ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (18ms)
-			TypeCache.Refresh (6ms)
+		AnalyzeDomain (24ms)
+			TypeCache.Refresh (8ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1778ms)
+			ResolveRequiredComponents (14ms)
+	FinalizeReload (1664ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (897ms)
+		SetupLoadedEditorAssemblies (792ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (3ms)
-			SetLoadedEditorAssemblies (3ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (89ms)
-			ProcessInitializeOnLoadAttributes (693ms)
-			ProcessInitializeOnLoadMethodAttributes (99ms)
-			AfterProcessingInitializeOnLoad (9ms)
+			BeforeProcessingInitializeOnLoad (78ms)
+			ProcessInitializeOnLoadAttributes (611ms)
+			ProcessInitializeOnLoadMethodAttributes (89ms)
+			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (33ms)
-Refreshing native plugins compatible for Editor in 14.90 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7155.
-Memory consumption went from 273.9 MB to 269.1 MB.
-Total: 12.254000 ms (FindLiveObjects: 0.534500 ms CreateObjectMapping: 0.285700 ms MarkObjects: 9.525500 ms  DeleteObjects: 1.907400 ms)
+		AwakeInstancesAfterBackupRestoration (35ms)
+Refreshing native plugins compatible for Editor in 12.57 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.08 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7383.
+Memory consumption went from 276.0 MB to 271.1 MB.
+Total: 12.936800 ms (FindLiveObjects: 0.466100 ms CreateObjectMapping: 0.244500 ms MarkObjects: 9.943800 ms  DeleteObjects: 2.281400 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -2601,8 +2578,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.471 seconds
-Refreshing native plugins compatible for Editor in 14.75 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.434 seconds
+Refreshing native plugins compatible for Editor in 11.66 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -2645,84 +2622,50 @@ UnityEngine.Logger:Log (UnityEngine.LogType,object)
 UnityEngine.Debug:LogError (object)
 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
 
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
 Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.680 seconds
-Domain Reload Profiling: 2149ms
-	BeginReloadAssembly (161ms)
+- Finished resetting the current domain, in  1.710 seconds
+Domain Reload Profiling: 2142ms
+	BeginReloadAssembly (160ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (7ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (43ms)
+		CreateAndSetChildDomain (44ms)
 	RebuildCommonClasses (25ms)
 	RebuildNativeTypeToScriptingClass (9ms)
 	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (251ms)
-		LoadAssemblies (262ms)
+	LoadAllAssembliesAndSetupDomain (214ms)
+		LoadAssemblies (258ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (53ms)
-			TypeCache.Refresh (11ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (29ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1681ms)
+		AnalyzeDomain (20ms)
+			TypeCache.Refresh (7ms)
+				TypeCache.ScanAssembly (0ms)
+			ScanForSourceGeneratedMonoScriptInfo (0ms)
+			ResolveRequiredComponents (11ms)
+	FinalizeReload (1710ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (729ms)
+		SetupLoadedEditorAssemblies (820ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (6ms)
-			SetLoadedEditorAssemblies (4ms)
+			InitializePlatformSupportModulesInManaged (4ms)
+			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (94ms)
-			ProcessInitializeOnLoadAttributes (520ms)
-			ProcessInitializeOnLoadMethodAttributes (101ms)
-			AfterProcessingInitializeOnLoad (4ms)
+			BeforeProcessingInitializeOnLoad (71ms)
+			ProcessInitializeOnLoadAttributes (659ms)
+			ProcessInitializeOnLoadMethodAttributes (74ms)
+			AfterProcessingInitializeOnLoad (8ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (34ms)
-Refreshing native plugins compatible for Editor in 11.02 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7162.
-Memory consumption went from 275.8 MB to 271.0 MB.
-Total: 13.330400 ms (FindLiveObjects: 0.445300 ms CreateObjectMapping: 0.269400 ms MarkObjects: 10.601700 ms  DeleteObjects: 2.011800 ms)
+		AwakeInstancesAfterBackupRestoration (27ms)
+Refreshing native plugins compatible for Editor in 13.94 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.06 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7390.
+Memory consumption went from 278.0 MB to 273.0 MB.
+Total: 13.395700 ms (FindLiveObjects: 0.479200 ms CreateObjectMapping: 0.227700 ms MarkObjects: 10.437000 ms  DeleteObjects: 2.250700 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -2741,8 +2684,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.425 seconds
-Refreshing native plugins compatible for Editor in 13.96 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.444 seconds
+Refreshing native plugins compatible for Editor in 11.90 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -2789,46 +2732,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.837 seconds
-Domain Reload Profiling: 2259ms
-	BeginReloadAssembly (157ms)
+- Finished resetting the current domain, in  1.752 seconds
+Domain Reload Profiling: 2193ms
+	BeginReloadAssembly (161ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (41ms)
+		CreateAndSetChildDomain (42ms)
 	RebuildCommonClasses (25ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (208ms)
-		LoadAssemblies (256ms)
+	initialDomainReloadingComplete (24ms)
+	LoadAllAssembliesAndSetupDomain (221ms)
+		LoadAssemblies (264ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (18ms)
-			TypeCache.Refresh (6ms)
+		AnalyzeDomain (19ms)
+			TypeCache.Refresh (7ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1837ms)
+			ResolveRequiredComponents (11ms)
+	FinalizeReload (1753ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (902ms)
+		SetupLoadedEditorAssemblies (815ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
+			InitializePlatformSupportModulesInManaged (5ms)
+			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (94ms)
-			ProcessInitializeOnLoadAttributes (699ms)
+			BeforeProcessingInitializeOnLoad (88ms)
+			ProcessInitializeOnLoadAttributes (615ms)
 			ProcessInitializeOnLoadMethodAttributes (97ms)
-			AfterProcessingInitializeOnLoad (4ms)
+			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (26ms)
-Refreshing native plugins compatible for Editor in 11.77 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7169.
-Memory consumption went from 277.8 MB to 272.9 MB.
-Total: 12.873600 ms (FindLiveObjects: 0.404400 ms CreateObjectMapping: 0.216900 ms MarkObjects: 9.897900 ms  DeleteObjects: 2.353500 ms)
+		AwakeInstancesAfterBackupRestoration (35ms)
+Refreshing native plugins compatible for Editor in 13.10 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.05 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7397.
+Memory consumption went from 279.8 MB to 274.9 MB.
+Total: 12.600500 ms (FindLiveObjects: 0.433100 ms CreateObjectMapping: 0.244400 ms MarkObjects: 9.789000 ms  DeleteObjects: 2.132700 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -2847,8 +2790,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.438 seconds
-Refreshing native plugins compatible for Editor in 16.20 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.471 seconds
+Refreshing native plugins compatible for Editor in 12.57 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -2891,118 +2834,50 @@ UnityEngine.Logger:Log (UnityEngine.LogType,object)
 UnityEngine.Debug:LogError (object)
 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
 
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
 Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.743 seconds
-Domain Reload Profiling: 2180ms
-	BeginReloadAssembly (159ms)
+- Finished resetting the current domain, in  1.928 seconds
+Domain Reload Profiling: 2397ms
+	BeginReloadAssembly (182ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (50ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
+		CreateAndSetChildDomain (53ms)
+	RebuildCommonClasses (28ms)
+	RebuildNativeTypeToScriptingClass (10ms)
 	initialDomainReloadingComplete (24ms)
-	LoadAllAssembliesAndSetupDomain (218ms)
-		LoadAssemblies (254ms)
+	LoadAllAssembliesAndSetupDomain (224ms)
+		LoadAssemblies (279ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (22ms)
-			TypeCache.Refresh (7ms)
+		AnalyzeDomain (21ms)
+			TypeCache.Refresh (8ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (13ms)
-	FinalizeReload (1744ms)
+			ResolveRequiredComponents (11ms)
+	FinalizeReload (1929ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (838ms)
+		SetupLoadedEditorAssemblies (928ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
+			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (70ms)
-			ProcessInitializeOnLoadAttributes (658ms)
-			ProcessInitializeOnLoadMethodAttributes (97ms)
-			AfterProcessingInitializeOnLoad (5ms)
+			BeforeProcessingInitializeOnLoad (85ms)
+			ProcessInitializeOnLoadAttributes (703ms)
+			ProcessInitializeOnLoadMethodAttributes (121ms)
+			AfterProcessingInitializeOnLoad (12ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (40ms)
-Refreshing native plugins compatible for Editor in 14.58 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.08 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7176.
-Memory consumption went from 279.7 MB to 274.9 MB.
-Total: 13.890000 ms (FindLiveObjects: 0.545600 ms CreateObjectMapping: 0.413900 ms MarkObjects: 10.629800 ms  DeleteObjects: 2.299500 ms)
+		AwakeInstancesAfterBackupRestoration (53ms)
+Refreshing native plugins compatible for Editor in 16.96 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.07 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7404.
+Memory consumption went from 281.7 MB to 276.9 MB.
+Total: 16.893500 ms (FindLiveObjects: 0.598400 ms CreateObjectMapping: 0.357500 ms MarkObjects: 13.757200 ms  DeleteObjects: 2.178200 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -3021,8 +2896,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.432 seconds
-Refreshing native plugins compatible for Editor in 10.95 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.466 seconds
+Refreshing native plugins compatible for Editor in 10.35 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -3065,101 +2940,50 @@ UnityEngine.Logger:Log (UnityEngine.LogType,object)
 UnityEngine.Debug:LogError (object)
 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
 
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
 Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.788 seconds
-Domain Reload Profiling: 2219ms
-	BeginReloadAssembly (159ms)
+- Finished resetting the current domain, in  1.743 seconds
+Domain Reload Profiling: 2205ms
+	BeginReloadAssembly (166ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (50ms)
+		CreateAndSetChildDomain (39ms)
 	RebuildCommonClasses (25ms)
 	RebuildNativeTypeToScriptingClass (9ms)
 	initialDomainReloadingComplete (24ms)
-	LoadAllAssembliesAndSetupDomain (213ms)
-		LoadAssemblies (256ms)
+	LoadAllAssembliesAndSetupDomain (237ms)
+		LoadAssemblies (288ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (18ms)
+		AnalyzeDomain (19ms)
 			TypeCache.Refresh (6ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
 			ResolveRequiredComponents (11ms)
-	FinalizeReload (1789ms)
+	FinalizeReload (1744ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (884ms)
+		SetupLoadedEditorAssemblies (868ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
-			SetLoadedEditorAssemblies (4ms)
+			InitializePlatformSupportModulesInManaged (4ms)
+			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (77ms)
-			ProcessInitializeOnLoadAttributes (689ms)
-			ProcessInitializeOnLoadMethodAttributes (103ms)
-			AfterProcessingInitializeOnLoad (7ms)
-			EditorAssembliesLoaded (1ms)
+			BeforeProcessingInitializeOnLoad (82ms)
+			ProcessInitializeOnLoadAttributes (679ms)
+			ProcessInitializeOnLoadMethodAttributes (95ms)
+			AfterProcessingInitializeOnLoad (5ms)
+			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (41ms)
-Refreshing native plugins compatible for Editor in 13.07 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.08 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7183.
-Memory consumption went from 281.6 MB to 276.8 MB.
-Total: 13.805600 ms (FindLiveObjects: 0.415000 ms CreateObjectMapping: 0.357800 ms MarkObjects: 10.790800 ms  DeleteObjects: 2.240700 ms)
+		AwakeInstancesAfterBackupRestoration (32ms)
+Refreshing native plugins compatible for Editor in 13.13 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.09 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7411.
+Memory consumption went from 283.7 MB to 278.8 MB.
+Total: 12.961700 ms (FindLiveObjects: 0.508700 ms CreateObjectMapping: 0.270000 ms MarkObjects: 10.121100 ms  DeleteObjects: 2.060800 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -3176,22 +3000,40 @@ AssetImportParameters requested are different than current active one (requested
   custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
   custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
 ========================================================================
-Received Import Request.
-  Time since last request: 2886.181430 seconds.
-  path: Assets/FollowPlayer.cs
-  artifactKey: Guid(e037172a6d31dd146b3f0d6dce62f86d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/FollowPlayer.cs using Guid(e037172a6d31dd146b3f0d6dce62f86d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'c8e61c51f391a07f5c4b936f88392db8') in 0.003283 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 0
-========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.456 seconds
-Refreshing native plugins compatible for Editor in 10.97 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.439 seconds
+Refreshing native plugins compatible for Editor in 10.29 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
+Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
+  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
+  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
+  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
+  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
+  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
+  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
+  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
+  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
+UnityEngine.StackTraceUtility:ExtractStackTrace ()
+UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
+UnityEngine.Logger:Log (UnityEngine.LogType,object)
+UnityEngine.Debug:LogError (object)
+UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
+UnityEditor.Tools:set_lockedLayers (int)
+UnityEditor.Tools:OnEnable ()
+UnityEngine.ScriptableObject:CreateInstance (System.Type)
+UnityEngine.ScriptableObject:CreateInstance<UnityEditor.Tools> ()
+UnityEditor.Tools:get_get ()
+UnityEditor.Tools:get_visibleLayers ()
+UnityEditor.Animations.Rigging.BoneRendererUtils:.cctor () (at ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs:121)
+System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
+UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
+
+(Filename: ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs Line: 121)
+
 [MODES] ModeService[none].Initialize
 [MODES] ModeService[none].LoadModes
 [MODES] Loading mode Default (0) for mode-current-id-My project
@@ -3230,67 +3072,50 @@ UnityEngine.Logger:Log (UnityEngine.LogType,object)
 UnityEngine.Debug:LogError (object)
 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
 
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
 Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.610 seconds
-Domain Reload Profiling: 2064ms
-	BeginReloadAssembly (150ms)
+- Finished resetting the current domain, in  1.622 seconds
+Domain Reload Profiling: 2059ms
+	BeginReloadAssembly (176ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (6ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (38ms)
-	RebuildCommonClasses (30ms)
+		CreateAndSetChildDomain (40ms)
+	RebuildCommonClasses (27ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (27ms)
-	LoadAllAssembliesAndSetupDomain (237ms)
-		LoadAssemblies (257ms)
+	initialDomainReloadingComplete (23ms)
+	LoadAllAssembliesAndSetupDomain (200ms)
+		LoadAssemblies (250ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (46ms)
-			TypeCache.Refresh (10ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (25ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1611ms)
+		AnalyzeDomain (18ms)
+			TypeCache.Refresh (6ms)
+				TypeCache.ScanAssembly (0ms)
+			ScanForSourceGeneratedMonoScriptInfo (0ms)
+			ResolveRequiredComponents (11ms)
+	FinalizeReload (1623ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (705ms)
+		SetupLoadedEditorAssemblies (769ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (5ms)
+			SetLoadedEditorAssemblies (3ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (89ms)
-			ProcessInitializeOnLoadAttributes (501ms)
-			ProcessInitializeOnLoadMethodAttributes (102ms)
-			AfterProcessingInitializeOnLoad (4ms)
+			BeforeProcessingInitializeOnLoad (79ms)
+			ProcessInitializeOnLoadAttributes (590ms)
+			ProcessInitializeOnLoadMethodAttributes (89ms)
+			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (28ms)
-Refreshing native plugins compatible for Editor in 12.11 ms, found 12 plugins.
+		AwakeInstancesAfterBackupRestoration (34ms)
+Refreshing native plugins compatible for Editor in 13.00 ms, found 12 plugins.
 Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7190.
-Memory consumption went from 283.6 MB to 278.7 MB.
-Total: 12.173000 ms (FindLiveObjects: 0.421000 ms CreateObjectMapping: 0.234900 ms MarkObjects: 9.477600 ms  DeleteObjects: 2.038100 ms)
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7418.
+Memory consumption went from 285.6 MB to 280.8 MB.
+Total: 14.242600 ms (FindLiveObjects: 0.497000 ms CreateObjectMapping: 0.421700 ms MarkObjects: 11.191400 ms  DeleteObjects: 2.130900 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -3309,8 +3134,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.430 seconds
-Refreshing native plugins compatible for Editor in 12.26 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.539 seconds
+Refreshing native plugins compatible for Editor in 14.02 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -3353,84 +3178,50 @@ UnityEngine.Logger:Log (UnityEngine.LogType,object)
 UnityEngine.Debug:LogError (object)
 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
 
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
 Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.771 seconds
-Domain Reload Profiling: 2198ms
-	BeginReloadAssembly (159ms)
+- Finished resetting the current domain, in  2.347 seconds
+Domain Reload Profiling: 2883ms
+	BeginReloadAssembly (211ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
+		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (40ms)
-	RebuildCommonClasses (26ms)
+		CreateAndSetChildDomain (74ms)
+	RebuildCommonClasses (36ms)
 	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (210ms)
-		LoadAssemblies (258ms)
+	initialDomainReloadingComplete (31ms)
+	LoadAllAssembliesAndSetupDomain (246ms)
+		LoadAssemblies (300ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (7ms)
+		AnalyzeDomain (28ms)
+			TypeCache.Refresh (9ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1772ms)
+			ResolveRequiredComponents (16ms)
+	FinalizeReload (2348ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (861ms)
+		SetupLoadedEditorAssemblies (1154ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
+			InitializePlatformSupportModulesInManaged (6ms)
 			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (94ms)
-			ProcessInitializeOnLoadAttributes (655ms)
-			ProcessInitializeOnLoadMethodAttributes (96ms)
-			AfterProcessingInitializeOnLoad (7ms)
-			EditorAssembliesLoaded (0ms)
+			BeforeProcessingInitializeOnLoad (107ms)
+			ProcessInitializeOnLoadAttributes (882ms)
+			ProcessInitializeOnLoadMethodAttributes (143ms)
+			AfterProcessingInitializeOnLoad (9ms)
+			EditorAssembliesLoaded (1ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (38ms)
-Refreshing native plugins compatible for Editor in 13.54 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.08 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7197.
-Memory consumption went from 285.5 MB to 280.7 MB.
-Total: 13.307100 ms (FindLiveObjects: 0.541300 ms CreateObjectMapping: 0.342300 ms MarkObjects: 10.380700 ms  DeleteObjects: 2.041400 ms)
+		AwakeInstancesAfterBackupRestoration (52ms)
+Refreshing native plugins compatible for Editor in 16.68 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.07 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7425.
+Memory consumption went from 287.6 MB to 282.7 MB.
+Total: 16.452800 ms (FindLiveObjects: 0.765200 ms CreateObjectMapping: 0.463300 ms MarkObjects: 12.800400 ms  DeleteObjects: 2.422100 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
diff --git a/Logs/AssetImportWorker0.log b/Logs/AssetImportWorker0.log
deleted file mode 100644
index 0ac1a1487d1c4ca54267626f760d34f801a6d7f5..0000000000000000000000000000000000000000
--- a/Logs/AssetImportWorker0.log
+++ /dev/null
@@ -1,3239 +0,0 @@
-Using pre-set license
-Built from '2022.3/staging' branch; Version is '2022.3.19f1 (244b723c30a6) revision 2378610'; Using compiler version '192829333'; Build Type 'Release'
-OS: 'Windows 11  (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 16251 MB
-BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
-
-COMMAND LINE ARGUMENTS:
-C:\Program Files\Unity\Hub\Editor\2022.3.19f1\Editor\Unity.exe
--adb2
--batchMode
--noUpm
--name
-AssetImportWorker0
--projectPath
-C:/Unity Projects/My project-vidra
--logFile
-Logs/AssetImportWorker0.log
--srvPort
-49880
-Successfully changed project path to: C:/Unity Projects/My project-vidra
-C:/Unity Projects/My project-vidra
-[UnityMemory] Configuration Parameters - Can be set up in boot.config
-    "memorysetup-bucket-allocator-granularity=16"
-    "memorysetup-bucket-allocator-bucket-count=8"
-    "memorysetup-bucket-allocator-block-size=33554432"
-    "memorysetup-bucket-allocator-block-count=8"
-    "memorysetup-main-allocator-block-size=16777216"
-    "memorysetup-thread-allocator-block-size=16777216"
-    "memorysetup-gfx-main-allocator-block-size=16777216"
-    "memorysetup-gfx-thread-allocator-block-size=16777216"
-    "memorysetup-cache-allocator-block-size=4194304"
-    "memorysetup-typetree-allocator-block-size=2097152"
-    "memorysetup-profiler-bucket-allocator-granularity=16"
-    "memorysetup-profiler-bucket-allocator-bucket-count=8"
-    "memorysetup-profiler-bucket-allocator-block-size=33554432"
-    "memorysetup-profiler-bucket-allocator-block-count=8"
-    "memorysetup-profiler-allocator-block-size=16777216"
-    "memorysetup-profiler-editor-allocator-block-size=1048576"
-    "memorysetup-temp-allocator-size-main=16777216"
-    "memorysetup-job-temp-allocator-block-size=2097152"
-    "memorysetup-job-temp-allocator-block-size-background=1048576"
-    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
-    "memorysetup-allocator-temp-initial-block-size-main=262144"
-    "memorysetup-allocator-temp-initial-block-size-worker=262144"
-    "memorysetup-temp-allocator-size-background-worker=32768"
-    "memorysetup-temp-allocator-size-job-worker=262144"
-    "memorysetup-temp-allocator-size-preload-manager=33554432"
-    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
-    "memorysetup-temp-allocator-size-audio-worker=65536"
-    "memorysetup-temp-allocator-size-cloud-worker=32768"
-    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
-    "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [16756] Host "[IP] 192.168.0.164 [Port] 0 [Flags] 2 [Guid] 1582901188 [EditorId] 1582901188 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-FB158R2) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
-
-Player connection [16756] Host "[IP] 192.168.0.164 [Port] 0 [Flags] 2 [Guid] 1582901188 [EditorId] 1582901188 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-FB158R2) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
-
-[Physics::Module] Initialized MultithreadedJobDispatcher with 11 workers.
-Refreshing native plugins compatible for Editor in 16.99 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.39 ms.
-Initialize engine version: 2022.3.19f1 (244b723c30a6)
-[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/Resources/UnitySubsystems
-[Subsystems] Discovering subsystems at path C:/Unity Projects/My project-vidra/Assets
-GfxDevice: creating device client; threaded=0; jobified=0
-Direct3D:
-    Version:  Direct3D 11.0 [level 11.1]
-    Renderer: NVIDIA GeForce RTX 2060 (ID=0x1e89)
-    Vendor:   NVIDIA
-    VRAM:     5958 MB
-    Driver:   31.0.15.4633
-Initialize mono
-Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/Managed'
-Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
-Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56976
-Begin MonoManager ReloadAssembly
-Registering precompiled unity dll's ...
-Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
-Registered in 0.004489 seconds.
-- Loaded All Assemblies, in  0.405 seconds
-Native extension for WindowsStandalone target not found
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.235 seconds
-Domain Reload Profiling: 640ms
-	BeginReloadAssembly (151ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (0ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (1ms)
-	RebuildCommonClasses (36ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (51ms)
-	LoadAllAssembliesAndSetupDomain (155ms)
-		LoadAssemblies (150ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (154ms)
-			TypeCache.Refresh (152ms)
-				TypeCache.ScanAssembly (136ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (1ms)
-	FinalizeReload (236ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (186ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (7ms)
-			SetLoadedEditorAssemblies (6ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (2ms)
-			ProcessInitializeOnLoadAttributes (129ms)
-			ProcessInitializeOnLoadMethodAttributes (42ms)
-			AfterProcessingInitializeOnLoad (0ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (0ms)
-========================================================================
-Worker process is ready to serve import requests
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.860 seconds
-Refreshing native plugins compatible for Editor in 10.11 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-Package Manager log level set to [2]
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.055 seconds
-Domain Reload Profiling: 1913ms
-	BeginReloadAssembly (142ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (19ms)
-	RebuildCommonClasses (24ms)
-	RebuildNativeTypeToScriptingClass (8ms)
-	initialDomainReloadingComplete (30ms)
-	LoadAllAssembliesAndSetupDomain (653ms)
-		LoadAssemblies (399ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (332ms)
-			TypeCache.Refresh (276ms)
-				TypeCache.ScanAssembly (253ms)
-			ScanForSourceGeneratedMonoScriptInfo (37ms)
-			ResolveRequiredComponents (18ms)
-	FinalizeReload (1056ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (922ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (64ms)
-			ProcessInitializeOnLoadAttributes (761ms)
-			ProcessInitializeOnLoadMethodAttributes (87ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (4ms)
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
-Refreshing native plugins compatible for Editor in 13.48 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.07 ms.
-Unloading 6513 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 177 unused Assets / (4.9 MB). Loaded Objects now: 6933.
-Memory consumption went from 243.8 MB to 238.9 MB.
-Total: 15.028800 ms (FindLiveObjects: 0.375700 ms CreateObjectMapping: 0.220100 ms MarkObjects: 12.914700 ms  DeleteObjects: 1.517300 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Import Request.
-  Time since last request: 543240.793605 seconds.
-  path: Assets/XR/XRGeneralSettings.asset
-  artifactKey: Guid(1a4c68ca72a83449f938d669337cb305) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/XR/XRGeneralSettings.asset using Guid(1a4c68ca72a83449f938d669337cb305) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '50d050419e4802054b35b702103f79e4') in 0.019759 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 10
-========================================================================
-Received Import Request.
-  Time since last request: 0.000033 seconds.
-  path: Assets/XR/Settings/Open XR Package Settings.asset
-  artifactKey: Guid(a9a6963505ddf7f4d886008c6dc86122) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/XR/Settings/Open XR Package Settings.asset using Guid(a9a6963505ddf7f4d886008c6dc86122) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '557c945f04147d559d731c7e43765925') in 0.007257 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 39
-========================================================================
-Received Import Request.
-  Time since last request: 7.048875 seconds.
-  path: Assets/Materials/grass_strand_mat.mat
-  artifactKey: Guid(c2805acb61e67094ab0c0805924545d7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Materials/grass_strand_mat.mat using Guid(c2805acb61e67094ab0c0805924545d7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'd478ef6dc7e0ed329dd7eb1a41bca7d8') in 0.237731 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 3
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.477 seconds
-Refreshing native plugins compatible for Editor in 13.23 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.526 seconds
-Domain Reload Profiling: 2000ms
-	BeginReloadAssembly (173ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (7ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (55ms)
-	RebuildCommonClasses (26ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (26ms)
-	LoadAllAssembliesAndSetupDomain (240ms)
-		LoadAssemblies (260ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (49ms)
-			TypeCache.Refresh (10ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (26ms)
-			ResolveRequiredComponents (12ms)
-	FinalizeReload (1526ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (657ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (69ms)
-			ProcessInitializeOnLoadAttributes (480ms)
-			ProcessInitializeOnLoadMethodAttributes (97ms)
-			AfterProcessingInitializeOnLoad (4ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (9ms)
-Refreshing native plugins compatible for Editor in 10.31 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7019.
-Memory consumption went from 236.9 MB to 232.1 MB.
-Total: 9.960200 ms (FindLiveObjects: 0.370400 ms CreateObjectMapping: 0.193700 ms MarkObjects: 8.008900 ms  DeleteObjects: 1.386000 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.502 seconds
-Refreshing native plugins compatible for Editor in 13.41 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.609 seconds
-Domain Reload Profiling: 2109ms
-	BeginReloadAssembly (174ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (48ms)
-	RebuildCommonClasses (26ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (266ms)
-		LoadAssemblies (289ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (60ms)
-			TypeCache.Refresh (12ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (35ms)
-			ResolveRequiredComponents (12ms)
-	FinalizeReload (1610ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (761ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (95ms)
-			ProcessInitializeOnLoadAttributes (549ms)
-			ProcessInitializeOnLoadMethodAttributes (104ms)
-			AfterProcessingInitializeOnLoad (4ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (11ms)
-Refreshing native plugins compatible for Editor in 10.79 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7026.
-Memory consumption went from 238.8 MB to 234.0 MB.
-Total: 11.964300 ms (FindLiveObjects: 0.521300 ms CreateObjectMapping: 0.258100 ms MarkObjects: 9.457100 ms  DeleteObjects: 1.726600 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.455 seconds
-Refreshing native plugins compatible for Editor in 23.06 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.644 seconds
-Domain Reload Profiling: 2097ms
-	BeginReloadAssembly (168ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (50ms)
-	RebuildCommonClasses (35ms)
-	RebuildNativeTypeToScriptingClass (12ms)
-	initialDomainReloadingComplete (34ms)
-	LoadAllAssembliesAndSetupDomain (204ms)
-		LoadAssemblies (250ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (21ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (12ms)
-	FinalizeReload (1645ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (774ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (68ms)
-			ProcessInitializeOnLoadAttributes (589ms)
-			ProcessInitializeOnLoadMethodAttributes (105ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (15ms)
-Refreshing native plugins compatible for Editor in 12.21 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.07 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7033.
-Memory consumption went from 240.7 MB to 235.9 MB.
-Total: 13.041400 ms (FindLiveObjects: 0.479100 ms CreateObjectMapping: 0.540500 ms MarkObjects: 10.048700 ms  DeleteObjects: 1.971600 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.489 seconds
-Refreshing native plugins compatible for Editor in 11.89 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.515 seconds
-Domain Reload Profiling: 2001ms
-	BeginReloadAssembly (160ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (3ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (56ms)
-	RebuildCommonClasses (28ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (26ms)
-	LoadAllAssembliesAndSetupDomain (263ms)
-		LoadAssemblies (261ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (62ms)
-			TypeCache.Refresh (13ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (34ms)
-			ResolveRequiredComponents (14ms)
-	FinalizeReload (1515ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (634ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (71ms)
-			ProcessInitializeOnLoadAttributes (453ms)
-			ProcessInitializeOnLoadMethodAttributes (100ms)
-			AfterProcessingInitializeOnLoad (4ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (12ms)
-Refreshing native plugins compatible for Editor in 9.89 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7040.
-Memory consumption went from 242.7 MB to 237.8 MB.
-Total: 10.665400 ms (FindLiveObjects: 0.386500 ms CreateObjectMapping: 0.197000 ms MarkObjects: 8.424600 ms  DeleteObjects: 1.656300 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  1.892 seconds
-Refreshing native plugins compatible for Editor in 14.97 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in 15.861 seconds
-Domain Reload Profiling: 17750ms
-	BeginReloadAssembly (180ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (50ms)
-	RebuildCommonClasses (88ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (1588ms)
-		LoadAssemblies (1648ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (27ms)
-			TypeCache.Refresh (10ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (14ms)
-	FinalizeReload (15861ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (1026ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (7ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (96ms)
-			ProcessInitializeOnLoadAttributes (827ms)
-			ProcessInitializeOnLoadMethodAttributes (86ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (17ms)
-Refreshing native plugins compatible for Editor in 13.58 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7047.
-Memory consumption went from 244.6 MB to 239.8 MB.
-Total: 14.754600 ms (FindLiveObjects: 0.608700 ms CreateObjectMapping: 0.461700 ms MarkObjects: 11.022500 ms  DeleteObjects: 2.660300 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Import Request.
-  Time since last request: 8437.474928 seconds.
-  path: Assets/movement.prefab
-  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/movement.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'b545cb76265875246dc6ea68c3152426') in 0.318079 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 359
-========================================================================
-Received Import Request.
-  Time since last request: 9.016069 seconds.
-  path: Assets/otter_interactable.prefab
-  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '2262bf2e2031ee901eba46720124f117') in 0.048683 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 341
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.688 seconds
-Refreshing native plugins compatible for Editor in 13.33 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  2.054 seconds
-Domain Reload Profiling: 2739ms
-	BeginReloadAssembly (209ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (8ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (71ms)
-	RebuildCommonClasses (32ms)
-	RebuildNativeTypeToScriptingClass (12ms)
-	initialDomainReloadingComplete (31ms)
-	LoadAllAssembliesAndSetupDomain (401ms)
-		LoadAssemblies (398ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (83ms)
-			TypeCache.Refresh (19ms)
-				TypeCache.ScanAssembly (2ms)
-			ScanForSourceGeneratedMonoScriptInfo (48ms)
-			ResolveRequiredComponents (14ms)
-	FinalizeReload (2054ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (916ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (93ms)
-			ProcessInitializeOnLoadAttributes (670ms)
-			ProcessInitializeOnLoadMethodAttributes (140ms)
-			AfterProcessingInitializeOnLoad (4ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (16ms)
-Refreshing native plugins compatible for Editor in 13.46 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7092.
-Memory consumption went from 248.4 MB to 243.5 MB.
-Total: 11.682700 ms (FindLiveObjects: 0.397300 ms CreateObjectMapping: 0.217700 ms MarkObjects: 9.328000 ms  DeleteObjects: 1.738300 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.513 seconds
-Refreshing native plugins compatible for Editor in 15.31 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.608 seconds
-Domain Reload Profiling: 2119ms
-	BeginReloadAssembly (164ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (46ms)
-	RebuildCommonClasses (32ms)
-	RebuildNativeTypeToScriptingClass (14ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (278ms)
-		LoadAssemblies (288ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (58ms)
-			TypeCache.Refresh (12ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (33ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1608ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (699ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (6ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (99ms)
-			ProcessInitializeOnLoadAttributes (485ms)
-			ProcessInitializeOnLoadMethodAttributes (100ms)
-			AfterProcessingInitializeOnLoad (4ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (16ms)
-Refreshing native plugins compatible for Editor in 10.04 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7099.
-Memory consumption went from 250.3 MB to 245.4 MB.
-Total: 11.114600 ms (FindLiveObjects: 0.395400 ms CreateObjectMapping: 0.222400 ms MarkObjects: 8.709200 ms  DeleteObjects: 1.786600 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.468 seconds
-Refreshing native plugins compatible for Editor in 13.86 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.740 seconds
-Domain Reload Profiling: 2205ms
-	BeginReloadAssembly (184ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (58ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (225ms)
-		LoadAssemblies (272ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (23ms)
-			TypeCache.Refresh (8ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (14ms)
-	FinalizeReload (1740ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (823ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (74ms)
-			ProcessInitializeOnLoadAttributes (636ms)
-			ProcessInitializeOnLoadMethodAttributes (99ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (20ms)
-Refreshing native plugins compatible for Editor in 13.23 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7106.
-Memory consumption went from 252.2 MB to 247.3 MB.
-Total: 12.657500 ms (FindLiveObjects: 0.511600 ms CreateObjectMapping: 0.327100 ms MarkObjects: 9.903600 ms  DeleteObjects: 1.914100 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Import Request.
-  Time since last request: 871.550989 seconds.
-  path: Assets/otter_interactable.prefab
-  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '9bc0de30b808ab699e2612b5e1bcc4b7') in 0.228350 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 360
-========================================================================
-Received Import Request.
-  Time since last request: 5.205825 seconds.
-  path: Assets/otter_interactable.prefab
-  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'ebf3f58265a6c1668cc16e1b667a29d7') in 0.028143 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 342
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.475 seconds
-Refreshing native plugins compatible for Editor in 16.79 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.801 seconds
-Domain Reload Profiling: 2273ms
-	BeginReloadAssembly (169ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (9ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (47ms)
-	RebuildCommonClasses (45ms)
-	RebuildNativeTypeToScriptingClass (13ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (223ms)
-		LoadAssemblies (272ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (20ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1801ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (889ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (69ms)
-			ProcessInitializeOnLoadAttributes (708ms)
-			ProcessInitializeOnLoadMethodAttributes (98ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (18ms)
-Refreshing native plugins compatible for Editor in 16.92 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.08 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7149.
-Memory consumption went from 254.3 MB to 249.5 MB.
-Total: 21.208700 ms (FindLiveObjects: 0.833200 ms CreateObjectMapping: 1.351700 ms MarkObjects: 16.231300 ms  DeleteObjects: 2.790600 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Import Request.
-  Time since last request: 132.820603 seconds.
-  path: Assets/otter_interactable.prefab
-  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f29b762d15b622e07273d81f2b09139a') in 0.219065 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 360
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.470 seconds
-Refreshing native plugins compatible for Editor in 10.26 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.750 seconds
-Domain Reload Profiling: 2216ms
-	BeginReloadAssembly (175ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (11ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (54ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (15ms)
-	initialDomainReloadingComplete (25ms)
-	LoadAllAssembliesAndSetupDomain (226ms)
-		LoadAssemblies (271ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (6ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (12ms)
-	FinalizeReload (1750ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (875ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (76ms)
-			ProcessInitializeOnLoadAttributes (677ms)
-			ProcessInitializeOnLoadMethodAttributes (107ms)
-			AfterProcessingInitializeOnLoad (8ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (21ms)
-Refreshing native plugins compatible for Editor in 14.11 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7192.
-Memory consumption went from 256.3 MB to 251.5 MB.
-Total: 13.787900 ms (FindLiveObjects: 0.522000 ms CreateObjectMapping: 0.278000 ms MarkObjects: 10.367600 ms  DeleteObjects: 2.619100 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Import Request.
-  Time since last request: 58.429688 seconds.
-  path: Assets/otter_interactable.prefab
-  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '7a2c7fcceb68aa4221e7969545d3e07e') in 0.222877 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 360
-========================================================================
-Received Import Request.
-  Time since last request: 1.990183 seconds.
-  path: Assets/otter_interactable.prefab
-  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '4a189c65c54614c0b89764034355e6e6') in 0.021655 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 342
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.483 seconds
-Refreshing native plugins compatible for Editor in 11.74 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.851 seconds
-Domain Reload Profiling: 2331ms
-	BeginReloadAssembly (175ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (8ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (54ms)
-	RebuildCommonClasses (45ms)
-	RebuildNativeTypeToScriptingClass (15ms)
-	initialDomainReloadingComplete (26ms)
-	LoadAllAssembliesAndSetupDomain (218ms)
-		LoadAssemblies (261ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (26ms)
-			TypeCache.Refresh (9ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (15ms)
-	FinalizeReload (1851ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (948ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (99ms)
-			ProcessInitializeOnLoadAttributes (722ms)
-			ProcessInitializeOnLoadMethodAttributes (113ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (28ms)
-Refreshing native plugins compatible for Editor in 14.79 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.11 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7235.
-Memory consumption went from 258.3 MB to 253.5 MB.
-Total: 14.891400 ms (FindLiveObjects: 0.561800 ms CreateObjectMapping: 0.378800 ms MarkObjects: 11.546400 ms  DeleteObjects: 2.403100 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.508 seconds
-Refreshing native plugins compatible for Editor in 10.96 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.727 seconds
-Domain Reload Profiling: 2232ms
-	BeginReloadAssembly (179ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (44ms)
-	RebuildCommonClasses (30ms)
-	RebuildNativeTypeToScriptingClass (11ms)
-	initialDomainReloadingComplete (24ms)
-	LoadAllAssembliesAndSetupDomain (261ms)
-		LoadAssemblies (294ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (52ms)
-			TypeCache.Refresh (14ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (27ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1727ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (803ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (6ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (95ms)
-			ProcessInitializeOnLoadAttributes (577ms)
-			ProcessInitializeOnLoadMethodAttributes (114ms)
-			AfterProcessingInitializeOnLoad (4ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (23ms)
-Refreshing native plugins compatible for Editor in 11.13 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7242.
-Memory consumption went from 260.2 MB to 255.3 MB.
-Total: 19.463000 ms (FindLiveObjects: 0.424400 ms CreateObjectMapping: 0.219100 ms MarkObjects: 11.008900 ms  DeleteObjects: 7.809000 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.475 seconds
-Refreshing native plugins compatible for Editor in 11.74 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.830 seconds
-Domain Reload Profiling: 2303ms
-	BeginReloadAssembly (186ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (56ms)
-	RebuildCommonClasses (32ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (223ms)
-		LoadAssemblies (282ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (6ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1830ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (901ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (87ms)
-			ProcessInitializeOnLoadAttributes (693ms)
-			ProcessInitializeOnLoadMethodAttributes (107ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (29ms)
-Refreshing native plugins compatible for Editor in 15.45 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.07 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7249.
-Memory consumption went from 262.2 MB to 257.3 MB.
-Total: 14.779500 ms (FindLiveObjects: 0.664900 ms CreateObjectMapping: 0.489200 ms MarkObjects: 11.074000 ms  DeleteObjects: 2.549600 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Import Request.
-  Time since last request: 205.850902 seconds.
-  path: Assets/otter_interactable.prefab
-  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'c885ab0affd0a505dcab3141275df22c') in 0.227727 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 360
-========================================================================
-Received Import Request.
-  Time since last request: 24.749208 seconds.
-  path: Assets/otter_interactable.prefab
-  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'b46a8d2d2d2754d691669a2451f2522e') in 0.024627 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 342
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.495 seconds
-Refreshing native plugins compatible for Editor in 11.87 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.808 seconds
-Domain Reload Profiling: 2299ms
-	BeginReloadAssembly (190ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (7ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (58ms)
-	RebuildCommonClasses (34ms)
-	RebuildNativeTypeToScriptingClass (11ms)
-	initialDomainReloadingComplete (28ms)
-	LoadAllAssembliesAndSetupDomain (228ms)
-		LoadAssemblies (278ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (22ms)
-			TypeCache.Refresh (8ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (13ms)
-	FinalizeReload (1809ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (907ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (97ms)
-			ProcessInitializeOnLoadAttributes (705ms)
-			ProcessInitializeOnLoadMethodAttributes (91ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (25ms)
-Refreshing native plugins compatible for Editor in 15.76 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.09 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7292.
-Memory consumption went from 264.3 MB to 259.4 MB.
-Total: 15.890200 ms (FindLiveObjects: 0.525500 ms CreateObjectMapping: 0.391500 ms MarkObjects: 12.905400 ms  DeleteObjects: 2.066400 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.502 seconds
-Refreshing native plugins compatible for Editor in 10.55 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.889 seconds
-Domain Reload Profiling: 2389ms
-	BeginReloadAssembly (168ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (7ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (51ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (275ms)
-		LoadAssemblies (280ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (61ms)
-			TypeCache.Refresh (10ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (37ms)
-			ResolveRequiredComponents (12ms)
-	FinalizeReload (1890ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (827ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (80ms)
-			ProcessInitializeOnLoadAttributes (621ms)
-			ProcessInitializeOnLoadMethodAttributes (113ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (22ms)
-Refreshing native plugins compatible for Editor in 10.49 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7299.
-Memory consumption went from 266.1 MB to 261.2 MB.
-Total: 11.453600 ms (FindLiveObjects: 0.407800 ms CreateObjectMapping: 0.219800 ms MarkObjects: 9.110900 ms  DeleteObjects: 1.713600 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.477 seconds
-Refreshing native plugins compatible for Editor in 12.52 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.809 seconds
-Domain Reload Profiling: 2284ms
-	BeginReloadAssembly (211ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (76ms)
-	RebuildCommonClasses (26ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (206ms)
-		LoadAssemblies (250ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (6ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1810ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (896ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (6ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (97ms)
-			ProcessInitializeOnLoadAttributes (678ms)
-			ProcessInitializeOnLoadMethodAttributes (104ms)
-			AfterProcessingInitializeOnLoad (7ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (25ms)
-Refreshing native plugins compatible for Editor in 15.64 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.07 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7306.
-Memory consumption went from 268.0 MB to 263.1 MB.
-Total: 13.160400 ms (FindLiveObjects: 0.469500 ms CreateObjectMapping: 0.271200 ms MarkObjects: 10.074900 ms  DeleteObjects: 2.343800 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Import Request.
-  Time since last request: 171.010407 seconds.
-  path: Assets/otter_interactable.prefab
-  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '8b7aa4081175700c32a3bd53f06fdef0') in 0.230347 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 360
-========================================================================
-Received Import Request.
-  Time since last request: 117.202614 seconds.
-  path: Assets/otter_interactable.prefab
-  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '7faf5ef67e0f79f1f984cf3e333cddfa') in 0.017805 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 342
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.498 seconds
-Refreshing native plugins compatible for Editor in 15.40 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.802 seconds
-Domain Reload Profiling: 2296ms
-	BeginReloadAssembly (173ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (7ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (52ms)
-	RebuildCommonClasses (30ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (259ms)
-		LoadAssemblies (273ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (53ms)
-			TypeCache.Refresh (12ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (27ms)
-			ResolveRequiredComponents (13ms)
-	FinalizeReload (1802ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (819ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (88ms)
-			ProcessInitializeOnLoadAttributes (612ms)
-			ProcessInitializeOnLoadMethodAttributes (104ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (26ms)
-Refreshing native plugins compatible for Editor in 12.15 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7349.
-Memory consumption went from 270.1 MB to 265.3 MB.
