diff --git a/EndGamMenu.cpp b/EndGamMenu.cpp
index cdbcf06ac8cb80d8e4febf8df8b438560a86c0db..13b8fb0777594cdeb4901ab03b78649af1008cba 100644
--- a/EndGamMenu.cpp
+++ b/EndGamMenu.cpp
@@ -10,11 +10,11 @@ extern double solveTime;
 void EndGamMenu::EventLoop() {
 
     genv::gout.load_font(R"(../jingle-bells.regular.ttf)", 60, false);
-    int posX = 400, posY = 200, sizeX = 300, sizeY = 40;
+    int posX = 400, posY = 200, sizeX = 400, sizeY = 100;
 
     exitGame = new SimpleButton(posX, posY, sizeX, sizeY, this, "Exit Game", [](){exit(0);});
-    std::string opText = "Completion time: " + std::to_string(solveTime/60) + " seconds";
-    completionTime = new StaticTextBox(500, 500, 600, 100, opText, this);
+    std::string opText = "Completion time: " + std::to_string(solveTime/60) + " minutes";
+    completionTime = new StaticTextBox(150, 500, 900, 100, opText, this);
 
     genv::event EventHandler;
     while (genv::gin >> EventHandler) {
diff --git a/SudokuApplication.cpp b/SudokuApplication.cpp
index f245ee22c6ee1af3f875f9287a02c610fc26df56..390925c836f5aab947a5c73528be0ea83aefbb34 100644
--- a/SudokuApplication.cpp
+++ b/SudokuApplication.cpp
@@ -108,8 +108,8 @@ void SudokuApplication::EventLoop() {  // main event loop
         if(isSolved()) {  // checks if the puzzle is solved
             auto end = std::chrono::high_resolution_clock::now();
             auto elapsedTimeObj = std::chrono::duration_cast<std::chrono::nanoseconds>(end - begin);
-            elapsedTime = double(elapsedTimeObj.count() * 1e-9);
-            std:: cout << elapsedTime/60 << " min" << std::endl;
+            solveTime = double(elapsedTimeObj.count() * 1e-9);
+            // std:: cout << elapsedTime/60 << " min" << std::endl;
             break;
         }
         genv::gout << genv::refresh;
diff --git a/cmake-build-debug/CMakeFiles/Sudoku.dir/Sudoku.cpp.obj b/cmake-build-debug/CMakeFiles/Sudoku.dir/Sudoku.cpp.obj
index d0a4b8578109729f20052844150263e7a0c879d8..5424ee09854a3b7048b09c71b23d7b33718642b1 100644
Binary files a/cmake-build-debug/CMakeFiles/Sudoku.dir/Sudoku.cpp.obj and b/cmake-build-debug/CMakeFiles/Sudoku.dir/Sudoku.cpp.obj differ