-Total: 11.154500 ms (FindLiveObjects: 0.421000 ms CreateObjectMapping: 0.204200 ms MarkObjects: 8.761600 ms  DeleteObjects: 1.766800 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Import Request.
-  Time since last request: 2991.965373 seconds.
-  path: Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/personal/actionTreeBackground.png
-  artifactKey: Guid(ce5f11cd993284c4f9c54f854bdc8c9c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/personal/actionTreeBackground.png using Guid(ce5f11cd993284c4f9c54f854bdc8c9c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '6ce46ba62719a623ac7aeb7adcec17e0') in 0.062425 seconds
-Number of updated asset objects reloaded before import = 51
-Number of asset objects unloaded after import = 2
-========================================================================
-Received Import Request.
-  Time since last request: 0.000027 seconds.
-  path: Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Add Binding.png
-  artifactKey: Guid(958a10dec4f3a4764bb345b0aa03510b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Add Binding.png using Guid(958a10dec4f3a4764bb345b0aa03510b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '2be94dc2ef4777062e7ada139c8e098a') in 0.013565 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 2
-========================================================================
-Received Import Request.
-  Time since last request: 0.000029 seconds.
-  path: Packages/com.unity.render-pipelines.core/Editor/Lighting/Icons/Advanced_UnPressed_mini.png
-  artifactKey: Guid(b356b95f05b77cf49a1b8241134f44c4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Packages/com.unity.render-pipelines.core/Editor/Lighting/Icons/Advanced_UnPressed_mini.png using Guid(b356b95f05b77cf49a1b8241134f44c4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'c51fc8dfade82b9e5528056581c6bef4') in 0.013543 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 2
-========================================================================
-Received Import Request.
-  Time since last request: 0.000051 seconds.
-  path: Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Add Binding@2x.png
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-Number of updated asset objects reloaded before import = 0
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-========================================================================
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-Number of updated asset objects reloaded before import = 0
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-========================================================================
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-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 2
-========================================================================
-Received Import Request.
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-  path: Packages/com.unity.visualscripting/Editor/VisualScripting.Core/IconMap/AnimatorMessageListener@32x.png
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-Number of updated asset objects reloaded before import = 0
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-========================================================================
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-Number of updated asset objects reloaded before import = 0
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-========================================================================
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-Start importing Packages/com.unity.render-pipelines.universal/Editor/SceneTemplates/Basic.scenetemplate using Guid(3f9cc3f14b0454fa7b997b33a99d539f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'c240edc826db2043aca0641d5fdc240e') in 0.080478 seconds
-Number of updated asset objects reloaded before import = 0
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-========================================================================
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-  path: Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Axis@4x.png
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-Number of updated asset objects reloaded before import = 0
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-========================================================================
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-  path: Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Axis@2x.png
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-Start importing Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Axis@2x.png using Guid(d0006d51a864248adba0238883f8c71e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '72a687651d68d8ca2b08ac76cabdd7b1') in 0.014202 seconds
-Number of updated asset objects reloaded before import = 0
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-  path: Packages/com.unity.render-pipelines.universal/Textures/BayerMatrix.png
-  artifactKey: Guid(f9ee4ed84c1d10c49aabb9b210b0fc44) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Packages/com.unity.render-pipelines.universal/Textures/BayerMatrix.png using Guid(f9ee4ed84c1d10c49aabb9b210b0fc44) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '4e452cd2a4ce1f046db28fe292cecd9a') in 0.026839 seconds
-Number of updated asset objects reloaded before import = 0
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-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.487 seconds
-Refreshing native plugins compatible for Editor in 10.86 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.814 seconds
-Domain Reload Profiling: 2297ms
-	BeginReloadAssembly (174ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (57ms)
-	RebuildCommonClasses (37ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (24ms)
-	LoadAllAssembliesAndSetupDomain (239ms)
-		LoadAssemblies (274ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (27ms)
-			TypeCache.Refresh (9ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (16ms)
-	FinalizeReload (1814ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (878ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (6ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (76ms)
-			ProcessInitializeOnLoadAttributes (679ms)
-			ProcessInitializeOnLoadMethodAttributes (106ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (32ms)
-Refreshing native plugins compatible for Editor in 13.69 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.08 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7369.
-Memory consumption went from 272.1 MB to 267.2 MB.
-Total: 14.174100 ms (FindLiveObjects: 0.507900 ms CreateObjectMapping: 0.306300 ms MarkObjects: 10.962000 ms  DeleteObjects: 2.396500 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.425 seconds
-Refreshing native plugins compatible for Editor in 10.29 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.652 seconds
-Domain Reload Profiling: 2074ms
-	BeginReloadAssembly (164ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (50ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (201ms)
-		LoadAssemblies (246ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (18ms)
-			TypeCache.Refresh (6ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1652ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (776ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (71ms)
-			ProcessInitializeOnLoadAttributes (601ms)
-			ProcessInitializeOnLoadMethodAttributes (91ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (29ms)
-Refreshing native plugins compatible for Editor in 12.47 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.08 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7376.
-Memory consumption went from 274.1 MB to 269.1 MB.
-Total: 12.658000 ms (FindLiveObjects: 0.442900 ms CreateObjectMapping: 0.267800 ms MarkObjects: 9.907800 ms  DeleteObjects: 2.038400 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.451 seconds
-Refreshing native plugins compatible for Editor in 10.39 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.664 seconds
-Domain Reload Profiling: 2112ms
-	BeginReloadAssembly (179ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (59ms)
-	RebuildCommonClasses (27ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (24ms)
-	LoadAllAssembliesAndSetupDomain (209ms)
-		LoadAssemblies (246ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (24ms)
-			TypeCache.Refresh (8ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (14ms)
-	FinalizeReload (1664ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (792ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (78ms)
-			ProcessInitializeOnLoadAttributes (611ms)
-			ProcessInitializeOnLoadMethodAttributes (89ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (35ms)
-Refreshing native plugins compatible for Editor in 12.57 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.08 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7383.
-Memory consumption went from 276.0 MB to 271.1 MB.
-Total: 12.936800 ms (FindLiveObjects: 0.466100 ms CreateObjectMapping: 0.244500 ms MarkObjects: 9.943800 ms  DeleteObjects: 2.281400 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.434 seconds
-Refreshing native plugins compatible for Editor in 11.66 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.710 seconds
-Domain Reload Profiling: 2142ms
-	BeginReloadAssembly (160ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (7ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (44ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (214ms)
-		LoadAssemblies (258ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (20ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1710ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (820ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (71ms)
-			ProcessInitializeOnLoadAttributes (659ms)
-			ProcessInitializeOnLoadMethodAttributes (74ms)
-			AfterProcessingInitializeOnLoad (8ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (27ms)
-Refreshing native plugins compatible for Editor in 13.94 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7390.
-Memory consumption went from 278.0 MB to 273.0 MB.
-Total: 13.395700 ms (FindLiveObjects: 0.479200 ms CreateObjectMapping: 0.227700 ms MarkObjects: 10.437000 ms  DeleteObjects: 2.250700 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.444 seconds
-Refreshing native plugins compatible for Editor in 11.90 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.752 seconds
-Domain Reload Profiling: 2193ms
-	BeginReloadAssembly (161ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (42ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (24ms)
-	LoadAllAssembliesAndSetupDomain (221ms)
-		LoadAssemblies (264ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1753ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (815ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (88ms)
-			ProcessInitializeOnLoadAttributes (615ms)
-			ProcessInitializeOnLoadMethodAttributes (97ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (35ms)
-Refreshing native plugins compatible for Editor in 13.10 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7397.
-Memory consumption went from 279.8 MB to 274.9 MB.
-Total: 12.600500 ms (FindLiveObjects: 0.433100 ms CreateObjectMapping: 0.244400 ms MarkObjects: 9.789000 ms  DeleteObjects: 2.132700 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.471 seconds
-Refreshing native plugins compatible for Editor in 12.57 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.928 seconds
-Domain Reload Profiling: 2397ms
-	BeginReloadAssembly (182ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (53ms)
-	RebuildCommonClasses (28ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (24ms)
-	LoadAllAssembliesAndSetupDomain (224ms)
-		LoadAssemblies (279ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (21ms)
-			TypeCache.Refresh (8ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1929ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (928ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (85ms)
-			ProcessInitializeOnLoadAttributes (703ms)
-			ProcessInitializeOnLoadMethodAttributes (121ms)
-			AfterProcessingInitializeOnLoad (12ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (53ms)
-Refreshing native plugins compatible for Editor in 16.96 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.07 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7404.
-Memory consumption went from 281.7 MB to 276.9 MB.
-Total: 16.893500 ms (FindLiveObjects: 0.598400 ms CreateObjectMapping: 0.357500 ms MarkObjects: 13.757200 ms  DeleteObjects: 2.178200 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.466 seconds
-Refreshing native plugins compatible for Editor in 10.35 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.743 seconds
-Domain Reload Profiling: 2205ms
-	BeginReloadAssembly (166ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (39ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (24ms)
-	LoadAllAssembliesAndSetupDomain (237ms)
-		LoadAssemblies (288ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (6ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1744ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (868ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (82ms)
-			ProcessInitializeOnLoadAttributes (679ms)
-			ProcessInitializeOnLoadMethodAttributes (95ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (32ms)
-Refreshing native plugins compatible for Editor in 13.13 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.09 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7411.
-Memory consumption went from 283.7 MB to 278.8 MB.
-Total: 12.961700 ms (FindLiveObjects: 0.508700 ms CreateObjectMapping: 0.270000 ms MarkObjects: 10.121100 ms  DeleteObjects: 2.060800 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.439 seconds
-Refreshing native plugins compatible for Editor in 10.29 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-UnityEngine.ScriptableObject:CreateInstance (System.Type)
-UnityEngine.ScriptableObject:CreateInstance<UnityEditor.Tools> ()
-UnityEditor.Tools:get_get ()
-UnityEditor.Tools:get_visibleLayers ()
-UnityEditor.Animations.Rigging.BoneRendererUtils:.cctor () (at ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs:121)
-System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-(Filename: ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs Line: 121)
-
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.622 seconds
-Domain Reload Profiling: 2059ms
-	BeginReloadAssembly (176ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (40ms)
-	RebuildCommonClasses (27ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (200ms)
-		LoadAssemblies (250ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (18ms)
-			TypeCache.Refresh (6ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1623ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (769ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (79ms)
-			ProcessInitializeOnLoadAttributes (590ms)
-			ProcessInitializeOnLoadMethodAttributes (89ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (34ms)
-Refreshing native plugins compatible for Editor in 13.00 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7418.
-Memory consumption went from 285.6 MB to 280.8 MB.
-Total: 14.242600 ms (FindLiveObjects: 0.497000 ms CreateObjectMapping: 0.421700 ms MarkObjects: 11.191400 ms  DeleteObjects: 2.130900 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.539 seconds
-Refreshing native plugins compatible for Editor in 14.02 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  2.347 seconds
-Domain Reload Profiling: 2883ms
-	BeginReloadAssembly (211ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (74ms)
-	RebuildCommonClasses (36ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (31ms)
-	LoadAllAssembliesAndSetupDomain (246ms)
-		LoadAssemblies (300ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (28ms)
-			TypeCache.Refresh (9ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (16ms)
-	FinalizeReload (2348ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (1154ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (6ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (107ms)
-			ProcessInitializeOnLoadAttributes (882ms)
-			ProcessInitializeOnLoadMethodAttributes (143ms)
-			AfterProcessingInitializeOnLoad (9ms)
-			EditorAssembliesLoaded (1ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (52ms)
-Refreshing native plugins compatible for Editor in 16.68 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.07 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7425.
-Memory consumption went from 287.6 MB to 282.7 MB.
-Total: 16.452800 ms (FindLiveObjects: 0.765200 ms CreateObjectMapping: 0.463300 ms MarkObjects: 12.800400 ms  DeleteObjects: 2.422100 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
diff --git a/Logs/AssetImportWorker1-prev.log b/Logs/AssetImportWorker1-prev.log
index 02722535f29af05a2e23238404a76eaae4f315a6..27ad0429c03fc46f089c452ea51cb2c907def164 100644
--- a/Logs/AssetImportWorker1-prev.log
+++ b/Logs/AssetImportWorker1-prev.log
@@ -15,7 +15,7 @@ C:/Unity Projects/My project-vidra
 -logFile
 Logs/AssetImportWorker1.log
 -srvPort
-62335
+49880
 Successfully changed project path to: C:/Unity Projects/My project-vidra
 C:/Unity Projects/My project-vidra
 [UnityMemory] Configuration Parameters - Can be set up in boot.config
@@ -49,13 +49,13 @@ C:/Unity Projects/My project-vidra
     "memorysetup-temp-allocator-size-cloud-worker=32768"
     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
     "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [16164] Host "[IP] 192.168.0.164 [Port] 0 [Flags] 2 [Guid] 630868905 [EditorId] 630868905 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-FB158R2) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
+Player connection [13160] Host "[IP] 192.168.0.164 [Port] 0 [Flags] 2 [Guid] 2593697891 [EditorId] 2593697891 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-FB158R2) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
 
-Player connection [16164] Host "[IP] 192.168.0.164 [Port] 0 [Flags] 2 [Guid] 630868905 [EditorId] 630868905 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-FB158R2) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
+Player connection [13160] Host "[IP] 192.168.0.164 [Port] 0 [Flags] 2 [Guid] 2593697891 [EditorId] 2593697891 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-FB158R2) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
 
 [Physics::Module] Initialized MultithreadedJobDispatcher with 11 workers.
-Refreshing native plugins compatible for Editor in 19.47 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.37 ms.
+Refreshing native plugins compatible for Editor in 16.94 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.49 ms.
 Initialize engine version: 2022.3.19f1 (244b723c30a6)
 [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/Resources/UnitySubsystems
 [Subsystems] Discovering subsystems at path C:/Unity Projects/My project-vidra/Assets
@@ -70,44 +70,44 @@ Initialize mono
 Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/Managed'
 Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
 Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56720
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56080
 Begin MonoManager ReloadAssembly
 Registering precompiled unity dll's ...
 Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
-Registered in 0.005227 seconds.
-- Loaded All Assemblies, in  0.315 seconds
+Registered in 0.004235 seconds.
+- Loaded All Assemblies, in  0.393 seconds
 Native extension for WindowsStandalone target not found
 Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.252 seconds
-Domain Reload Profiling: 566ms
-	BeginReloadAssembly (92ms)
+- Finished resetting the current domain, in  0.235 seconds
+Domain Reload Profiling: 627ms
+	BeginReloadAssembly (144ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (0ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
 		CreateAndSetChildDomain (1ms)
-	RebuildCommonClasses (31ms)
+	RebuildCommonClasses (36ms)
 	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (52ms)
-	LoadAllAssembliesAndSetupDomain (129ms)
-		LoadAssemblies (91ms)
+	initialDomainReloadingComplete (49ms)
+	LoadAllAssembliesAndSetupDomain (153ms)
+		LoadAssemblies (142ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (127ms)
-			TypeCache.Refresh (126ms)
-				TypeCache.ScanAssembly (115ms)
+		AnalyzeDomain (151ms)
+			TypeCache.Refresh (150ms)
+				TypeCache.ScanAssembly (137ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
 			ResolveRequiredComponents (0ms)
-	FinalizeReload (253ms)
+	FinalizeReload (236ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (199ms)
+		SetupLoadedEditorAssemblies (186ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (8ms)
-			SetLoadedEditorAssemblies (7ms)
+			InitializePlatformSupportModulesInManaged (7ms)
+			SetLoadedEditorAssemblies (6ms)
 			RefreshPlugins (0ms)
 			BeforeProcessingInitializeOnLoad (2ms)
-			ProcessInitializeOnLoadAttributes (139ms)
-			ProcessInitializeOnLoadMethodAttributes (44ms)
+			ProcessInitializeOnLoadAttributes (130ms)
+			ProcessInitializeOnLoadMethodAttributes (41ms)
 			AfterProcessingInitializeOnLoad (0ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
@@ -115,8 +115,8 @@ Domain Reload Profiling: 566ms
 ========================================================================
 Worker process is ready to serve import requests
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.678 seconds
-Refreshing native plugins compatible for Editor in 13.50 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.856 seconds
+Refreshing native plugins compatible for Editor in 11.61 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 Package Manager log level set to [2]
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
@@ -167,47 +167,47 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.153 seconds
-Domain Reload Profiling: 1828ms
-	BeginReloadAssembly (120ms)
+- Finished resetting the current domain, in  1.093 seconds
+Domain Reload Profiling: 1948ms
+	BeginReloadAssembly (138ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (20ms)
-	RebuildCommonClasses (26ms)
+		CreateAndSetChildDomain (19ms)
+	RebuildCommonClasses (24ms)
 	RebuildNativeTypeToScriptingClass (8ms)
-	initialDomainReloadingComplete (59ms)
-	LoadAllAssembliesAndSetupDomain (462ms)
-		LoadAssemblies (285ms)
+	initialDomainReloadingComplete (30ms)
+	LoadAllAssembliesAndSetupDomain (654ms)
+		LoadAssemblies (401ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (245ms)
-			TypeCache.Refresh (201ms)
-				TypeCache.ScanAssembly (185ms)
-			ScanForSourceGeneratedMonoScriptInfo (24ms)
-			ResolveRequiredComponents (20ms)
-	FinalizeReload (1153ms)
+		AnalyzeDomain (327ms)
+			TypeCache.Refresh (281ms)
+				TypeCache.ScanAssembly (258ms)
+			ScanForSourceGeneratedMonoScriptInfo (35ms)
+			ResolveRequiredComponents (10ms)
+	FinalizeReload (1094ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (986ms)
+		SetupLoadedEditorAssemblies (948ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
+			InitializePlatformSupportModulesInManaged (4ms)
 			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (87ms)
-			ProcessInitializeOnLoadAttributes (801ms)
-			ProcessInitializeOnLoadMethodAttributes (82ms)
+			BeforeProcessingInitializeOnLoad (77ms)
+			ProcessInitializeOnLoadAttributes (770ms)
+			ProcessInitializeOnLoadMethodAttributes (87ms)
 			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (4ms)
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
-Refreshing native plugins compatible for Editor in 13.64 ms, found 12 plugins.
+Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
+Refreshing native plugins compatible for Editor in 10.64 ms, found 12 plugins.
 Preloading 1 native plugins for Editor in 0.07 ms.
 Unloading 6513 Unused Serialized files (Serialized files now loaded: 0)
 Unloading 177 unused Assets / (4.9 MB). Loaded Objects now: 6933.
 Memory consumption went from 243.9 MB to 238.9 MB.
-Total: 13.610000 ms (FindLiveObjects: 0.429400 ms CreateObjectMapping: 0.273700 ms MarkObjects: 11.001300 ms  DeleteObjects: 1.904400 ms)
+Total: 14.867700 ms (FindLiveObjects: 0.666300 ms CreateObjectMapping: 0.461400 ms MarkObjects: 11.827100 ms  DeleteObjects: 1.911600 ms)
 
 AssetImportParameters requested are different than current active one (requested -> active):
   custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
@@ -223,22 +223,40 @@ AssetImportParameters requested are different than current active one (requested
   custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
   custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
 ========================================================================
-Received Import Request.
-  Time since last request: 454332.387867 seconds.
-  path: Assets/Meshes/LP_Otter/low_poly_model 1.fbx
-  artifactKey: Guid(7ef084c07d3c77842af6ac6c1f587736) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/Meshes/LP_Otter/low_poly_model 1.fbx using Guid(7ef084c07d3c77842af6ac6c1f587736) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '4a657d7bceea03734426863f40bf6938') in 0.347464 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 171
-========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.423 seconds
-Refreshing native plugins compatible for Editor in 12.53 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.463 seconds
+Refreshing native plugins compatible for Editor in 10.01 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
+Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
+  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
+  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
+  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
+  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
+  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
+  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
+  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
+  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
+UnityEngine.StackTraceUtility:ExtractStackTrace ()
+UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
+UnityEngine.Logger:Log (UnityEngine.LogType,object)
+UnityEngine.Debug:LogError (object)
+UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
+UnityEditor.Tools:set_lockedLayers (int)
+UnityEditor.Tools:OnEnable ()
+UnityEngine.ScriptableObject:CreateInstance (System.Type)
+UnityEngine.ScriptableObject:CreateInstance<UnityEditor.Tools> ()
+UnityEditor.Tools:get_get ()
+UnityEditor.Tools:get_visibleLayers ()
+UnityEditor.Animations.Rigging.BoneRendererUtils:.cctor () (at ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs:121)
+System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
+UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
+
+(Filename: ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs Line: 121)
+
 [MODES] ModeService[none].Initialize
 [MODES] ModeService[none].LoadModes
 [MODES] Loading mode Default (0) for mode-current-id-My project
@@ -281,46 +299,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.660 seconds
-Domain Reload Profiling: 2081ms
-	BeginReloadAssembly (157ms)
+- Finished resetting the current domain, in  1.522 seconds
+Domain Reload Profiling: 1980ms
+	BeginReloadAssembly (172ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (7ms)
+		DisableScriptedObjects (3ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (49ms)
-	RebuildCommonClasses (34ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (197ms)
-		LoadAssemblies (240ms)
+		CreateAndSetChildDomain (62ms)
+	RebuildCommonClasses (31ms)
+	RebuildNativeTypeToScriptingClass (9ms)
+	initialDomainReloadingComplete (23ms)
+	LoadAllAssembliesAndSetupDomain (223ms)
+		LoadAssemblies (243ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (18ms)
-			TypeCache.Refresh (6ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
+		AnalyzeDomain (45ms)
+			TypeCache.Refresh (10ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (24ms)
 			ResolveRequiredComponents (10ms)
-	FinalizeReload (1660ms)
+	FinalizeReload (1522ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (803ms)
+		SetupLoadedEditorAssemblies (663ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
+			InitializePlatformSupportModulesInManaged (4ms)
 			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (72ms)
-			ProcessInitializeOnLoadAttributes (628ms)
-			ProcessInitializeOnLoadMethodAttributes (89ms)
-			AfterProcessingInitializeOnLoad (6ms)
+			BeforeProcessingInitializeOnLoad (70ms)
+			ProcessInitializeOnLoadAttributes (487ms)
+			ProcessInitializeOnLoadMethodAttributes (95ms)
+			AfterProcessingInitializeOnLoad (4ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (14ms)
-Refreshing native plugins compatible for Editor in 15.06 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.11 ms.
+		AwakeInstancesAfterBackupRestoration (8ms)
+Refreshing native plugins compatible for Editor in 13.03 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.05 ms.
 Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 6990.
-Memory consumption went from 238.6 MB to 233.7 MB.
-Total: 13.430300 ms (FindLiveObjects: 0.525500 ms CreateObjectMapping: 0.270400 ms MarkObjects: 10.671900 ms  DeleteObjects: 1.961400 ms)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 6940.
+Memory consumption went from 232.1 MB to 227.2 MB.
+Total: 10.786300 ms (FindLiveObjects: 0.374500 ms CreateObjectMapping: 0.242200 ms MarkObjects: 8.515100 ms  DeleteObjects: 1.653300 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -339,38 +357,12 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  1.788 seconds
-Refreshing native plugins compatible for Editor in 12.98 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.476 seconds
+Refreshing native plugins compatible for Editor in 11.74 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-Error loading file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string,System.Text.Encoding,bool)
-  at System.IO.File.InternalReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.File.ReadAllText (System.String path, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].GetState (UnityEngine.Hash128 key, T defaultValue) [0x00041] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:GetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:OnEnable ()
-UnityEngine.ScriptableObject:CreateInstance (System.Type)
-UnityEngine.ScriptableObject:CreateInstance<UnityEditor.Tools> ()
-UnityEditor.Tools:get_get ()
-UnityEditor.Tools:get_visibleLayers ()
-UnityEditor.Animations.Rigging.BoneRendererUtils:.cctor () (at ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs:121)
-System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-(Filename: ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs Line: 121)
-
 [MODES] ModeService[none].Initialize
 [MODES] ModeService[none].LoadModes
 [MODES] Loading mode Default (0) for mode-current-id-My project
@@ -413,46 +405,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in 14.339 seconds
-Domain Reload Profiling: 16124ms
-	BeginReloadAssembly (200ms)
+- Finished resetting the current domain, in  1.630 seconds
+Domain Reload Profiling: 2103ms
+	BeginReloadAssembly (168ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (3ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (55ms)
-	RebuildCommonClasses (95ms)
+		CreateAndSetChildDomain (51ms)
+	RebuildCommonClasses (25ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (30ms)
-	LoadAllAssembliesAndSetupDomain (1451ms)
-		LoadAssemblies (1506ms)
+	initialDomainReloadingComplete (23ms)
+	LoadAllAssembliesAndSetupDomain (248ms)
+		LoadAssemblies (264ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (47ms)
-			TypeCache.Refresh (11ms)
+		AnalyzeDomain (51ms)
+			TypeCache.Refresh (14ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (25ms)
+			ScanForSourceGeneratedMonoScriptInfo (27ms)
 			ResolveRequiredComponents (10ms)
-	FinalizeReload (14340ms)
+	FinalizeReload (1631ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (1044ms)
+		SetupLoadedEditorAssemblies (777ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (4ms)
 			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (93ms)
-			ProcessInitializeOnLoadAttributes (804ms)
-			ProcessInitializeOnLoadMethodAttributes (131ms)
-			AfterProcessingInitializeOnLoad (6ms)
+			BeforeProcessingInitializeOnLoad (91ms)
+			ProcessInitializeOnLoadAttributes (573ms)
+			ProcessInitializeOnLoadMethodAttributes (100ms)
+			AfterProcessingInitializeOnLoad (4ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (13ms)
-Refreshing native plugins compatible for Editor in 13.13 ms, found 12 plugins.
+		AwakeInstancesAfterBackupRestoration (8ms)
+Refreshing native plugins compatible for Editor in 12.17 ms, found 12 plugins.
 Preloading 1 native plugins for Editor in 0.05 ms.
 Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 6997.
-Memory consumption went from 240.4 MB to 235.6 MB.
-Total: 13.892800 ms (FindLiveObjects: 0.630500 ms CreateObjectMapping: 0.557600 ms MarkObjects: 10.642300 ms  DeleteObjects: 2.060500 ms)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 6947.
+Memory consumption went from 234.0 MB to 229.2 MB.
+Total: 11.561700 ms (FindLiveObjects: 0.396800 ms CreateObjectMapping: 0.241800 ms MarkObjects: 9.377600 ms  DeleteObjects: 1.544400 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -471,8 +463,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.544 seconds
-Refreshing native plugins compatible for Editor in 14.99 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.449 seconds
+Refreshing native plugins compatible for Editor in 22.97 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -519,46 +511,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.959 seconds
-Domain Reload Profiling: 2500ms
-	BeginReloadAssembly (203ms)
+- Finished resetting the current domain, in  1.658 seconds
+Domain Reload Profiling: 2105ms
+	BeginReloadAssembly (157ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (3ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (68ms)
-	RebuildCommonClasses (37ms)
-	RebuildNativeTypeToScriptingClass (12ms)
-	initialDomainReloadingComplete (29ms)
-	LoadAllAssembliesAndSetupDomain (259ms)
-		LoadAssemblies (313ms)
+		CreateAndSetChildDomain (45ms)
+	RebuildCommonClasses (29ms)
+	RebuildNativeTypeToScriptingClass (13ms)
+	initialDomainReloadingComplete (33ms)
+	LoadAllAssembliesAndSetupDomain (213ms)
+		LoadAssemblies (259ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (26ms)
-			TypeCache.Refresh (8ms)
+		AnalyzeDomain (21ms)
+			TypeCache.Refresh (7ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (16ms)
-	FinalizeReload (1960ms)
+			ResolveRequiredComponents (12ms)
+	FinalizeReload (1659ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (870ms)
+		SetupLoadedEditorAssemblies (786ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (6ms)
+			InitializePlatformSupportModulesInManaged (4ms)
 			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (96ms)
-			ProcessInitializeOnLoadAttributes (672ms)
-			ProcessInitializeOnLoadMethodAttributes (88ms)
-			AfterProcessingInitializeOnLoad (5ms)
+			BeforeProcessingInitializeOnLoad (68ms)
+			ProcessInitializeOnLoadAttributes (600ms)
+			ProcessInitializeOnLoadMethodAttributes (104ms)
+			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (18ms)
-Refreshing native plugins compatible for Editor in 15.48 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.11 ms.
+		AwakeInstancesAfterBackupRestoration (12ms)
+Refreshing native plugins compatible for Editor in 15.91 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.06 ms.
 Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7004.
-Memory consumption went from 242.3 MB to 237.5 MB.
-Total: 16.001400 ms (FindLiveObjects: 0.494300 ms CreateObjectMapping: 0.298600 ms MarkObjects: 12.941800 ms  DeleteObjects: 2.265500 ms)
+Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 6954.
+Memory consumption went from 235.9 MB to 231.1 MB.
+Total: 13.808300 ms (FindLiveObjects: 0.473400 ms CreateObjectMapping: 0.472400 ms MarkObjects: 10.705600 ms  DeleteObjects: 2.155700 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -577,38 +569,12 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.476 seconds
-Refreshing native plugins compatible for Editor in 13.69 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.472 seconds
+Refreshing native plugins compatible for Editor in 10.50 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-UnityEngine.ScriptableObject:CreateInstance (System.Type)
-UnityEngine.ScriptableObject:CreateInstance<UnityEditor.Tools> ()
-UnityEditor.Tools:get_get ()
-UnityEditor.Tools:get_visibleLayers ()
-UnityEditor.Animations.Rigging.BoneRendererUtils:.cctor () (at ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs:121)
-System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-(Filename: ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs Line: 121)
-
 [MODES] ModeService[none].Initialize
 [MODES] ModeService[none].LoadModes
 [MODES] Loading mode Default (0) for mode-current-id-My project
@@ -651,46 +617,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.639 seconds
-Domain Reload Profiling: 2112ms
-	BeginReloadAssembly (170ms)
+- Finished resetting the current domain, in  1.504 seconds
+Domain Reload Profiling: 1973ms
+	BeginReloadAssembly (160ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (46ms)
+		CreateAndSetChildDomain (48ms)
 	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
+	RebuildNativeTypeToScriptingClass (10ms)
 	initialDomainReloadingComplete (25ms)
-	LoadAllAssembliesAndSetupDomain (244ms)
-		LoadAssemblies (263ms)
+	LoadAllAssembliesAndSetupDomain (247ms)
+		LoadAssemblies (259ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (51ms)
+		AnalyzeDomain (54ms)
 			TypeCache.Refresh (11ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (26ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1639ms)
+			ScanForSourceGeneratedMonoScriptInfo (32ms)
+			ResolveRequiredComponents (10ms)
+	FinalizeReload (1504ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (672ms)
+		SetupLoadedEditorAssemblies (641ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (3ms)
+			InitializePlatformSupportModulesInManaged (5ms)
+			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (78ms)
-			ProcessInitializeOnLoadAttributes (476ms)
-			ProcessInitializeOnLoadMethodAttributes (106ms)
+			BeforeProcessingInitializeOnLoad (76ms)
+			ProcessInitializeOnLoadAttributes (452ms)
+			ProcessInitializeOnLoadMethodAttributes (98ms)
 			AfterProcessingInitializeOnLoad (4ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (12ms)
-Refreshing native plugins compatible for Editor in 13.57 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.08 ms.
+		AwakeInstancesAfterBackupRestoration (9ms)
+Refreshing native plugins compatible for Editor in 10.60 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.05 ms.
 Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7011.
-Memory consumption went from 244.3 MB to 239.4 MB.
-Total: 13.364000 ms (FindLiveObjects: 0.396700 ms CreateObjectMapping: 0.257500 ms MarkObjects: 10.471600 ms  DeleteObjects: 2.236000 ms)
+Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 6961.
+Memory consumption went from 237.9 MB to 233.0 MB.
+Total: 11.289100 ms (FindLiveObjects: 0.458600 ms CreateObjectMapping: 0.288600 ms MarkObjects: 8.891400 ms  DeleteObjects: 1.649300 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -709,8 +675,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.432 seconds
-Refreshing native plugins compatible for Editor in 11.61 ms, found 12 plugins.
+- Loaded All Assemblies, in  1.893 seconds
+Refreshing native plugins compatible for Editor in 16.58 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -757,46 +723,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.759 seconds
-Domain Reload Profiling: 2188ms
-	BeginReloadAssembly (160ms)
+- Finished resetting the current domain, in 15.858 seconds
+Domain Reload Profiling: 17748ms
+	BeginReloadAssembly (181ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (3ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (53ms)
-	RebuildCommonClasses (25ms)
+		CreateAndSetChildDomain (49ms)
+	RebuildCommonClasses (88ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (213ms)
-		LoadAssemblies (256ms)
+	initialDomainReloadingComplete (23ms)
+	LoadAllAssembliesAndSetupDomain (1589ms)
+		LoadAssemblies (1651ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (7ms)
+		AnalyzeDomain (27ms)
+			TypeCache.Refresh (10ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1759ms)
+			ResolveRequiredComponents (14ms)
+	FinalizeReload (15858ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (856ms)
+		SetupLoadedEditorAssemblies (1031ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
+			InitializePlatformSupportModulesInManaged (4ms)
 			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (92ms)
-			ProcessInitializeOnLoadAttributes (651ms)
-			ProcessInitializeOnLoadMethodAttributes (99ms)
-			AfterProcessingInitializeOnLoad (6ms)
+			BeforeProcessingInitializeOnLoad (93ms)
+			ProcessInitializeOnLoadAttributes (828ms)
+			ProcessInitializeOnLoadMethodAttributes (95ms)
+			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (18ms)
-Refreshing native plugins compatible for Editor in 11.00 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
+		AwakeInstancesAfterBackupRestoration (12ms)
+Refreshing native plugins compatible for Editor in 15.12 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.08 ms.
 Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7018.
-Memory consumption went from 246.3 MB to 241.4 MB.
-Total: 13.946800 ms (FindLiveObjects: 0.492900 ms CreateObjectMapping: 0.319500 ms MarkObjects: 10.996800 ms  DeleteObjects: 2.136800 ms)
+Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 6968.
+Memory consumption went from 239.8 MB to 235.0 MB.
+Total: 15.087700 ms (FindLiveObjects: 0.586200 ms CreateObjectMapping: 0.346400 ms MarkObjects: 11.868600 ms  DeleteObjects: 2.284300 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -815,8 +781,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.432 seconds
-Refreshing native plugins compatible for Editor in 10.91 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.678 seconds
+Refreshing native plugins compatible for Editor in 14.45 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -863,46 +829,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.642 seconds
-Domain Reload Profiling: 2072ms
-	BeginReloadAssembly (168ms)
+- Finished resetting the current domain, in  2.010 seconds
+Domain Reload Profiling: 2686ms
+	BeginReloadAssembly (202ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (41ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (206ms)
-		LoadAssemblies (259ms)
+		CreateAndSetChildDomain (70ms)
+	RebuildCommonClasses (32ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (37ms)
+	LoadAllAssembliesAndSetupDomain (393ms)
+		LoadAssemblies (391ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (6ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1642ms)
+		AnalyzeDomain (80ms)
+			TypeCache.Refresh (14ms)
+				TypeCache.ScanAssembly (1ms)
+			ScanForSourceGeneratedMonoScriptInfo (49ms)
+			ResolveRequiredComponents (14ms)
+	FinalizeReload (2011ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (774ms)
+		SetupLoadedEditorAssemblies (907ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (5ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (75ms)
-			ProcessInitializeOnLoadAttributes (615ms)
-			ProcessInitializeOnLoadMethodAttributes (70ms)
-			AfterProcessingInitializeOnLoad (5ms)
+			BeforeProcessingInitializeOnLoad (92ms)
+			ProcessInitializeOnLoadAttributes (658ms)
+			ProcessInitializeOnLoadMethodAttributes (142ms)
+			AfterProcessingInitializeOnLoad (4ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (17ms)
-Refreshing native plugins compatible for Editor in 12.65 ms, found 12 plugins.
+		AwakeInstancesAfterBackupRestoration (11ms)
+Refreshing native plugins compatible for Editor in 10.06 ms, found 12 plugins.
 Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7025.
-Memory consumption went from 248.2 MB to 243.3 MB.
-Total: 13.768000 ms (FindLiveObjects: 0.504600 ms CreateObjectMapping: 0.363100 ms MarkObjects: 10.807200 ms  DeleteObjects: 2.091900 ms)
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 6976.
+Memory consumption went from 241.8 MB to 236.9 MB.
+Total: 11.448700 ms (FindLiveObjects: 0.380000 ms CreateObjectMapping: 0.226700 ms MarkObjects: 8.948200 ms  DeleteObjects: 1.892700 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -922,7 +888,7 @@ AssetImportParameters requested are different than current active one (requested
 Received Prepare
 Begin MonoManager ReloadAssembly
 - Loaded All Assemblies, in  0.500 seconds
-Refreshing native plugins compatible for Editor in 11.22 ms, found 12 plugins.
+Refreshing native plugins compatible for Editor in 20.46 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -969,46 +935,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.653 seconds
-Domain Reload Profiling: 2149ms
-	BeginReloadAssembly (173ms)
+- Finished resetting the current domain, in  1.582 seconds
+Domain Reload Profiling: 2080ms
+	BeginReloadAssembly (171ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (3ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (56ms)
-	RebuildCommonClasses (25ms)
+		CreateAndSetChildDomain (52ms)
+	RebuildCommonClasses (29ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (25ms)
-	LoadAllAssembliesAndSetupDomain (263ms)
-		LoadAssemblies (267ms)
+	initialDomainReloadingComplete (23ms)
+	LoadAllAssembliesAndSetupDomain (266ms)
+		LoadAssemblies (285ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (59ms)
-			TypeCache.Refresh (10ms)
+		AnalyzeDomain (52ms)
+			TypeCache.Refresh (12ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (33ms)
-			ResolveRequiredComponents (14ms)
-	FinalizeReload (1654ms)
+			ScanForSourceGeneratedMonoScriptInfo (27ms)
+			ResolveRequiredComponents (11ms)
+	FinalizeReload (1582ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (747ms)
+		SetupLoadedEditorAssemblies (692ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (5ms)
+			SetLoadedEditorAssemblies (6ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (80ms)
-			ProcessInitializeOnLoadAttributes (528ms)
-			ProcessInitializeOnLoadMethodAttributes (125ms)
+			BeforeProcessingInitializeOnLoad (99ms)
+			ProcessInitializeOnLoadAttributes (480ms)
+			ProcessInitializeOnLoadMethodAttributes (98ms)
 			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (15ms)
-Refreshing native plugins compatible for Editor in 10.13 ms, found 12 plugins.
+		AwakeInstancesAfterBackupRestoration (14ms)
+Refreshing native plugins compatible for Editor in 12.58 ms, found 12 plugins.
 Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7032.
-Memory consumption went from 250.1 MB to 245.2 MB.
-Total: 11.059400 ms (FindLiveObjects: 0.399600 ms CreateObjectMapping: 0.245300 ms MarkObjects: 8.474800 ms  DeleteObjects: 1.938800 ms)
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 6983.
+Memory consumption went from 243.7 MB to 238.9 MB.
+Total: 11.541000 ms (FindLiveObjects: 0.400900 ms CreateObjectMapping: 0.233200 ms MarkObjects: 9.084000 ms  DeleteObjects: 1.821600 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1027,8 +993,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.433 seconds
-Refreshing native plugins compatible for Editor in 10.77 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.486 seconds
+Refreshing native plugins compatible for Editor in 18.02 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -1075,48 +1041,48 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.666 seconds
-Domain Reload Profiling: 2096ms
-	BeginReloadAssembly (175ms)
+- Finished resetting the current domain, in  1.696 seconds
+Domain Reload Profiling: 2180ms
+	BeginReloadAssembly (183ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
+		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (48ms)
+		CreateAndSetChildDomain (61ms)
 	RebuildCommonClasses (26ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (196ms)
-		LoadAssemblies (252ms)
+	RebuildNativeTypeToScriptingClass (11ms)
+	initialDomainReloadingComplete (30ms)
+	LoadAllAssembliesAndSetupDomain (233ms)
+		LoadAssemblies (278ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (18ms)
-			TypeCache.Refresh (6ms)
+		AnalyzeDomain (28ms)
+			TypeCache.Refresh (8ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1667ms)
+			ResolveRequiredComponents (18ms)
+	FinalizeReload (1697ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (843ms)
+		SetupLoadedEditorAssemblies (815ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (4ms)
 			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (74ms)
-			ProcessInitializeOnLoadAttributes (680ms)
-			ProcessInitializeOnLoadMethodAttributes (75ms)
-			AfterProcessingInitializeOnLoad (5ms)
+			BeforeProcessingInitializeOnLoad (76ms)
+			ProcessInitializeOnLoadAttributes (638ms)
+			ProcessInitializeOnLoadMethodAttributes (87ms)
+			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (16ms)
-Refreshing native plugins compatible for Editor in 16.69 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.09 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7039.
-Memory consumption went from 252.0 MB to 247.2 MB.
-Total: 13.259900 ms (FindLiveObjects: 0.429200 ms CreateObjectMapping: 0.406700 ms MarkObjects: 10.344900 ms  DeleteObjects: 2.077600 ms)
-
-Prepare: number of updated asset objects reloaded= 0
+		AwakeInstancesAfterBackupRestoration (14ms)
+Refreshing native plugins compatible for Editor in 16.12 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.05 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 6990.
+Memory consumption went from 245.7 MB to 240.8 MB.
+Total: 14.371300 ms (FindLiveObjects: 0.435000 ms CreateObjectMapping: 0.245400 ms MarkObjects: 11.568300 ms  DeleteObjects: 2.121400 ms)
+
+Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
   custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
   custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
@@ -1133,38 +1099,12 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.488 seconds
-Refreshing native plugins compatible for Editor in 10.80 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.454 seconds
+Refreshing native plugins compatible for Editor in 10.48 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-Error loading file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamReader..ctor (System.String path, System.Text.Encoding encoding, System.Boolean detectEncodingFromByteOrderMarks) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamReader..ctor(string,System.Text.Encoding,bool)
-  at System.IO.File.InternalReadAllText (System.String path, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.File.ReadAllText (System.String path, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].GetState (UnityEngine.Hash128 key, T defaultValue) [0x00041] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:GetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:OnEnable ()
-UnityEngine.ScriptableObject:CreateInstance (System.Type)
-UnityEngine.ScriptableObject:CreateInstance<UnityEditor.Tools> ()
-UnityEditor.Tools:get_get ()
-UnityEditor.Tools:get_visibleLayers ()
-UnityEditor.Animations.Rigging.BoneRendererUtils:.cctor () (at ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs:121)
-System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-(Filename: ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs Line: 121)
-
 [MODES] ModeService[none].Initialize
 [MODES] ModeService[none].LoadModes
 [MODES] Loading mode Default (0) for mode-current-id-My project
@@ -1207,46 +1147,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.577 seconds
-Domain Reload Profiling: 2063ms
-	BeginReloadAssembly (158ms)
+- Finished resetting the current domain, in  1.842 seconds
+Domain Reload Profiling: 2294ms
+	BeginReloadAssembly (178ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (49ms)
-	RebuildCommonClasses (25ms)
+		CreateAndSetChildDomain (56ms)
+	RebuildCommonClasses (26ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (270ms)
-		LoadAssemblies (275ms)
+	initialDomainReloadingComplete (26ms)
+	LoadAllAssembliesAndSetupDomain (212ms)
+		LoadAssemblies (256ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (59ms)
-			TypeCache.Refresh (12ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (35ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1578ms)
+		AnalyzeDomain (21ms)
+			TypeCache.Refresh (7ms)
+				TypeCache.ScanAssembly (0ms)
+			ScanForSourceGeneratedMonoScriptInfo (0ms)
+			ResolveRequiredComponents (12ms)
+	FinalizeReload (1842ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (671ms)
+		SetupLoadedEditorAssemblies (922ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (5ms)
+			InitializePlatformSupportModulesInManaged (3ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (94ms)
-			ProcessInitializeOnLoadAttributes (469ms)
-			ProcessInitializeOnLoadMethodAttributes (94ms)
-			AfterProcessingInitializeOnLoad (4ms)
+			BeforeProcessingInitializeOnLoad (82ms)
+			ProcessInitializeOnLoadAttributes (722ms)
+			ProcessInitializeOnLoadMethodAttributes (104ms)
+			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (17ms)
-Refreshing native plugins compatible for Editor in 9.97 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7046.
-Memory consumption went from 254.0 MB to 249.1 MB.
-Total: 12.151500 ms (FindLiveObjects: 0.431000 ms CreateObjectMapping: 0.245200 ms MarkObjects: 9.495900 ms  DeleteObjects: 1.978300 ms)
+		AwakeInstancesAfterBackupRestoration (15ms)
+Refreshing native plugins compatible for Editor in 15.26 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.13 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 6997.
+Memory consumption went from 247.6 MB to 242.7 MB.
+Total: 14.439100 ms (FindLiveObjects: 0.410600 ms CreateObjectMapping: 0.300500 ms MarkObjects: 11.752500 ms  DeleteObjects: 1.974300 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1265,8 +1205,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.419 seconds
-Refreshing native plugins compatible for Editor in 11.99 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.448 seconds
+Refreshing native plugins compatible for Editor in 16.01 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -1309,67 +1249,50 @@ UnityEngine.Logger:Log (UnityEngine.LogType,object)
 UnityEngine.Debug:LogError (object)
 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
 
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
 Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.683 seconds
-Domain Reload Profiling: 2099ms
-	BeginReloadAssembly (150ms)
+- Finished resetting the current domain, in  1.733 seconds
+Domain Reload Profiling: 2179ms
+	BeginReloadAssembly (166ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (41ms)
+		CreateAndSetChildDomain (48ms)
 	RebuildCommonClasses (25ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (25ms)
-	LoadAllAssembliesAndSetupDomain (207ms)
-		LoadAssemblies (250ms)
+	initialDomainReloadingComplete (22ms)
+	LoadAllAssembliesAndSetupDomain (222ms)
+		LoadAssemblies (266ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
+		AnalyzeDomain (22ms)
 			TypeCache.Refresh (7ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1684ms)
+			ResolveRequiredComponents (13ms)
+	FinalizeReload (1734ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (825ms)
+		SetupLoadedEditorAssemblies (861ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (4ms)
 			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (93ms)
-			ProcessInitializeOnLoadAttributes (630ms)
-			ProcessInitializeOnLoadMethodAttributes (86ms)
-			AfterProcessingInitializeOnLoad (7ms)
+			BeforeProcessingInitializeOnLoad (73ms)
+			ProcessInitializeOnLoadAttributes (671ms)
+			ProcessInitializeOnLoadMethodAttributes (104ms)
+			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (23ms)
-Refreshing native plugins compatible for Editor in 13.06 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.08 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7053.
-Memory consumption went from 256.0 MB to 251.1 MB.
-Total: 13.534100 ms (FindLiveObjects: 0.484000 ms CreateObjectMapping: 0.309100 ms MarkObjects: 10.487700 ms  DeleteObjects: 2.250300 ms)
+		AwakeInstancesAfterBackupRestoration (16ms)
+Refreshing native plugins compatible for Editor in 14.10 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.09 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7004.
+Memory consumption went from 249.6 MB to 244.7 MB.
+Total: 14.043300 ms (FindLiveObjects: 0.582200 ms CreateObjectMapping: 0.301100 ms MarkObjects: 10.894200 ms  DeleteObjects: 2.264400 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1388,8 +1311,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.454 seconds
-Refreshing native plugins compatible for Editor in 10.05 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.479 seconds
+Refreshing native plugins compatible for Editor in 10.28 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -1432,67 +1355,50 @@ UnityEngine.Logger:Log (UnityEngine.LogType,object)
 UnityEngine.Debug:LogError (object)
 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
 
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
 Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.684 seconds
-Domain Reload Profiling: 2135ms
-	BeginReloadAssembly (172ms)
+- Finished resetting the current domain, in  1.800 seconds
+Domain Reload Profiling: 2276ms
+	BeginReloadAssembly (173ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
+		DisableScriptedObjects (3ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (53ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (15ms)
-	initialDomainReloadingComplete (28ms)
-	LoadAllAssembliesAndSetupDomain (211ms)
-		LoadAssemblies (255ms)
+		CreateAndSetChildDomain (44ms)
+	RebuildCommonClasses (45ms)
+	RebuildNativeTypeToScriptingClass (16ms)
+	initialDomainReloadingComplete (23ms)
+	LoadAllAssembliesAndSetupDomain (220ms)
+		LoadAssemblies (283ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (21ms)
+		AnalyzeDomain (18ms)
 			TypeCache.Refresh (6ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (13ms)
-	FinalizeReload (1685ms)
+			ResolveRequiredComponents (11ms)
+	FinalizeReload (1801ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (825ms)
+		SetupLoadedEditorAssemblies (928ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
-			SetLoadedEditorAssemblies (4ms)
+			InitializePlatformSupportModulesInManaged (5ms)
+			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (77ms)
-			ProcessInitializeOnLoadAttributes (656ms)
-			ProcessInitializeOnLoadMethodAttributes (80ms)
-			AfterProcessingInitializeOnLoad (5ms)
+			BeforeProcessingInitializeOnLoad (90ms)
+			ProcessInitializeOnLoadAttributes (716ms)
+			ProcessInitializeOnLoadMethodAttributes (105ms)
+			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (21ms)
-Refreshing native plugins compatible for Editor in 12.78 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7060.
-Memory consumption went from 257.9 MB to 253.0 MB.
-Total: 14.144800 ms (FindLiveObjects: 0.424500 ms CreateObjectMapping: 0.248200 ms MarkObjects: 11.214200 ms  DeleteObjects: 2.256600 ms)
+		AwakeInstancesAfterBackupRestoration (19ms)
+Refreshing native plugins compatible for Editor in 12.66 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.11 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7011.
+Memory consumption went from 251.5 MB to 246.6 MB.
+Total: 15.738500 ms (FindLiveObjects: 1.026100 ms CreateObjectMapping: 0.285600 ms MarkObjects: 11.580800 ms  DeleteObjects: 2.818500 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1511,8 +1417,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.476 seconds
-Refreshing native plugins compatible for Editor in 16.15 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.499 seconds
+Refreshing native plugins compatible for Editor in 10.59 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -1559,46 +1465,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.609 seconds
-Domain Reload Profiling: 2083ms
-	BeginReloadAssembly (153ms)
+- Finished resetting the current domain, in  1.703 seconds
+Domain Reload Profiling: 2200ms
+	BeginReloadAssembly (174ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (3ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (42ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
+		CreateAndSetChildDomain (52ms)
+	RebuildCommonClasses (34ms)
+	RebuildNativeTypeToScriptingClass (10ms)
 	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (265ms)
-		LoadAssemblies (268ms)
+	LoadAllAssembliesAndSetupDomain (254ms)
+		LoadAssemblies (284ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (63ms)
-			TypeCache.Refresh (11ms)
+		AnalyzeDomain (48ms)
+			TypeCache.Refresh (10ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (33ms)
-			ResolveRequiredComponents (17ms)
-	FinalizeReload (1610ms)
+			ScanForSourceGeneratedMonoScriptInfo (26ms)
+			ResolveRequiredComponents (10ms)
+	FinalizeReload (1704ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (696ms)
+		SetupLoadedEditorAssemblies (822ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (5ms)
 			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (91ms)
-			ProcessInitializeOnLoadAttributes (485ms)
-			ProcessInitializeOnLoadMethodAttributes (106ms)
+			BeforeProcessingInitializeOnLoad (93ms)
+			ProcessInitializeOnLoadAttributes (598ms)
+			ProcessInitializeOnLoadMethodAttributes (116ms)
 			AfterProcessingInitializeOnLoad (4ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (17ms)
-Refreshing native plugins compatible for Editor in 11.20 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7067.
-Memory consumption went from 259.8 MB to 255.0 MB.
-Total: 11.694000 ms (FindLiveObjects: 0.614500 ms CreateObjectMapping: 0.270900 ms MarkObjects: 9.067900 ms  DeleteObjects: 1.739300 ms)
+		AwakeInstancesAfterBackupRestoration (16ms)
+Refreshing native plugins compatible for Editor in 11.47 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.06 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7018.
+Memory consumption went from 253.4 MB to 248.6 MB.
+Total: 13.256900 ms (FindLiveObjects: 0.420900 ms CreateObjectMapping: 0.236000 ms MarkObjects: 9.915300 ms  DeleteObjects: 2.683200 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1615,10 +1521,18 @@ AssetImportParameters requested are different than current active one (requested
   custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
   custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
 ========================================================================
+Received Import Request.
+  Time since last request: 552932.362784 seconds.
+  path: Assets/otter_interactable.prefab
+  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '8faccded6b456b996a6adea68b968211') in 0.289219 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 360
+========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.432 seconds
-Refreshing native plugins compatible for Editor in 11.19 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.469 seconds
+Refreshing native plugins compatible for Editor in 10.76 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -1665,46 +1579,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.722 seconds
-Domain Reload Profiling: 2152ms
-	BeginReloadAssembly (171ms)
+- Finished resetting the current domain, in  1.811 seconds
+Domain Reload Profiling: 2277ms
+	BeginReloadAssembly (183ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (10ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (46ms)
-	RebuildCommonClasses (25ms)
+		CreateAndSetChildDomain (66ms)
+	RebuildCommonClasses (27ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (201ms)
-		LoadAssemblies (249ms)
+	initialDomainReloadingComplete (22ms)
+	LoadAllAssembliesAndSetupDomain (223ms)
+		LoadAssemblies (262ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (6ms)
+		AnalyzeDomain (23ms)
+			TypeCache.Refresh (7ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1723ms)
+			ResolveRequiredComponents (13ms)
+	FinalizeReload (1811ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (831ms)
+		SetupLoadedEditorAssemblies (882ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (5ms)
+			InitializePlatformSupportModulesInManaged (4ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (100ms)
-			ProcessInitializeOnLoadAttributes (623ms)
-			ProcessInitializeOnLoadMethodAttributes (93ms)
+			BeforeProcessingInitializeOnLoad (87ms)
+			ProcessInitializeOnLoadAttributes (679ms)
+			ProcessInitializeOnLoadMethodAttributes (103ms)
 			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (26ms)
-Refreshing native plugins compatible for Editor in 16.21 ms, found 12 plugins.
+		AwakeInstancesAfterBackupRestoration (24ms)
+Refreshing native plugins compatible for Editor in 12.72 ms, found 12 plugins.
 Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7074.
-Memory consumption went from 261.8 MB to 256.9 MB.
-Total: 13.264000 ms (FindLiveObjects: 0.475700 ms CreateObjectMapping: 0.288400 ms MarkObjects: 10.206400 ms  DeleteObjects: 2.292000 ms)
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7072.
+Memory consumption went from 261.7 MB to 256.8 MB.
+Total: 14.865100 ms (FindLiveObjects: 0.755200 ms CreateObjectMapping: 0.559900 ms MarkObjects: 11.719300 ms  DeleteObjects: 1.829200 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1723,8 +1637,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.490 seconds
-Refreshing native plugins compatible for Editor in 17.68 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.459 seconds
+Refreshing native plugins compatible for Editor in 10.55 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -1767,67 +1681,50 @@ UnityEngine.Logger:Log (UnityEngine.LogType,object)
 UnityEngine.Debug:LogError (object)
 UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
 
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
 Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.578 seconds
-Domain Reload Profiling: 2065ms
-	BeginReloadAssembly (175ms)
+- Finished resetting the current domain, in  1.797 seconds
+Domain Reload Profiling: 2254ms
+	BeginReloadAssembly (173ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (57ms)
-	RebuildCommonClasses (24ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (26ms)
-	LoadAllAssembliesAndSetupDomain (253ms)
+		CreateAndSetChildDomain (49ms)
+	RebuildCommonClasses (28ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (25ms)
+	LoadAllAssembliesAndSetupDomain (220ms)
 		LoadAssemblies (267ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (54ms)
-			TypeCache.Refresh (11ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (26ms)
-			ResolveRequiredComponents (15ms)
-	FinalizeReload (1579ms)
+		AnalyzeDomain (19ms)
+			TypeCache.Refresh (7ms)
+				TypeCache.ScanAssembly (0ms)
+			ScanForSourceGeneratedMonoScriptInfo (0ms)
+			ResolveRequiredComponents (10ms)
+	FinalizeReload (1798ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (666ms)
+		SetupLoadedEditorAssemblies (891ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
+			InitializePlatformSupportModulesInManaged (4ms)
 			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (71ms)
-			ProcessInitializeOnLoadAttributes (474ms)
-			ProcessInitializeOnLoadMethodAttributes (108ms)
+			BeforeProcessingInitializeOnLoad (98ms)
+			ProcessInitializeOnLoadAttributes (694ms)
+			ProcessInitializeOnLoadMethodAttributes (85ms)
 			AfterProcessingInitializeOnLoad (5ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (22ms)
-Refreshing native plugins compatible for Editor in 12.66 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7081.
-Memory consumption went from 263.7 MB to 258.9 MB.
-Total: 11.455700 ms (FindLiveObjects: 0.521600 ms CreateObjectMapping: 0.233900 ms MarkObjects: 8.927400 ms  DeleteObjects: 1.771300 ms)
+		AwakeInstancesAfterBackupRestoration (23ms)
+Refreshing native plugins compatible for Editor in 13.94 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.08 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7079.
+Memory consumption went from 263.5 MB to 258.6 MB.
+Total: 14.546800 ms (FindLiveObjects: 0.598300 ms CreateObjectMapping: 0.321800 ms MarkObjects: 11.697000 ms  DeleteObjects: 1.928600 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1846,8 +1743,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.480 seconds
-Refreshing native plugins compatible for Editor in 11.07 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.493 seconds
+Refreshing native plugins compatible for Editor in 10.62 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -1907,67 +1804,50 @@ UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.
 UnityEditor.Tools:set_lockedLayers (int)
 UnityEditor.Tools:OnEnable ()
 
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
 Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.572 seconds
-Domain Reload Profiling: 2049ms
-	BeginReloadAssembly (157ms)
+- Finished resetting the current domain, in  1.887 seconds
+Domain Reload Profiling: 2377ms
+	BeginReloadAssembly (175ms)
 		ExecutionOrderSort (0ms)
 		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (50ms)
-	RebuildCommonClasses (32ms)
+		CreateAndSetChildDomain (46ms)
+	RebuildCommonClasses (25ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (256ms)
-		LoadAssemblies (260ms)
+	initialDomainReloadingComplete (23ms)
+	LoadAllAssembliesAndSetupDomain (258ms)
+		LoadAssemblies (287ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (56ms)
-			TypeCache.Refresh (14ms)
+		AnalyzeDomain (48ms)
+			TypeCache.Refresh (11ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (30ms)
+			ScanForSourceGeneratedMonoScriptInfo (25ms)
 			ResolveRequiredComponents (10ms)
-	FinalizeReload (1572ms)
+	FinalizeReload (1887ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (662ms)
+		SetupLoadedEditorAssemblies (824ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
+			InitializePlatformSupportModulesInManaged (5ms)
+			SetLoadedEditorAssemblies (5ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (72ms)
-			ProcessInitializeOnLoadAttributes (471ms)
-			ProcessInitializeOnLoadMethodAttributes (107ms)
+			BeforeProcessingInitializeOnLoad (83ms)
+			ProcessInitializeOnLoadAttributes (616ms)
+			ProcessInitializeOnLoadMethodAttributes (111ms)
 			AfterProcessingInitializeOnLoad (4ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (25ms)
-Refreshing native plugins compatible for Editor in 10.28 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7088.
-Memory consumption went from 265.6 MB to 260.8 MB.
-Total: 12.669000 ms (FindLiveObjects: 0.399300 ms CreateObjectMapping: 0.211900 ms MarkObjects: 10.338400 ms  DeleteObjects: 1.718100 ms)
+		AwakeInstancesAfterBackupRestoration (24ms)
+Refreshing native plugins compatible for Editor in 11.47 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.06 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7086.
+Memory consumption went from 265.4 MB to 260.6 MB.
+Total: 11.927100 ms (FindLiveObjects: 0.443200 ms CreateObjectMapping: 0.244300 ms MarkObjects: 9.423800 ms  DeleteObjects: 1.813900 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -1986,8 +1866,8 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.417 seconds
-Refreshing native plugins compatible for Editor in 15.50 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.470 seconds
+Refreshing native plugins compatible for Editor in 10.22 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -2034,46 +1914,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.790 seconds
-Domain Reload Profiling: 2204ms
-	BeginReloadAssembly (152ms)
+- Finished resetting the current domain, in  1.818 seconds
+Domain Reload Profiling: 2285ms
+	BeginReloadAssembly (193ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
+		DisableScriptedObjects (4ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (40ms)
-	RebuildCommonClasses (30ms)
+		CreateAndSetChildDomain (54ms)
+	RebuildCommonClasses (26ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (199ms)
-		LoadAssemblies (243ms)
+	initialDomainReloadingComplete (29ms)
+	LoadAllAssembliesAndSetupDomain (209ms)
+		LoadAssemblies (254ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
 		AnalyzeDomain (19ms)
 			TypeCache.Refresh (6ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
 			ResolveRequiredComponents (11ms)
-	FinalizeReload (1790ms)
+	FinalizeReload (1819ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (882ms)
+		SetupLoadedEditorAssemblies (894ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (5ms)
+			SetLoadedEditorAssemblies (6ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (98ms)
-			ProcessInitializeOnLoadAttributes (667ms)
-			ProcessInitializeOnLoadMethodAttributes (100ms)
+			BeforeProcessingInitializeOnLoad (92ms)
+			ProcessInitializeOnLoadAttributes (687ms)
+			ProcessInitializeOnLoadMethodAttributes (96ms)
 			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (26ms)
-Refreshing native plugins compatible for Editor in 12.83 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.08 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7095.
-Memory consumption went from 267.5 MB to 262.7 MB.
-Total: 11.891700 ms (FindLiveObjects: 0.468600 ms CreateObjectMapping: 0.265800 ms MarkObjects: 9.186700 ms  DeleteObjects: 1.969300 ms)
+		AwakeInstancesAfterBackupRestoration (25ms)
+Refreshing native plugins compatible for Editor in 12.20 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.06 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7093.
+Memory consumption went from 267.4 MB to 262.5 MB.
+Total: 15.770700 ms (FindLiveObjects: 0.601400 ms CreateObjectMapping: 0.463400 ms MarkObjects: 11.787200 ms  DeleteObjects: 2.917400 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -2092,38 +1972,12 @@ AssetImportParameters requested are different than current active one (requested
 ========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.517 seconds
-Refreshing native plugins compatible for Editor in 10.62 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.503 seconds
+Refreshing native plugins compatible for Editor in 11.39 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-UnityEngine.ScriptableObject:CreateInstance (System.Type)
-UnityEngine.ScriptableObject:CreateInstance<UnityEditor.Tools> ()
-UnityEditor.Tools:get_get ()
-UnityEditor.Tools:get_visibleLayers ()
-UnityEditor.Animations.Rigging.BoneRendererUtils:.cctor () (at ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs:121)
-System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-(Filename: ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs Line: 121)
-
 [MODES] ModeService[none].Initialize
 [MODES] ModeService[none].LoadModes
 [MODES] Loading mode Default (0) for mode-current-id-My project
@@ -2183,152 +2037,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.672 seconds
-Domain Reload Profiling: 2187ms
-	BeginReloadAssembly (174ms)
+- Finished resetting the current domain, in  1.788 seconds
+Domain Reload Profiling: 2288ms
+	BeginReloadAssembly (182ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (49ms)
-	RebuildCommonClasses (26ms)
+		CreateAndSetChildDomain (52ms)
+	RebuildCommonClasses (25ms)
 	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (29ms)
-	LoadAllAssembliesAndSetupDomain (276ms)
-		LoadAssemblies (299ms)
+	initialDomainReloadingComplete (27ms)
+	LoadAllAssembliesAndSetupDomain (257ms)
+		LoadAssemblies (276ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (50ms)
-			TypeCache.Refresh (12ms)
+		AnalyzeDomain (53ms)
+			TypeCache.Refresh (10ms)
 				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (28ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1673ms)
+			ScanForSourceGeneratedMonoScriptInfo (31ms)
+			ResolveRequiredComponents (11ms)
+	FinalizeReload (1788ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (687ms)
+		SetupLoadedEditorAssemblies (823ms)
 			LogAssemblyErrors (0ms)
 			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (80ms)
-			ProcessInitializeOnLoadAttributes (494ms)
-			ProcessInitializeOnLoadMethodAttributes (99ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (22ms)
-Refreshing native plugins compatible for Editor in 11.54 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7102.
-Memory consumption went from 269.5 MB to 264.6 MB.
-Total: 11.664200 ms (FindLiveObjects: 0.397100 ms CreateObjectMapping: 0.229400 ms MarkObjects: 9.075300 ms  DeleteObjects: 1.961300 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.525 seconds
-Refreshing native plugins compatible for Editor in 10.95 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.655 seconds
-Domain Reload Profiling: 2178ms
-	BeginReloadAssembly (173ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (49ms)
-	RebuildCommonClasses (34ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (24ms)
-	LoadAllAssembliesAndSetupDomain (283ms)
-		LoadAssemblies (282ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (69ms)
-			TypeCache.Refresh (13ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (37ms)
-			ResolveRequiredComponents (17ms)
-	FinalizeReload (1656ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (708ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (5ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (89ms)
-			ProcessInitializeOnLoadAttributes (504ms)
-			ProcessInitializeOnLoadMethodAttributes (101ms)
-			AfterProcessingInitializeOnLoad (4ms)
+			BeforeProcessingInitializeOnLoad (93ms)
+			ProcessInitializeOnLoadAttributes (607ms)
+			ProcessInitializeOnLoadMethodAttributes (109ms)
+			AfterProcessingInitializeOnLoad (6ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
 		AwakeInstancesAfterBackupRestoration (23ms)
-Refreshing native plugins compatible for Editor in 10.82 ms, found 12 plugins.
+Refreshing native plugins compatible for Editor in 10.60 ms, found 12 plugins.
 Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7109.
-Memory consumption went from 271.5 MB to 266.6 MB.
-Total: 12.196800 ms (FindLiveObjects: 0.443400 ms CreateObjectMapping: 0.234700 ms MarkObjects: 9.741900 ms  DeleteObjects: 1.775200 ms)
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7100.
+Memory consumption went from 269.3 MB to 264.4 MB.
+Total: 10.973500 ms (FindLiveObjects: 0.380100 ms CreateObjectMapping: 0.222500 ms MarkObjects: 8.622300 ms  DeleteObjects: 1.747300 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -2345,10 +2093,122 @@ AssetImportParameters requested are different than current active one (requested
   custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
   custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
 ========================================================================
+Received Import Request.
+  Time since last request: 3344.401326 seconds.
+  path: Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/pro/actionTreeBackground.png
+  artifactKey: Guid(c4b66e31395c54087a2fbc13ae7e0f3c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/pro/actionTreeBackground.png using Guid(c4b66e31395c54087a2fbc13ae7e0f3c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'd62e34f763d53cec20ea305232454f35') in 0.061161 seconds
+Number of updated asset objects reloaded before import = 51
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000028 seconds.
+  path: Packages/com.unity.render-pipelines.core/Editor/LookDev/Icons/Add.png
+  artifactKey: Guid(cbaeed03e5416aa4bae23110b63a0c7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.render-pipelines.core/Editor/LookDev/Icons/Add.png using Guid(cbaeed03e5416aa4bae23110b63a0c7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '9ed64148fbb3456d95a8e2b7b288ea66') in 0.030691 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 3
+========================================================================
+Received Import Request.
+  Time since last request: 0.000025 seconds.
+  path: Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Add Binding@3x.png
+  artifactKey: Guid(8be1fbf4b24de44c99840805bdae9e40) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Add Binding@3x.png using Guid(8be1fbf4b24de44c99840805bdae9e40) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '37a0d5250e96022622609d36c797b77d') in 0.019202 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000027 seconds.
+  path: Packages/com.unity.shadergraph/Editor/Resources/GraphView/Nodes/BlackboardFieldExposed.png
+  artifactKey: Guid(2e8113252e9a1b245a81dc384ae86446) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.shadergraph/Editor/Resources/GraphView/Nodes/BlackboardFieldExposed.png using Guid(2e8113252e9a1b245a81dc384ae86446) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '5bc71f702598d0ff44092811b7e38340') in 0.017917 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000021 seconds.
+  path: Packages/com.unity.learn.iet-framework/Editor/UI/Images/Tutorials/Icons/AddPrefab.png
+  artifactKey: Guid(f77139ca467af4d0e840eeec0e62f121) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.learn.iet-framework/Editor/UI/Images/Tutorials/Icons/AddPrefab.png using Guid(f77139ca467af4d0e840eeec0e62f121) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '663a0086c1b8b7f59d8362a46abe8d1d') in 0.016920 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000021 seconds.
+  path: Packages/com.unity.learn.iet-framework/Editor/UI/Images/Icons/Back.png
+  artifactKey: Guid(351201bc69c64cb408fc099cb51d51e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.learn.iet-framework/Editor/UI/Images/Icons/Back.png using Guid(351201bc69c64cb408fc099cb51d51e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '7146dd43e419a38fe784b4058c7de708') in 0.020918 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000018 seconds.
+  path: Packages/com.unity.learn.iet-framework/Editor/UI/Images/Icons/Back@2x.png
+  artifactKey: Guid(05d8f4337a726d042a80a8ed72e2cd35) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.learn.iet-framework/Editor/UI/Images/Icons/Back@2x.png using Guid(05d8f4337a726d042a80a8ed72e2cd35) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '09f05388a46c81bfd905e16badcfc29d') in 0.014415 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000036 seconds.
+  path: Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Axis.png
+  artifactKey: Guid(7e853779c8fed4ebf917a0de21c79602) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Axis.png using Guid(7e853779c8fed4ebf917a0de21c79602) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '34e664f4032f30843dec274f046f1d12') in 0.020596 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000016 seconds.
+  path: Packages/com.unity.render-pipelines.core/Editor/LookDev/Icons/Add@2x.png
+  artifactKey: Guid(79aba0b290c471c4ba3d3f818d4e9b15) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.render-pipelines.core/Editor/LookDev/Icons/Add@2x.png using Guid(79aba0b290c471c4ba3d3f818d4e9b15) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '53c229a7327c5660dd497b98fc8be778') in 0.023382 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 3
+========================================================================
+Received Import Request.
+  Time since last request: 0.000018 seconds.
+  path: Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/personal/actionTreeBackgroundWithoutBorder.png
+  artifactKey: Guid(cf632ed80bf1f46c980de6b1b8b903ef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/personal/actionTreeBackgroundWithoutBorder.png using Guid(cf632ed80bf1f46c980de6b1b8b903ef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'a7a08c6ff4a8cb376633bc10c11c9510') in 0.017241 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000030 seconds.
+  path: Packages/com.unity.learn.iet-framework/Editor/UI/Images/Tutorials/Icons/AddPrefab@2x.png
+  artifactKey: Guid(cb88a5233232f48b6a3145ff433696a6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.learn.iet-framework/Editor/UI/Images/Tutorials/Icons/AddPrefab@2x.png using Guid(cb88a5233232f48b6a3145ff433696a6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '55766354d94d8a19d218bdc6787f3895') in 0.019726 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000023 seconds.
+  path: Packages/com.unity.render-pipelines.core/Editor/Lighting/Icons/Advanced_Pressed_mini.png
+  artifactKey: Guid(c1d870384c7ed3c49b30d01278bf3949) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.render-pipelines.core/Editor/Lighting/Icons/Advanced_Pressed_mini.png using Guid(c1d870384c7ed3c49b30d01278bf3949) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f16afbc7beb16cee9bd35494d5ab9f4b') in 0.019941 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000028 seconds.
+  path: Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/pro/actionTreeBackgroundWithoutBorder.png
+  artifactKey: Guid(943deaaee9c9347e0a455aa208526c42) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/pro/actionTreeBackgroundWithoutBorder.png using Guid(943deaaee9c9347e0a455aa208526c42) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '6d99058145fbe5f7928d62326cc34826') in 0.017687 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
+Received Import Request.
+  Time since last request: 0.000025 seconds.
+  path: Packages/com.unity.render-pipelines.universal/Textures/SMAA/AreaTex.tga
+  artifactKey: Guid(d1f1048909d55cd4fa1126ab998f617e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Packages/com.unity.render-pipelines.universal/Textures/SMAA/AreaTex.tga using Guid(d1f1048909d55cd4fa1126ab998f617e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '0331fcf05f99a6089caa4666a3da8db1') in 0.020682 seconds
+Number of updated asset objects reloaded before import = 0
+Number of asset objects unloaded after import = 2
+========================================================================
 Received Prepare
 Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.417 seconds
-Refreshing native plugins compatible for Editor in 10.44 ms, found 12 plugins.
+- Loaded All Assemblies, in  0.494 seconds
+Refreshing native plugins compatible for Editor in 11.05 ms, found 12 plugins.
 Native extension for WindowsStandalone target not found
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
@@ -2395,873 +2255,46 @@ Mono: successfully reloaded assembly
 [Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
 [Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
 [Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.731 seconds
-Domain Reload Profiling: 2145ms
-	BeginReloadAssembly (146ms)
+- Finished resetting the current domain, in  1.824 seconds
+Domain Reload Profiling: 2314ms
+	BeginReloadAssembly (177ms)
 		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
+		DisableScriptedObjects (5ms)
 		BackupInstance (0ms)
 		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (41ms)
-	RebuildCommonClasses (35ms)
-	RebuildNativeTypeToScriptingClass (13ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (199ms)
-		LoadAssemblies (238ms)
+		CreateAndSetChildDomain (58ms)
+	RebuildCommonClasses (36ms)
+	RebuildNativeTypeToScriptingClass (10ms)
+	initialDomainReloadingComplete (25ms)
+	LoadAllAssembliesAndSetupDomain (242ms)
+		LoadAssemblies (287ms)
 		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (18ms)
-			TypeCache.Refresh (6ms)
+		AnalyzeDomain (20ms)
+			TypeCache.Refresh (7ms)
 				TypeCache.ScanAssembly (0ms)
 			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1731ms)
+			ResolveRequiredComponents (11ms)
+	FinalizeReload (1824ms)
 		ReleaseScriptCaches (0ms)
 		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (846ms)
+		SetupLoadedEditorAssemblies (900ms)
 			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (3ms)
+			InitializePlatformSupportModulesInManaged (4ms)
+			SetLoadedEditorAssemblies (4ms)
 			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (101ms)
-			ProcessInitializeOnLoadAttributes (640ms)
-			ProcessInitializeOnLoadMethodAttributes (91ms)
-			AfterProcessingInitializeOnLoad (5ms)
+			BeforeProcessingInitializeOnLoad (78ms)
+			ProcessInitializeOnLoadAttributes (703ms)
+			ProcessInitializeOnLoadMethodAttributes (104ms)
+			AfterProcessingInitializeOnLoad (7ms)
 			EditorAssembliesLoaded (0ms)
 		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (25ms)
-Refreshing native plugins compatible for Editor in 13.64 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7116.
-Memory consumption went from 273.4 MB to 268.5 MB.
-Total: 14.367300 ms (FindLiveObjects: 0.469200 ms CreateObjectMapping: 0.236000 ms MarkObjects: 10.948200 ms  DeleteObjects: 2.712600 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.437 seconds
-Refreshing native plugins compatible for Editor in 11.30 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.768 seconds
-Domain Reload Profiling: 2202ms
-	BeginReloadAssembly (162ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (6ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (48ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (217ms)
-		LoadAssemblies (261ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1768ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (886ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (86ms)
-			ProcessInitializeOnLoadAttributes (693ms)
-			ProcessInitializeOnLoadMethodAttributes (94ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (35ms)
-Refreshing native plugins compatible for Editor in 12.42 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7123.
-Memory consumption went from 275.4 MB to 270.5 MB.
-Total: 17.518800 ms (FindLiveObjects: 0.422300 ms CreateObjectMapping: 0.354100 ms MarkObjects: 14.481600 ms  DeleteObjects: 2.259500 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.463 seconds
-Refreshing native plugins compatible for Editor in 14.18 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.682 seconds
-Domain Reload Profiling: 2142ms
-	BeginReloadAssembly (151ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (41ms)
-	RebuildCommonClasses (27ms)
-	RebuildNativeTypeToScriptingClass (13ms)
-	initialDomainReloadingComplete (25ms)
-	LoadAllAssembliesAndSetupDomain (243ms)
-		LoadAssemblies (257ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (50ms)
-			TypeCache.Refresh (11ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (27ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1682ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (729ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (92ms)
-			ProcessInitializeOnLoadAttributes (519ms)
-			ProcessInitializeOnLoadMethodAttributes (107ms)
-			AfterProcessingInitializeOnLoad (4ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (30ms)
-Refreshing native plugins compatible for Editor in 14.29 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7130.
-Memory consumption went from 277.3 MB to 272.4 MB.
-Total: 15.990700 ms (FindLiveObjects: 0.449300 ms CreateObjectMapping: 0.280800 ms MarkObjects: 13.252000 ms  DeleteObjects: 2.007100 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.428 seconds
-Refreshing native plugins compatible for Editor in 15.39 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.778 seconds
-Domain Reload Profiling: 2203ms
-	BeginReloadAssembly (165ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (42ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (202ms)
-		LoadAssemblies (249ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (18ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1778ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (890ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (3ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (95ms)
-			ProcessInitializeOnLoadAttributes (684ms)
-			ProcessInitializeOnLoadMethodAttributes (97ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (28ms)
-Refreshing native plugins compatible for Editor in 12.50 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7137.
-Memory consumption went from 279.3 MB to 274.4 MB.
-Total: 15.433700 ms (FindLiveObjects: 0.638100 ms CreateObjectMapping: 0.319500 ms MarkObjects: 11.904300 ms  DeleteObjects: 2.570400 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.443 seconds
-Refreshing native plugins compatible for Editor in 19.04 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.733 seconds
-Domain Reload Profiling: 2175ms
-	BeginReloadAssembly (156ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (42ms)
-	RebuildCommonClasses (27ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (28ms)
-	LoadAllAssembliesAndSetupDomain (220ms)
-		LoadAssemblies (265ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (20ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1734ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (831ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (70ms)
-			ProcessInitializeOnLoadAttributes (651ms)
-			ProcessInitializeOnLoadMethodAttributes (98ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (39ms)
-Refreshing native plugins compatible for Editor in 13.03 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.10 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7144.
-Memory consumption went from 281.1 MB to 276.3 MB.
-Total: 13.391500 ms (FindLiveObjects: 0.536900 ms CreateObjectMapping: 0.395900 ms MarkObjects: 10.492200 ms  DeleteObjects: 1.965200 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.439 seconds
-Refreshing native plugins compatible for Editor in 11.62 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.788 seconds
-Domain Reload Profiling: 2223ms
-	BeginReloadAssembly (163ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (48ms)
-	RebuildCommonClasses (31ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (209ms)
-		LoadAssemblies (253ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (21ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1788ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (878ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (78ms)
-			ProcessInitializeOnLoadAttributes (682ms)
-			ProcessInitializeOnLoadMethodAttributes (105ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (36ms)
-Refreshing native plugins compatible for Editor in 13.78 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7151.
-Memory consumption went from 283.0 MB to 278.2 MB.
-Total: 12.467400 ms (FindLiveObjects: 0.404700 ms CreateObjectMapping: 0.231900 ms MarkObjects: 9.513500 ms  DeleteObjects: 2.316000 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.468 seconds
-Refreshing native plugins compatible for Editor in 10.56 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.616 seconds
-Domain Reload Profiling: 2082ms
-	BeginReloadAssembly (157ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (47ms)
-	RebuildCommonClasses (24ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (28ms)
-	LoadAllAssembliesAndSetupDomain (247ms)
-		LoadAssemblies (251ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (53ms)
-			TypeCache.Refresh (10ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (31ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1617ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (711ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (92ms)
-			ProcessInitializeOnLoadAttributes (500ms)
-			ProcessInitializeOnLoadMethodAttributes (106ms)
-			AfterProcessingInitializeOnLoad (4ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (22ms)
-Refreshing native plugins compatible for Editor in 10.15 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7158.
-Memory consumption went from 285.0 MB to 280.1 MB.
-Total: 11.322000 ms (FindLiveObjects: 0.398700 ms CreateObjectMapping: 0.225200 ms MarkObjects: 8.968100 ms  DeleteObjects: 1.728600 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.427 seconds
-Refreshing native plugins compatible for Editor in 12.87 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.759 seconds
-Domain Reload Profiling: 2183ms
-	BeginReloadAssembly (167ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (53ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (202ms)
-		LoadAssemblies (241ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1759ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (843ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (91ms)
-			ProcessInitializeOnLoadAttributes (634ms)
-			ProcessInitializeOnLoadMethodAttributes (101ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (37ms)
-Refreshing native plugins compatible for Editor in 15.59 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7165.
-Memory consumption went from 287.0 MB to 282.1 MB.
-Total: 16.062200 ms (FindLiveObjects: 0.530400 ms CreateObjectMapping: 0.420200 ms MarkObjects: 11.894000 ms  DeleteObjects: 3.216100 ms)
+		AwakeInstancesAfterBackupRestoration (29ms)
+Refreshing native plugins compatible for Editor in 14.46 ms, found 12 plugins.
+Preloading 1 native plugins for Editor in 0.08 ms.
+Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
+Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7119.
+Memory consumption went from 271.3 MB to 266.4 MB.
+Total: 12.739200 ms (FindLiveObjects: 0.475400 ms CreateObjectMapping: 0.268200 ms MarkObjects: 9.846900 ms  DeleteObjects: 2.147300 ms)
 
 Prepare: number of updated asset objects reloaded= 0
 AssetImportParameters requested are different than current active one (requested -> active):
@@ -3277,3 +2310,8 @@ AssetImportParameters requested are different than current active one (requested
   custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
   custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
   custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
+Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
+TcpMessagingSession - receive error: operation aborted. errorcode: 995, details: The I/O operation has been aborted because of either a thread exit or an application request.
+AssetImportWorker is now disconnected from the server
+Process exiting
+Exiting without the bug reporter. Application will terminate with return code 0
\ No newline at end of file
diff --git a/Logs/AssetImportWorker1.log b/Logs/AssetImportWorker1.log
deleted file mode 100644
index 27ad0429c03fc46f089c452ea51cb2c907def164..0000000000000000000000000000000000000000
--- a/Logs/AssetImportWorker1.log
+++ /dev/null
@@ -1,2317 +0,0 @@
-Using pre-set license
-Built from '2022.3/staging' branch; Version is '2022.3.19f1 (244b723c30a6) revision 2378610'; Using compiler version '192829333'; Build Type 'Release'
-OS: 'Windows 11  (10.0.22631) 64bit Professional' Language: 'en' Physical Memory: 16251 MB
-BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
-
-COMMAND LINE ARGUMENTS:
-C:\Program Files\Unity\Hub\Editor\2022.3.19f1\Editor\Unity.exe
--adb2
--batchMode
--noUpm
--name
-AssetImportWorker1
--projectPath
-C:/Unity Projects/My project-vidra
--logFile
-Logs/AssetImportWorker1.log
--srvPort
-49880
-Successfully changed project path to: C:/Unity Projects/My project-vidra
-C:/Unity Projects/My project-vidra
-[UnityMemory] Configuration Parameters - Can be set up in boot.config
-    "memorysetup-bucket-allocator-granularity=16"
-    "memorysetup-bucket-allocator-bucket-count=8"
-    "memorysetup-bucket-allocator-block-size=33554432"
-    "memorysetup-bucket-allocator-block-count=8"
-    "memorysetup-main-allocator-block-size=16777216"
-    "memorysetup-thread-allocator-block-size=16777216"
-    "memorysetup-gfx-main-allocator-block-size=16777216"
-    "memorysetup-gfx-thread-allocator-block-size=16777216"
-    "memorysetup-cache-allocator-block-size=4194304"
-    "memorysetup-typetree-allocator-block-size=2097152"
-    "memorysetup-profiler-bucket-allocator-granularity=16"
-    "memorysetup-profiler-bucket-allocator-bucket-count=8"
-    "memorysetup-profiler-bucket-allocator-block-size=33554432"
-    "memorysetup-profiler-bucket-allocator-block-count=8"
-    "memorysetup-profiler-allocator-block-size=16777216"
-    "memorysetup-profiler-editor-allocator-block-size=1048576"
-    "memorysetup-temp-allocator-size-main=16777216"
-    "memorysetup-job-temp-allocator-block-size=2097152"
-    "memorysetup-job-temp-allocator-block-size-background=1048576"
-    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
-    "memorysetup-allocator-temp-initial-block-size-main=262144"
-    "memorysetup-allocator-temp-initial-block-size-worker=262144"
-    "memorysetup-temp-allocator-size-background-worker=32768"
-    "memorysetup-temp-allocator-size-job-worker=262144"
-    "memorysetup-temp-allocator-size-preload-manager=33554432"
-    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
-    "memorysetup-temp-allocator-size-audio-worker=65536"
-    "memorysetup-temp-allocator-size-cloud-worker=32768"
-    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
-    "memorysetup-temp-allocator-size-gfx=262144"
-Player connection [13160] Host "[IP] 192.168.0.164 [Port] 0 [Flags] 2 [Guid] 2593697891 [EditorId] 2593697891 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-FB158R2) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
-
-Player connection [13160] Host "[IP] 192.168.0.164 [Port] 0 [Flags] 2 [Guid] 2593697891 [EditorId] 2593697891 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-FB158R2) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
-
-[Physics::Module] Initialized MultithreadedJobDispatcher with 11 workers.
-Refreshing native plugins compatible for Editor in 16.94 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.49 ms.
-Initialize engine version: 2022.3.19f1 (244b723c30a6)
-[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/Resources/UnitySubsystems
-[Subsystems] Discovering subsystems at path C:/Unity Projects/My project-vidra/Assets
-GfxDevice: creating device client; threaded=0; jobified=0
-Direct3D:
-    Version:  Direct3D 11.0 [level 11.1]
-    Renderer: NVIDIA GeForce RTX 2060 (ID=0x1e89)
-    Vendor:   NVIDIA
-    VRAM:     5958 MB
-    Driver:   31.0.15.4633
-Initialize mono
-Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/Managed'
-Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
-Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56080
-Begin MonoManager ReloadAssembly
-Registering precompiled unity dll's ...
-Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
-Registered in 0.004235 seconds.
-- Loaded All Assemblies, in  0.393 seconds
-Native extension for WindowsStandalone target not found
-Mono: successfully reloaded assembly
-- Finished resetting the current domain, in  0.235 seconds
-Domain Reload Profiling: 627ms
-	BeginReloadAssembly (144ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (0ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (1ms)
-	RebuildCommonClasses (36ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (49ms)
-	LoadAllAssembliesAndSetupDomain (153ms)
-		LoadAssemblies (142ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (151ms)
-			TypeCache.Refresh (150ms)
-				TypeCache.ScanAssembly (137ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (0ms)
-	FinalizeReload (236ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (186ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (7ms)
-			SetLoadedEditorAssemblies (6ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (2ms)
-			ProcessInitializeOnLoadAttributes (130ms)
-			ProcessInitializeOnLoadMethodAttributes (41ms)
-			AfterProcessingInitializeOnLoad (0ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (0ms)
-========================================================================
-Worker process is ready to serve import requests
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.856 seconds
-Refreshing native plugins compatible for Editor in 11.61 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-Package Manager log level set to [2]
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.093 seconds
-Domain Reload Profiling: 1948ms
-	BeginReloadAssembly (138ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (19ms)
-	RebuildCommonClasses (24ms)
-	RebuildNativeTypeToScriptingClass (8ms)
-	initialDomainReloadingComplete (30ms)
-	LoadAllAssembliesAndSetupDomain (654ms)
-		LoadAssemblies (401ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (327ms)
-			TypeCache.Refresh (281ms)
-				TypeCache.ScanAssembly (258ms)
-			ScanForSourceGeneratedMonoScriptInfo (35ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1094ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (948ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (77ms)
-			ProcessInitializeOnLoadAttributes (770ms)
-			ProcessInitializeOnLoadMethodAttributes (87ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (4ms)
-Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
-Refreshing native plugins compatible for Editor in 10.64 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.07 ms.
-Unloading 6513 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 177 unused Assets / (4.9 MB). Loaded Objects now: 6933.
-Memory consumption went from 243.9 MB to 238.9 MB.
-Total: 14.867700 ms (FindLiveObjects: 0.666300 ms CreateObjectMapping: 0.461400 ms MarkObjects: 11.827100 ms  DeleteObjects: 1.911600 ms)
-
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.463 seconds
-Refreshing native plugins compatible for Editor in 10.01 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-UnityEngine.ScriptableObject:CreateInstance (System.Type)
-UnityEngine.ScriptableObject:CreateInstance<UnityEditor.Tools> ()
-UnityEditor.Tools:get_get ()
-UnityEditor.Tools:get_visibleLayers ()
-UnityEditor.Animations.Rigging.BoneRendererUtils:.cctor () (at ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs:121)
-System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-(Filename: ./Library/PackageCache/com.unity.animation.rigging@1.2.1/Editor/Utils/BoneRendererUtils.cs Line: 121)
-
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.522 seconds
-Domain Reload Profiling: 1980ms
-	BeginReloadAssembly (172ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (3ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (62ms)
-	RebuildCommonClasses (31ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (223ms)
-		LoadAssemblies (243ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (45ms)
-			TypeCache.Refresh (10ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (24ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1522ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (663ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (70ms)
-			ProcessInitializeOnLoadAttributes (487ms)
-			ProcessInitializeOnLoadMethodAttributes (95ms)
-			AfterProcessingInitializeOnLoad (4ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (8ms)
-Refreshing native plugins compatible for Editor in 13.03 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 6940.
-Memory consumption went from 232.1 MB to 227.2 MB.
-Total: 10.786300 ms (FindLiveObjects: 0.374500 ms CreateObjectMapping: 0.242200 ms MarkObjects: 8.515100 ms  DeleteObjects: 1.653300 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.476 seconds
-Refreshing native plugins compatible for Editor in 11.74 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.630 seconds
-Domain Reload Profiling: 2103ms
-	BeginReloadAssembly (168ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (3ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (51ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (248ms)
-		LoadAssemblies (264ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (51ms)
-			TypeCache.Refresh (14ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (27ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1631ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (777ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (91ms)
-			ProcessInitializeOnLoadAttributes (573ms)
-			ProcessInitializeOnLoadMethodAttributes (100ms)
-			AfterProcessingInitializeOnLoad (4ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (8ms)
-Refreshing native plugins compatible for Editor in 12.17 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 6947.
-Memory consumption went from 234.0 MB to 229.2 MB.
-Total: 11.561700 ms (FindLiveObjects: 0.396800 ms CreateObjectMapping: 0.241800 ms MarkObjects: 9.377600 ms  DeleteObjects: 1.544400 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.449 seconds
-Refreshing native plugins compatible for Editor in 22.97 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.658 seconds
-Domain Reload Profiling: 2105ms
-	BeginReloadAssembly (157ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (3ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (45ms)
-	RebuildCommonClasses (29ms)
-	RebuildNativeTypeToScriptingClass (13ms)
-	initialDomainReloadingComplete (33ms)
-	LoadAllAssembliesAndSetupDomain (213ms)
-		LoadAssemblies (259ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (21ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (12ms)
-	FinalizeReload (1659ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (786ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (68ms)
-			ProcessInitializeOnLoadAttributes (600ms)
-			ProcessInitializeOnLoadMethodAttributes (104ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (12ms)
-Refreshing native plugins compatible for Editor in 15.91 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 6954.
-Memory consumption went from 235.9 MB to 231.1 MB.
-Total: 13.808300 ms (FindLiveObjects: 0.473400 ms CreateObjectMapping: 0.472400 ms MarkObjects: 10.705600 ms  DeleteObjects: 2.155700 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.472 seconds
-Refreshing native plugins compatible for Editor in 10.50 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.504 seconds
-Domain Reload Profiling: 1973ms
-	BeginReloadAssembly (160ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (48ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (25ms)
-	LoadAllAssembliesAndSetupDomain (247ms)
-		LoadAssemblies (259ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (54ms)
-			TypeCache.Refresh (11ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (32ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1504ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (641ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (76ms)
-			ProcessInitializeOnLoadAttributes (452ms)
-			ProcessInitializeOnLoadMethodAttributes (98ms)
-			AfterProcessingInitializeOnLoad (4ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (9ms)
-Refreshing native plugins compatible for Editor in 10.60 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 6961.
-Memory consumption went from 237.9 MB to 233.0 MB.
-Total: 11.289100 ms (FindLiveObjects: 0.458600 ms CreateObjectMapping: 0.288600 ms MarkObjects: 8.891400 ms  DeleteObjects: 1.649300 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  1.893 seconds
-Refreshing native plugins compatible for Editor in 16.58 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in 15.858 seconds
-Domain Reload Profiling: 17748ms
-	BeginReloadAssembly (181ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (3ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (49ms)
-	RebuildCommonClasses (88ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (1589ms)
-		LoadAssemblies (1651ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (27ms)
-			TypeCache.Refresh (10ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (14ms)
-	FinalizeReload (15858ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (1031ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (93ms)
-			ProcessInitializeOnLoadAttributes (828ms)
-			ProcessInitializeOnLoadMethodAttributes (95ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (12ms)
-Refreshing native plugins compatible for Editor in 15.12 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.08 ms.
-Unloading 6432 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 6968.
-Memory consumption went from 239.8 MB to 235.0 MB.
-Total: 15.087700 ms (FindLiveObjects: 0.586200 ms CreateObjectMapping: 0.346400 ms MarkObjects: 11.868600 ms  DeleteObjects: 2.284300 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.678 seconds
-Refreshing native plugins compatible for Editor in 14.45 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  2.010 seconds
-Domain Reload Profiling: 2686ms
-	BeginReloadAssembly (202ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (70ms)
-	RebuildCommonClasses (32ms)
-	RebuildNativeTypeToScriptingClass (11ms)
-	initialDomainReloadingComplete (37ms)
-	LoadAllAssembliesAndSetupDomain (393ms)
-		LoadAssemblies (391ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (80ms)
-			TypeCache.Refresh (14ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (49ms)
-			ResolveRequiredComponents (14ms)
-	FinalizeReload (2011ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (907ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (92ms)
-			ProcessInitializeOnLoadAttributes (658ms)
-			ProcessInitializeOnLoadMethodAttributes (142ms)
-			AfterProcessingInitializeOnLoad (4ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (11ms)
-Refreshing native plugins compatible for Editor in 10.06 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 6976.
-Memory consumption went from 241.8 MB to 236.9 MB.
-Total: 11.448700 ms (FindLiveObjects: 0.380000 ms CreateObjectMapping: 0.226700 ms MarkObjects: 8.948200 ms  DeleteObjects: 1.892700 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.500 seconds
-Refreshing native plugins compatible for Editor in 20.46 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.582 seconds
-Domain Reload Profiling: 2080ms
-	BeginReloadAssembly (171ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (3ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (52ms)
-	RebuildCommonClasses (29ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (266ms)
-		LoadAssemblies (285ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (52ms)
-			TypeCache.Refresh (12ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (27ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1582ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (692ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (6ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (99ms)
-			ProcessInitializeOnLoadAttributes (480ms)
-			ProcessInitializeOnLoadMethodAttributes (98ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (14ms)
-Refreshing native plugins compatible for Editor in 12.58 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 6983.
-Memory consumption went from 243.7 MB to 238.9 MB.
-Total: 11.541000 ms (FindLiveObjects: 0.400900 ms CreateObjectMapping: 0.233200 ms MarkObjects: 9.084000 ms  DeleteObjects: 1.821600 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.486 seconds
-Refreshing native plugins compatible for Editor in 18.02 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.696 seconds
-Domain Reload Profiling: 2180ms
-	BeginReloadAssembly (183ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (61ms)
-	RebuildCommonClasses (26ms)
-	RebuildNativeTypeToScriptingClass (11ms)
-	initialDomainReloadingComplete (30ms)
-	LoadAllAssembliesAndSetupDomain (233ms)
-		LoadAssemblies (278ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (28ms)
-			TypeCache.Refresh (8ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (18ms)
-	FinalizeReload (1697ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (815ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (76ms)
-			ProcessInitializeOnLoadAttributes (638ms)
-			ProcessInitializeOnLoadMethodAttributes (87ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (14ms)
-Refreshing native plugins compatible for Editor in 16.12 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 6990.
-Memory consumption went from 245.7 MB to 240.8 MB.
-Total: 14.371300 ms (FindLiveObjects: 0.435000 ms CreateObjectMapping: 0.245400 ms MarkObjects: 11.568300 ms  DeleteObjects: 2.121400 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.454 seconds
-Refreshing native plugins compatible for Editor in 10.48 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.842 seconds
-Domain Reload Profiling: 2294ms
-	BeginReloadAssembly (178ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (56ms)
-	RebuildCommonClasses (26ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (26ms)
-	LoadAllAssembliesAndSetupDomain (212ms)
-		LoadAssemblies (256ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (21ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (12ms)
-	FinalizeReload (1842ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (922ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (3ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (82ms)
-			ProcessInitializeOnLoadAttributes (722ms)
-			ProcessInitializeOnLoadMethodAttributes (104ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (15ms)
-Refreshing native plugins compatible for Editor in 15.26 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.13 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 6997.
-Memory consumption went from 247.6 MB to 242.7 MB.
-Total: 14.439100 ms (FindLiveObjects: 0.410600 ms CreateObjectMapping: 0.300500 ms MarkObjects: 11.752500 ms  DeleteObjects: 1.974300 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.448 seconds
-Refreshing native plugins compatible for Editor in 16.01 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.733 seconds
-Domain Reload Profiling: 2179ms
-	BeginReloadAssembly (166ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (48ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (222ms)
-		LoadAssemblies (266ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (22ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (13ms)
-	FinalizeReload (1734ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (861ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (73ms)
-			ProcessInitializeOnLoadAttributes (671ms)
-			ProcessInitializeOnLoadMethodAttributes (104ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (16ms)
-Refreshing native plugins compatible for Editor in 14.10 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.09 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7004.
-Memory consumption went from 249.6 MB to 244.7 MB.
-Total: 14.043300 ms (FindLiveObjects: 0.582200 ms CreateObjectMapping: 0.301100 ms MarkObjects: 10.894200 ms  DeleteObjects: 2.264400 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.479 seconds
-Refreshing native plugins compatible for Editor in 10.28 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.800 seconds
-Domain Reload Profiling: 2276ms
-	BeginReloadAssembly (173ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (3ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (44ms)
-	RebuildCommonClasses (45ms)
-	RebuildNativeTypeToScriptingClass (16ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (220ms)
-		LoadAssemblies (283ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (18ms)
-			TypeCache.Refresh (6ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1801ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (928ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (90ms)
-			ProcessInitializeOnLoadAttributes (716ms)
-			ProcessInitializeOnLoadMethodAttributes (105ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (19ms)
-Refreshing native plugins compatible for Editor in 12.66 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.11 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7011.
-Memory consumption went from 251.5 MB to 246.6 MB.
-Total: 15.738500 ms (FindLiveObjects: 1.026100 ms CreateObjectMapping: 0.285600 ms MarkObjects: 11.580800 ms  DeleteObjects: 2.818500 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.499 seconds
-Refreshing native plugins compatible for Editor in 10.59 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.703 seconds
-Domain Reload Profiling: 2200ms
-	BeginReloadAssembly (174ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (3ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (52ms)
-	RebuildCommonClasses (34ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (254ms)
-		LoadAssemblies (284ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (48ms)
-			TypeCache.Refresh (10ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (26ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1704ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (822ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (93ms)
-			ProcessInitializeOnLoadAttributes (598ms)
-			ProcessInitializeOnLoadMethodAttributes (116ms)
-			AfterProcessingInitializeOnLoad (4ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (16ms)
-Refreshing native plugins compatible for Editor in 11.47 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7018.
-Memory consumption went from 253.4 MB to 248.6 MB.
-Total: 13.256900 ms (FindLiveObjects: 0.420900 ms CreateObjectMapping: 0.236000 ms MarkObjects: 9.915300 ms  DeleteObjects: 2.683200 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Import Request.
-  Time since last request: 552932.362784 seconds.
-  path: Assets/otter_interactable.prefab
-  artifactKey: Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Assets/otter_interactable.prefab using Guid(79166aa793db35c41bd36eafadc11b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '8faccded6b456b996a6adea68b968211') in 0.289219 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 360
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.469 seconds
-Refreshing native plugins compatible for Editor in 10.76 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.811 seconds
-Domain Reload Profiling: 2277ms
-	BeginReloadAssembly (183ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (10ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (66ms)
-	RebuildCommonClasses (27ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (22ms)
-	LoadAllAssembliesAndSetupDomain (223ms)
-		LoadAssemblies (262ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (23ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (13ms)
-	FinalizeReload (1811ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (882ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (87ms)
-			ProcessInitializeOnLoadAttributes (679ms)
-			ProcessInitializeOnLoadMethodAttributes (103ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (24ms)
-Refreshing native plugins compatible for Editor in 12.72 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7072.
-Memory consumption went from 261.7 MB to 256.8 MB.
-Total: 14.865100 ms (FindLiveObjects: 0.755200 ms CreateObjectMapping: 0.559900 ms MarkObjects: 11.719300 ms  DeleteObjects: 1.829200 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.459 seconds
-Refreshing native plugins compatible for Editor in 10.55 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.797 seconds
-Domain Reload Profiling: 2254ms
-	BeginReloadAssembly (173ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (49ms)
-	RebuildCommonClasses (28ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (25ms)
-	LoadAllAssembliesAndSetupDomain (220ms)
-		LoadAssemblies (267ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1798ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (891ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (98ms)
-			ProcessInitializeOnLoadAttributes (694ms)
-			ProcessInitializeOnLoadMethodAttributes (85ms)
-			AfterProcessingInitializeOnLoad (5ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (23ms)
-Refreshing native plugins compatible for Editor in 13.94 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.08 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7079.
-Memory consumption went from 263.5 MB to 258.6 MB.
-Total: 14.546800 ms (FindLiveObjects: 0.598300 ms CreateObjectMapping: 0.321800 ms MarkObjects: 11.697000 ms  DeleteObjects: 1.928600 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.493 seconds
-Refreshing native plugins compatible for Editor in 10.62 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.887 seconds
-Domain Reload Profiling: 2377ms
-	BeginReloadAssembly (175ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (46ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (23ms)
-	LoadAllAssembliesAndSetupDomain (258ms)
-		LoadAssemblies (287ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (48ms)
-			TypeCache.Refresh (11ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (25ms)
-			ResolveRequiredComponents (10ms)
-	FinalizeReload (1887ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (824ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (5ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (83ms)
-			ProcessInitializeOnLoadAttributes (616ms)
-			ProcessInitializeOnLoadMethodAttributes (111ms)
-			AfterProcessingInitializeOnLoad (4ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (24ms)
-Refreshing native plugins compatible for Editor in 11.47 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7086.
-Memory consumption went from 265.4 MB to 260.6 MB.
-Total: 11.927100 ms (FindLiveObjects: 0.443200 ms CreateObjectMapping: 0.244300 ms MarkObjects: 9.423800 ms  DeleteObjects: 1.813900 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.470 seconds
-Refreshing native plugins compatible for Editor in 10.22 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.818 seconds
-Domain Reload Profiling: 2285ms
-	BeginReloadAssembly (193ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (4ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (54ms)
-	RebuildCommonClasses (26ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (29ms)
-	LoadAllAssembliesAndSetupDomain (209ms)
-		LoadAssemblies (254ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (19ms)
-			TypeCache.Refresh (6ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1819ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (894ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (5ms)
-			SetLoadedEditorAssemblies (6ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (92ms)
-			ProcessInitializeOnLoadAttributes (687ms)
-			ProcessInitializeOnLoadMethodAttributes (96ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (25ms)
-Refreshing native plugins compatible for Editor in 12.20 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.06 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7093.
-Memory consumption went from 267.4 MB to 262.5 MB.
-Total: 15.770700 ms (FindLiveObjects: 0.601400 ms CreateObjectMapping: 0.463400 ms MarkObjects: 11.787200 ms  DeleteObjects: 2.917400 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.503 seconds
-Refreshing native plugins compatible for Editor in 11.39 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Error saving file Library/StateCache/LayerSettings/9e/9ecc5c3c162a7aba29bafa64c8b94b7c.json. Error: System.IO.IOException: Sharing violation on path C:\Unity Projects\My project-vidra\Library\StateCache\LayerSettings\9e\9ecc5c3c162a7aba29bafa64c8b94b7c.json
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) [0x0019e] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.IO.FileOptions options) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare,int,System.IO.FileOptions)
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding, System.Int32 bufferSize) [0x00055] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.IO.StreamWriter..ctor (System.String path, System.Boolean append, System.Text.Encoding encoding) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at (wrapper remoting-invoke-with-check) System.IO.StreamWriter..ctor(string,bool,System.Text.Encoding)
-  at System.IO.File.WriteAllText (System.String path, System.String contents, System.Text.Encoding encoding) [0x00034] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.StateCache`1[T].SetState (UnityEngine.Hash128 key, T obj) [0x0004b] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.StateCache`1<UnityEditor.Tools/LayerSettings>:SetState (UnityEngine.Hash128,UnityEditor.Tools/LayerSettings)
-UnityEditor.Tools:set_lockedLayers (int)
-UnityEditor.Tools:OnEnable ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.788 seconds
-Domain Reload Profiling: 2288ms
-	BeginReloadAssembly (182ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (52ms)
-	RebuildCommonClasses (25ms)
-	RebuildNativeTypeToScriptingClass (9ms)
-	initialDomainReloadingComplete (27ms)
-	LoadAllAssembliesAndSetupDomain (257ms)
-		LoadAssemblies (276ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (53ms)
-			TypeCache.Refresh (10ms)
-				TypeCache.ScanAssembly (1ms)
-			ScanForSourceGeneratedMonoScriptInfo (31ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1788ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (823ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (93ms)
-			ProcessInitializeOnLoadAttributes (607ms)
-			ProcessInitializeOnLoadMethodAttributes (109ms)
-			AfterProcessingInitializeOnLoad (6ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (23ms)
-Refreshing native plugins compatible for Editor in 10.60 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.05 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.8 MB). Loaded Objects now: 7100.
-Memory consumption went from 269.3 MB to 264.4 MB.
-Total: 10.973500 ms (FindLiveObjects: 0.380100 ms CreateObjectMapping: 0.222500 ms MarkObjects: 8.622300 ms  DeleteObjects: 1.747300 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-========================================================================
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-  path: Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/pro/actionTreeBackground.png
-  artifactKey: Guid(c4b66e31395c54087a2fbc13ae7e0f3c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/pro/actionTreeBackground.png using Guid(c4b66e31395c54087a2fbc13ae7e0f3c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'd62e34f763d53cec20ea305232454f35') in 0.061161 seconds
-Number of updated asset objects reloaded before import = 51
-Number of asset objects unloaded after import = 2
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-  path: Packages/com.unity.render-pipelines.core/Editor/LookDev/Icons/Add.png
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-Number of updated asset objects reloaded before import = 0
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-  path: Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Add Binding@3x.png
-  artifactKey: Guid(8be1fbf4b24de44c99840805bdae9e40) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Add Binding@3x.png using Guid(8be1fbf4b24de44c99840805bdae9e40) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '37a0d5250e96022622609d36c797b77d') in 0.019202 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 2
-========================================================================
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-  path: Packages/com.unity.shadergraph/Editor/Resources/GraphView/Nodes/BlackboardFieldExposed.png
-  artifactKey: Guid(2e8113252e9a1b245a81dc384ae86446) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Packages/com.unity.shadergraph/Editor/Resources/GraphView/Nodes/BlackboardFieldExposed.png using Guid(2e8113252e9a1b245a81dc384ae86446) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '5bc71f702598d0ff44092811b7e38340') in 0.017917 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 2
-========================================================================
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-  path: Packages/com.unity.learn.iet-framework/Editor/UI/Images/Tutorials/Icons/AddPrefab.png
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-Number of updated asset objects reloaded before import = 0
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-  path: Packages/com.unity.learn.iet-framework/Editor/UI/Images/Icons/Back.png
-  artifactKey: Guid(351201bc69c64cb408fc099cb51d51e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Packages/com.unity.learn.iet-framework/Editor/UI/Images/Icons/Back.png using Guid(351201bc69c64cb408fc099cb51d51e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '7146dd43e419a38fe784b4058c7de708') in 0.020918 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 2
-========================================================================
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-  Time since last request: 0.000018 seconds.
-  path: Packages/com.unity.learn.iet-framework/Editor/UI/Images/Icons/Back@2x.png
-  artifactKey: Guid(05d8f4337a726d042a80a8ed72e2cd35) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Packages/com.unity.learn.iet-framework/Editor/UI/Images/Icons/Back@2x.png using Guid(05d8f4337a726d042a80a8ed72e2cd35) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '09f05388a46c81bfd905e16badcfc29d') in 0.014415 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 2
-========================================================================
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-  path: Packages/com.unity.inputsystem/InputSystem/Editor/Icons/Axis.png
-  artifactKey: Guid(7e853779c8fed4ebf917a0de21c79602) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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-Number of updated asset objects reloaded before import = 0
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-========================================================================
-Received Import Request.
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-  path: Packages/com.unity.render-pipelines.core/Editor/LookDev/Icons/Add@2x.png
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-Number of updated asset objects reloaded before import = 0
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-========================================================================
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-  path: Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/personal/actionTreeBackgroundWithoutBorder.png
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-Start importing Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/personal/actionTreeBackgroundWithoutBorder.png using Guid(cf632ed80bf1f46c980de6b1b8b903ef) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'a7a08c6ff4a8cb376633bc10c11c9510') in 0.017241 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 2
-========================================================================
-Received Import Request.
-  Time since last request: 0.000030 seconds.
-  path: Packages/com.unity.learn.iet-framework/Editor/UI/Images/Tutorials/Icons/AddPrefab@2x.png
-  artifactKey: Guid(cb88a5233232f48b6a3145ff433696a6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Packages/com.unity.learn.iet-framework/Editor/UI/Images/Tutorials/Icons/AddPrefab@2x.png using Guid(cb88a5233232f48b6a3145ff433696a6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '55766354d94d8a19d218bdc6787f3895') in 0.019726 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 2
-========================================================================
-Received Import Request.
-  Time since last request: 0.000023 seconds.
-  path: Packages/com.unity.render-pipelines.core/Editor/Lighting/Icons/Advanced_Pressed_mini.png
-  artifactKey: Guid(c1d870384c7ed3c49b30d01278bf3949) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Packages/com.unity.render-pipelines.core/Editor/Lighting/Icons/Advanced_Pressed_mini.png using Guid(c1d870384c7ed3c49b30d01278bf3949) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: 'f16afbc7beb16cee9bd35494d5ab9f4b') in 0.019941 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 2
-========================================================================
-Received Import Request.
-  Time since last request: 0.000028 seconds.
-  path: Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/pro/actionTreeBackgroundWithoutBorder.png
-  artifactKey: Guid(943deaaee9c9347e0a455aa208526c42) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Packages/com.unity.inputsystem/InputSystem/Editor/AssetEditor/Resources/pro/actionTreeBackgroundWithoutBorder.png using Guid(943deaaee9c9347e0a455aa208526c42) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '6d99058145fbe5f7928d62326cc34826') in 0.017687 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 2
-========================================================================
-Received Import Request.
-  Time since last request: 0.000025 seconds.
-  path: Packages/com.unity.render-pipelines.universal/Textures/SMAA/AreaTex.tga
-  artifactKey: Guid(d1f1048909d55cd4fa1126ab998f617e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
-Start importing Packages/com.unity.render-pipelines.universal/Textures/SMAA/AreaTex.tga using Guid(d1f1048909d55cd4fa1126ab998f617e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)  -> (artifact id: '0331fcf05f99a6089caa4666a3da8db1') in 0.020682 seconds
-Number of updated asset objects reloaded before import = 0
-Number of asset objects unloaded after import = 2
-========================================================================
-Received Prepare
-Begin MonoManager ReloadAssembly
-- Loaded All Assemblies, in  0.494 seconds
-Refreshing native plugins compatible for Editor in 11.05 ms, found 12 plugins.
-Native extension for WindowsStandalone target not found
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-[MODES] ModeService[none].Initialize
-[MODES] ModeService[none].LoadModes
-[MODES] Loading mode Default (0) for mode-current-id-My project
-System.Exception: Error! Visual Scripting: couldn't find visual scripting package
-  at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31 
-  at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11 
-  at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33 
-  at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48 
-  at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208 
-  at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32 
-  at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76 
-  at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114 
-  at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33 
-  at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting@1.9.1\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
-
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
-  at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x0003d] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:287 
-  at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x00084] in .\Library\PackageCache\com.unity.xr.oculus@4.1.2\Runtime\OculusLoader.cs:272 
-  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-   --- End of inner exception stack trace ---
-  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <bfbc89a04b6b4dd49c3614d03fc31ce8>:0 
-  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <2acbecbc299e4654adc94df891af51f2>:0 
-UnityEngine.StackTraceUtility:ExtractStackTrace ()
-UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
-UnityEngine.Logger:Log (UnityEngine.LogType,object)
-UnityEngine.Debug:LogError (object)
-UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
-
-Mono: successfully reloaded assembly
-[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
-[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
-[Package Manager] Cannot connect to Unity Package Manager local server
-- Finished resetting the current domain, in  1.824 seconds
-Domain Reload Profiling: 2314ms
-	BeginReloadAssembly (177ms)
-		ExecutionOrderSort (0ms)
-		DisableScriptedObjects (5ms)
-		BackupInstance (0ms)
-		ReleaseScriptingObjects (0ms)
-		CreateAndSetChildDomain (58ms)
-	RebuildCommonClasses (36ms)
-	RebuildNativeTypeToScriptingClass (10ms)
-	initialDomainReloadingComplete (25ms)
-	LoadAllAssembliesAndSetupDomain (242ms)
-		LoadAssemblies (287ms)
-		RebuildTransferFunctionScriptingTraits (0ms)
-		AnalyzeDomain (20ms)
-			TypeCache.Refresh (7ms)
-				TypeCache.ScanAssembly (0ms)
-			ScanForSourceGeneratedMonoScriptInfo (0ms)
-			ResolveRequiredComponents (11ms)
-	FinalizeReload (1824ms)
-		ReleaseScriptCaches (0ms)
-		RebuildScriptCaches (0ms)
-		SetupLoadedEditorAssemblies (900ms)
-			LogAssemblyErrors (0ms)
-			InitializePlatformSupportModulesInManaged (4ms)
-			SetLoadedEditorAssemblies (4ms)
-			RefreshPlugins (0ms)
-			BeforeProcessingInitializeOnLoad (78ms)
-			ProcessInitializeOnLoadAttributes (703ms)
-			ProcessInitializeOnLoadMethodAttributes (104ms)
-			AfterProcessingInitializeOnLoad (7ms)
-			EditorAssembliesLoaded (0ms)
-		ExecutionOrderSort2 (0ms)
-		AwakeInstancesAfterBackupRestoration (29ms)
-Refreshing native plugins compatible for Editor in 14.46 ms, found 12 plugins.
-Preloading 1 native plugins for Editor in 0.08 ms.
-Unloading 6433 Unused Serialized files (Serialized files now loaded: 0)
-Unloading 142 unused Assets / (4.9 MB). Loaded Objects now: 7119.
-Memory consumption went from 271.3 MB to 266.4 MB.
-Total: 12.739200 ms (FindLiveObjects: 0.475400 ms CreateObjectMapping: 0.268200 ms MarkObjects: 9.846900 ms  DeleteObjects: 2.147300 ms)
-
-Prepare: number of updated asset objects reloaded= 0
-AssetImportParameters requested are different than current active one (requested -> active):
-  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
-  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
-  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
-  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
-  custom:SearchIndexIgnoredProperties: e643bd26f0fe6173181afceb89e7c659 -> 
-  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
-  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
-  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
-  custom:CustomObjectIndexerAttribute: 62b5816608c3102f162a1797e29626cf -> 
-  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
-  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
-Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
-TcpMessagingSession - receive error: operation aborted. errorcode: 995, details: The I/O operation has been aborted because of either a thread exit or an application request.
-AssetImportWorker is now disconnected from the server
-Process exiting
-Exiting without the bug reporter. Application will terminate with return code 0
\ No newline at end of file
diff --git a/Logs/AssetImportWorker2.log b/Logs/AssetImportWorker2-prev.log
similarity index 100%
rename from Logs/AssetImportWorker2.log
rename to Logs/AssetImportWorker2-prev.log
diff --git a/Logs/shadercompiler-AssetImportWorker0.log b/Logs/shadercompiler-AssetImportWorker0.log
deleted file mode 100644
index 91231d0cba7a3cd702295aaec5cf5e4d4cdec110..0000000000000000000000000000000000000000
--- a/Logs/shadercompiler-AssetImportWorker0.log
+++ /dev/null
@@ -1,6 +0,0 @@
-Base path: 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/PlaybackEngines'
-Cmd: initializeCompiler
-
-Unhandled exception: Protocol error - failed to read magic number. Error code 0x80000004 (Not connected). (transferred 0/4)
-
-Quitting shader compiler process
diff --git a/Logs/shadercompiler-UnityShaderCompiler.exe0.log b/Logs/shadercompiler-UnityShaderCompiler.exe0.log
index d2f4304e60c5bdf242d536a9345d64e391597ce1..f034d27cd8cfe643578c332a8f48b753e6ffbf86 100644
--- a/Logs/shadercompiler-UnityShaderCompiler.exe0.log
+++ b/Logs/shadercompiler-UnityShaderCompiler.exe0.log
@@ -1,18 +1,3 @@
 Base path: 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2022.3.19f1/Editor/Data/PlaybackEngines'
 Cmd: initializeCompiler
 
-Cmd: compileSnippet
-  insize=15536 file=Assets/Meshes/Catfish/Shader Graphs/fish_shader pass=Universal Forward ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS dKW=LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _FORWARD_PLUS EVALUATE_SH_MIXED EVALUATE_SH_VERTEX DOTS_INSTANCING_ON INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=44 ok=1 outsize=1722
-
-Cmd: compileSnippet
-  insize=15536 file=Assets/Meshes/Catfish/Shader Graphs/fish_shader pass=Universal Forward ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS dKW=_SCREEN_SPACE_OCCLUSION _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _SHADOWS_SOFT_LOW _SHADOWS_SOFT_MEDIUM _SHADOWS_SOFT_HIGH _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _WRITE_RENDERING_LAYERS LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _FORWARD_PLUS EVALUATE_SH_MIXED EVALUATE_SH_VERTEX DOTS_INSTANCING_ON INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=44 ok=1 outsize=3118
-
-Cmd: compileSnippet
-  insize=6362 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit pass=ForwardLit ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS _EMISSION dKW=_ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _SHADOWS_SOFT_LOW _SHADOWS_SOFT_MEDIUM _SHADOWS_SOFT_HIGH _SCREEN_SPACE_OCCLUSION _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_COOKIES _WRITE_RENDERING_LAYERS LOD_FADE_CROSSFADE DEBUG_DISPLAY _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS EVALUATE_SH_MIXED EVALUATE_SH_VERTEX _LIGHT_LAYERS _FORWARD_PLUS LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DOTS_INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON _METALLICSPECGLOSSMAP _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _OCCLUSIONMAP _SPECULARHIGHLIGHTS_OFF _ENVIRONMENTREFLECTIONS_OFF _SPECULAR_SETUP _NORMALMAP _PARALLAXMAP _RECEIVE_SHADOWS_OFF _DETAIL_MULX2 _DETAIL_SCALED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=109 ok=1 outsize=3814
-
-Cmd: compileSnippet
-  insize=16750 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=5674
-
-Cmd: compileSnippet
-  insize=16750 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass=<Unnamed Pass 0> ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SUNDISK_SIMPLE dKW=_SUNDISK_NONE _SUNDISK_HIGH_QUALITY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=20 ok=1 outsize=914
-
diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset
index 7087def7f9deb78ad444b090ab07140e44015c0e..840f70478db5c7065f0461bf960678c7eb2252db 100644
--- a/ProjectSettings/TagManager.asset
+++ b/ProjectSettings/TagManager.asset
@@ -13,7 +13,7 @@ TagManager:
   - 
   - Water
   - UI
-  - 
+  - Otter
   - 
   - 
   - 
diff --git a/Temp/obj/Debug/Assembly-CSharp/.NETStandard,Version=v2.1.AssemblyAttributes.cs b/Temp/obj/Debug/Assembly-CSharp/.NETStandard,Version=v2.1.AssemblyAttributes.cs
deleted file mode 100644
index 348b87f0bcce3cfbc236decdec531831c8e000e2..0000000000000000000000000000000000000000
--- a/Temp/obj/Debug/Assembly-CSharp/.NETStandard,Version=v2.1.AssemblyAttributes.cs
+++ /dev/null
@@ -1,4 +0,0 @@
-// <autogenerated />
-using System;
-using System.Reflection;
-[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
diff --git a/Temp/obj/Debug/Assembly-CSharp/Assembly-CSharp.GeneratedMSBuildEditorConfig.editorconfig b/Temp/obj/Debug/Assembly-CSharp/Assembly-CSharp.GeneratedMSBuildEditorConfig.editorconfig
deleted file mode 100644
index 4b02d61737245ed5606b9b5838af3c45b7613db8..0000000000000000000000000000000000000000
--- a/Temp/obj/Debug/Assembly-CSharp/Assembly-CSharp.GeneratedMSBuildEditorConfig.editorconfig
+++ /dev/null
@@ -1,3 +0,0 @@
-is_global = true
-build_property.RootNamespace = 
-build_property.ProjectDir = C:\Unity Projects\My project-vidra\
diff --git a/Temp/obj/Debug/Assembly-CSharp/Assembly-CSharp.csproj.AssemblyReference.cache b/Temp/obj/Debug/Assembly-CSharp/Assembly-CSharp.csproj.AssemblyReference.cache
deleted file mode 100644
index 5774a2a5111c7381e63ad00ee493c87652c3deeb..0000000000000000000000000000000000000000
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diff --git a/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor/.NETStandard,Version=v2.1.AssemblyAttributes.cs b/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor/.NETStandard,Version=v2.1.AssemblyAttributes.cs
deleted file mode 100644
index 348b87f0bcce3cfbc236decdec531831c8e000e2..0000000000000000000000000000000000000000
--- a/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor/.NETStandard,Version=v2.1.AssemblyAttributes.cs
+++ /dev/null
@@ -1,4 +0,0 @@
-// <autogenerated />
-using System;
-using System.Reflection;
-[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
diff --git a/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor.GeneratedMSBuildEditorConfig.editorconfig b/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor.GeneratedMSBuildEditorConfig.editorconfig
deleted file mode 100644
index 4b02d61737245ed5606b9b5838af3c45b7613db8..0000000000000000000000000000000000000000
--- a/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor.GeneratedMSBuildEditorConfig.editorconfig
+++ /dev/null
@@ -1,3 +0,0 @@
-is_global = true
-build_property.RootNamespace = 
-build_property.ProjectDir = C:\Unity Projects\My project-vidra\
diff --git a/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor.csproj.AssemblyReference.cache b/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor.csproj.AssemblyReference.cache
deleted file mode 100644
index 29442c10245a3f8187d3027019b775139a3c8c38..0000000000000000000000000000000000000000
Binary files a/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.Editor.csproj.AssemblyReference.cache and /dev/null differ
diff --git a/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets/.NETStandard,Version=v2.1.AssemblyAttributes.cs b/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets/.NETStandard,Version=v2.1.AssemblyAttributes.cs
deleted file mode 100644
index 348b87f0bcce3cfbc236decdec531831c8e000e2..0000000000000000000000000000000000000000
--- a/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets/.NETStandard,Version=v2.1.AssemblyAttributes.cs
+++ /dev/null
@@ -1,4 +0,0 @@
-// <autogenerated />
-using System;
-using System.Reflection;
-[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
diff --git a/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.GeneratedMSBuildEditorConfig.editorconfig b/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.GeneratedMSBuildEditorConfig.editorconfig
deleted file mode 100644
index 4b02d61737245ed5606b9b5838af3c45b7613db8..0000000000000000000000000000000000000000
--- a/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.GeneratedMSBuildEditorConfig.editorconfig
+++ /dev/null
@@ -1,3 +0,0 @@
-is_global = true
-build_property.RootNamespace = 
-build_property.ProjectDir = C:\Unity Projects\My project-vidra\
diff --git a/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.csproj.AssemblyReference.cache b/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.csproj.AssemblyReference.cache
deleted file mode 100644
index b312ee608074a186e436f32a32f3036769d83056..0000000000000000000000000000000000000000
Binary files a/Temp/obj/Debug/Unity.XR.Interaction.Toolkit.Samples.StarterAssets/Unity.XR.Interaction.Toolkit.Samples.StarterAssets.csproj.AssemblyReference.cache and /dev/null differ
diff --git a/UserSettings/Layouts/default-2022.dwlt b/UserSettings/Layouts/default-2022.dwlt
index d93a2370554da82d8d666414723ce73b1871cf7c..e8a95ebfb5f59e99f76d738e0adc7a233e72fbeb 100644
--- a/UserSettings/Layouts/default-2022.dwlt
+++ b/UserSettings/Layouts/default-2022.dwlt
@@ -19,7 +19,7 @@ MonoBehaviour:
     width: 1822
     height: 973
   m_ShowMode: 4
-  m_Title: Project
+  m_Title: Inspector
   m_RootView: {fileID: 6}
   m_MinSize: {x: 875, y: 300}
   m_MaxSize: {x: 10000, y: 10000}
@@ -48,7 +48,7 @@ MonoBehaviour:
   m_MinSize: {x: 300, y: 100}
   m_MaxSize: {x: 24288, y: 16192}
   vertical: 0
-  controlID: 175
+  controlID: 187
 --- !u!114 &3
 MonoBehaviour:
   m_ObjectHideFlags: 52
@@ -223,7 +223,7 @@ MonoBehaviour:
   m_MinSize: {x: 200, y: 100}
   m_MaxSize: {x: 16192, y: 16192}
   vertical: 1
-  controlID: 51
+  controlID: 20
 --- !u!114 &10
 MonoBehaviour:
   m_ObjectHideFlags: 52
@@ -248,7 +248,7 @@ MonoBehaviour:
   m_MinSize: {x: 200, y: 50}
   m_MaxSize: {x: 16192, y: 8096}
   vertical: 0
-  controlID: 52
+  controlID: 21
 --- !u!114 &11
 MonoBehaviour:
   m_ObjectHideFlags: 52
@@ -424,9 +424,9 @@ MonoBehaviour:
     m_IsLocked: 0
   m_FolderTreeState:
     scrollPos: {x: 0, y: 79}
-    m_SelectedIDs: ca910000
-    m_LastClickedID: 37322
-    m_ExpandedIDs: 00000000ca910000cc910000ce910000d0910000d2910000d4910000d6910000d8910000da910000dc910000de910000e091000000ca9a3b
+    m_SelectedIDs: 80920000
+    m_LastClickedID: 37504
+    m_ExpandedIDs: 0000000080920000829200008492000086920000889200008a9200008c9200008e9200009092000092920000949200009692000000ca9a3b
     m_RenameOverlay:
       m_UserAcceptedRename: 0
       m_Name: 
@@ -454,7 +454,7 @@ MonoBehaviour:
     scrollPos: {x: 0, y: 0}
     m_SelectedIDs: 
     m_LastClickedID: 0
-    m_ExpandedIDs: 00000000ca910000cc910000ce910000d0910000d2910000d4910000d6910000d8910000da910000dc910000de910000e0910000
+    m_ExpandedIDs: 0000000080920000829200008492000086920000889200008a9200008c9200008e92000090920000929200009492000096920000
     m_RenameOverlay:
       m_UserAcceptedRename: 0
       m_Name: 
@@ -593,24 +593,24 @@ MonoBehaviour:
     m_OverlaysVisible: 1
   m_SceneHierarchy:
     m_TreeViewState:
-      scrollPos: {x: 0, y: 240}
-      m_SelectedIDs: 5271ffff
-      m_LastClickedID: -36526
-      m_ExpandedIDs: 8ab0feff90b0feffc2b1feffcab1feff0026ffff0426ffff0826ffff3c26ffff8c26ffff9026ffffae26ffffb626fffff438ffff1439ffff1a39ffff703bffff743bffffc43bffffc83bffffe83bffffee3bffff3ef0ffff40f0ffff42f0ffff4ef0ffff5cf0ffff84f0ffff88f0ffff06f5ffff7ef7ffff32f9ffff7ef9ffffa8f9ffffacf9ffffbaf9ffffd2f9ffff12fafffff0770000a07a00006a7c0000aa7d0000867e0000527f0000
+      scrollPos: {x: 0, y: 255}
+      m_SelectedIDs: d6f0ffff
+      m_LastClickedID: -3882
+      m_ExpandedIDs: 5291ffff5891ffff8c92ffff9492ffff2ea3ffff34a3ffff6aa4ffff70a4ffffe4afffffe8afffff38b0ffff3cb0ffff5eb0ffff64b0ffff86bbffffa8bbffffaebbffff52c2ffff6ec2ffff72c2ffff76c2ffffaac2fffffac2fffffec2ffff20c3ffff26c3ffffccceffff02d0ffff08d0ffff94d1ffff9ad1ffff1ed2ffff22d2ffff26d2ffff5ad2ffffaad2ffffaed2ffffd0d2ffffd6d2ffffaad3ffffaed3fffffed3ffff02d4ffff24d4ffff2ad4ffff0cddffff12ddffff48deffff4edeffff9eefffffa4efffffd6f0ffff84f5ffff9cf5ffff74f9ffff12faffff727a00001c7c0000467d0000ce7e0000
       m_RenameOverlay:
         m_UserAcceptedRename: 0
-        m_Name: 
-        m_OriginalName: 
+        m_Name: movement
+        m_OriginalName: movement
         m_EditFieldRect:
           serializedVersion: 2
           x: 0
           y: 0
           width: 0
           height: 0
-        m_UserData: 0
+        m_UserData: 32070
         m_IsWaitingForDelay: 0
         m_IsRenaming: 0
-        m_OriginalEventType: 11
+        m_OriginalEventType: 0
         m_IsRenamingFilename: 0
         m_ClientGUIView: {fileID: 4}
       m_SearchString: 
@@ -969,7 +969,7 @@ MonoBehaviour:
       containerId: overlay-container--right
       floating: 0
       collapsed: 0
-      displayed: 0
+      displayed: 1
       snapOffset: {x: 48, y: 48}
       snapOffsetDelta: {x: 0, y: 0}
       snapCorner: 0
@@ -989,9 +989,9 @@ MonoBehaviour:
   m_PlayAudio: 0
   m_AudioPlay: 0
   m_Position:
-    m_Target: {x: -1.1211073, y: -0.32360137, z: 0.1164112}
+    m_Target: {x: -0.35137212, y: 1.1535628, z: 1.4804239}
     speed: 2
-    m_Value: {x: -1.1211073, y: -0.32360137, z: 0.1164112}
+    m_Value: {x: -0.35137212, y: 1.1535628, z: 1.4804239}
   m_RenderMode: 0
   m_CameraMode:
     drawMode: 0
@@ -1037,13 +1037,13 @@ MonoBehaviour:
     m_GridAxis: 1
     m_gridOpacity: 0.5
   m_Rotation:
-    m_Target: {x: 0.11875733, y: 0.8468494, z: -0.21263798, w: 0.47304574}
+    m_Target: {x: -0.085351266, y: -0.7817731, z: 0.109771706, w: -0.60787606}
     speed: 2
-    m_Value: {x: 0.11771633, y: 0.8477727, z: -0.21151832, w: 0.47189432}
+    m_Value: {x: -0.085350536, y: -0.78176636, z: 0.10977077, w: -0.6078708}
   m_Size:
-    m_Target: 3.1633997
+    m_Target: 3.3116686
     speed: 2
-    m_Value: 3.0271769
+    m_Value: 3.3116686
   m_Ortho:
     m_Target: 0
     speed: 2